Player Matchup

Neith
Neith
Duugenheim
Neith
Level 12
God Stats
44W - 34L
1,591 SR
Queue Stats
49W - 44L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
EEZYQ
Tsukuyomi
Level 16
God Stats
28W - 25L
1,535 SR
Queue Stats
129W - 111L
1,505 Elo+
Solo
Ymir
Ymir
Herodotus-T88
Ymir
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 16L
1,396 Elo+
Solo
Erlang Shen
Erlang Shen
JOHNNDINAMITA
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,469 Elo+
Solo
Kukulkan
Kukulkan
NinjaWWW
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,209 Elo+
Solo
Team Averages
Level 9
1,525 SR
1,407 Elo+

VS

Team Averages
Level 19
1,469 SR
1,478 Elo+
Achilles
Achilles
Max-13jpS
Achilles
Level 28
God Stats
7W - 10L
1,379 SR
Queue Stats
183W - 208L
1,494 Elo+
Solo
Jormungandr
Jormungandr
RiverLake342
Jormungandr
Level 29
God Stats
2W - 2L
1,518 SR
Queue Stats
49W - 34L
1,641 Elo+
Solo
Nemesis
Nemesis
TheKingChris529
Nemesis
Level 16
God Stats
23W - 14L
1,450 SR
Queue Stats
73W - 74L
1,260 Elo+
Solo
Ra
Ra
dih_1313
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,695 Elo+
Solo
Bastet
Bastet
sergio8596
Bastet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 1 / 0
4,580
458
3,453
5,092
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
EEZYQ
Tsukuyomi
11
2 / 0 / 0
5,775
578
2,627
6,487
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,772
377
1,444
5,885
2,025
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
JOHNNDINAMITA
Erlang Shen
7
1 / 7 / 0
4,687
469
875
6,169
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
NinjaWWW
Kukulkan
8
0 / 4 / 0
4,550
455
1,347
3,748
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Max-13jpS
Achilles
9
0 / 0 / 2
5,108
511
4,796
6,138
2,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
RiverLake342
Jormungandr
13
12 / 1 / 0
7,669
767
6,919
6,078
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 0 / 1
5,030
503
1,664
6,132
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 1 / 2
5,605
561
3,199
4,273
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
sergio8596
Bastet
7
0 / 1 / 0
4,342
434
238
2,259
600

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
15
15
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
0
0
L
Tsukuyomi
EEZYQ
Tsukuyomi
2
0
0
2
L
0
3
0
0
L
Erlang Shen
JOHNNDINAMITA
Erlang Shen
1
7
0
0.14
W
Achilles
Max-13jpS
Achilles
0
0
2
1
L
Kukulkan
NinjaWWW
Kukulkan
0
4
0
0
W
Jormungandr
RiverLake342
Jormungandr
12
1
0
12
W
1
0
1
1.5
W
2
1
2
3
W
Bastet
sergio8596
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,746
Damage
16,816
27,381
Taken
24,880
8,759
Mitigated
9,598
5,105
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,453
1,093
0
1,520
5,092
1,385
0
844
4,240
0
22,013
L
Tsukuyomi
EEZYQ
Tsukuyomi
2,627
375
0
2,695
6,487
2,007
0
563
5,854
0
30,713
L
1,444
241
0
860
5,885
2,025
0
1,459
4,326
4,219
0
L
Erlang Shen
JOHNNDINAMITA
Erlang Shen
875
432
0
30
6,169
2,119
0
3,968
1,905
0
11,227
W
Achilles
Max-13jpS
Achilles
4,796
1,202
0
1,912
6,138
2,146
0
669
5,469
0
26,609
L
Kukulkan
NinjaWWW
Kukulkan
1,347
177
0
0
3,748
1,223
0
2,635
938
19,171
0
W
Jormungandr
RiverLake342
Jormungandr
6,919
1,759
0
2,439
6,078
3,789
177
387
5,691
43,631
0
W
1,664
653
0
2,852
6,132
1,570
0
446
5,686
0
21,298
W
3,199
399
101
1,866
4,273
1,493
146
1,139
2,984
28,358
0
W
Bastet
sergio8596
Bastet
238
116
0
0
2,259
600
0
0
2,259
0
4,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
27,754
201
Minions Killed
257
0
Camps Cleared
0
884,183
Distance Traveled
966,976
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,580
458
43
4
0
163,955
0
L
Tsukuyomi
5,775
578
76
8
0
202,462
0
L
Ymir
3,772
377
10
1
0
154,804
2
L
Erlang Shen
4,687
469
30
3
0
176,315
1
W
Achilles
5,108
511
52
5
0
201,322
4
L
Kukulkan
4,550
455
42
4
0
186,647
0
W
Jormungandr
7,669
767
90
9
0
180,694
0
W
Nemesis
5,030
503
53
5
0
202,598
0
W
Ra
5,605
561
50
5
0
200,620
0
W
Bastet
4,342
434
12
1
0
181,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role