Player Matchup

Bakasura
Bakasura
C9Mixa
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,473 Elo+
Solo
Bellona
Bellona
Hookmaster1
Bellona
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 11L
1,524 Elo+
Party 1
Neith
Neith
MlDNITTE
Neith
Level 3
God Stats
8W - 6L
1,707 SR
Queue Stats
12W - 11L
1,659 Elo+
Solo
Baron Samedi
Baron Samedi
Pacira
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,672 Elo+
Solo
Ymir
Ymir
dima159
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,524 Elo+
Party 1
Team Averages
Level 12
1,541 SR
1,570 Elo+

VS

Team Averages
Level 23
1,436 SR
1,519 Elo+
Ne Zha
Ne Zha
Delphess
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PLm1kzy
Ares
Level 15
God Stats
14W - 7L
1,539 SR
Queue Stats
79W - 98L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
TUBALIBRE123
Gilgamesh
Level 25
God Stats
14W - 12L
1,107 SR
Queue Stats
434W - 373L
1,616 Elo+
Solo
Janus
Janus
Ultimate9889
Janus
Level 29
God Stats
2W - 0L
1,785 SR
Queue Stats
12W - 4L
1,562 Elo+
Solo
Thoth
Thoth
UnableToLogin
Thoth
Level 17
God Stats
1W - 1L
1,249 SR
Queue Stats
53W - 44L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
C9Mixa
Bakasura
13
2 / 7 / 1
8,058
474
4,855
14,536
7,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Hookmaster1
Bellona
9
2 / 8 / 1
6,350
374
5,101
13,195
7,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
MlDNITTE
Neith
13
2 / 8 / 0
8,611
507
7,750
11,178
3,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Pacira
Baron Samedi
10
0 / 11 / 0
6,288
370
5,123
10,494
4,063
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
dima159
Ymir
11
0 / 5 / 0
6,441
379
2,876
11,413
5,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Delphess
Ne Zha
15
10 / 1 / 3
9,740
573
7,286
9,888
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
PLm1kzy
Ares
13
5 / 1 / 14
9,078
534
6,389
8,729
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
TUBALIBRE123
Gilgamesh
19
10 / 1 / 8
12,946
762
11,112
12,127
7,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 0 / 13
10,114
595
11,504
8,075
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 3 / 7
9,296
547
8,287
8,483
2,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
84
6
Kills
39
39
Deaths
6
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bakasura
C9Mixa
Bakasura
2
7
1
0.36
W
Ne Zha
Delphess
Ne Zha
10
1
3
11.5
L
Bellona
Hookmaster1
Bellona
2
8
1
0.31
L
Neith
MlDNITTE
Neith
2
8
0
0.25
W
Ares
PLm1kzy
Ares
5
1
14
12
L
Baron Samedi
Pacira
Baron Samedi
0
11
0
0
W
Gilgamesh
TUBALIBRE123
Gilgamesh
10
1
8
14
W
7
0
13
13.5
W
7
3
7
3.5
L
Ymir
dima159
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,705
Damage
44,578
60,816
Taken
47,302
27,961
Mitigated
23,038
8,646
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
C9Mixa
Bakasura
4,855
3,614
0
3,869
14,536
7,395
0
4,747
9,575
0
40,943
W
Ne Zha
Delphess
Ne Zha
7,286
2,563
0
4,020
9,888
3,490
0
1,439
8,139
0
57,887
L
Bellona
Hookmaster1
Bellona
5,101
1,484
0
1,268
13,195
7,498
270
3,623
9,496
0
24,364
L
Neith
MlDNITTE
Neith
7,750
3,999
0
2,136
11,178
3,137
0
6,199
4,807
0
45,935
W
Ares
PLm1kzy
Ares
6,389
175
0
1,388
8,729
7,185
174
1,972
6,602
20,902
0
L
Baron Samedi
Pacira
Baron Samedi
5,123
777
71
260
10,494
4,063
366
6,304
3,917
23,064
0
W
Gilgamesh
TUBALIBRE123
Gilgamesh
11,112
3,747
0
4,037
12,127
7,188
995
2,343
9,784
0
82,750
W
11,504
1,026
0
697
8,075
2,662
782
1,956
6,049
55,131
0
W
8,287
321
0
1,847
8,483
2,513
1,347
289
8,119
47,139
0
L
Ymir
dima159
Ymir
2,876
787
0
1,042
11,413
5,868
252
4,494
6,841
27,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,748
Gold Earned
51,174
314
Minions Killed
495
0
Camps Cleared
0
1,449,328
Distance Traveled
1,663,550
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,058
474
96
6
0
301,438
1
W
Ne Zha
9,740
573
103
6
0
310,438
4
L
Bellona
6,350
374
38
2
0
301,911
0
L
Neith
8,611
507
91
5
0
268,988
5
W
Ares
9,078
534
31
2
0
326,883
3
L
Baron Samedi
6,288
370
43
3
0
277,532
6
W
Gilgamesh
12,946
762
170
10
0
358,038
4
W
Janus
10,114
595
118
7
0
349,740
1
W
Thoth
9,296
547
73
4
0
318,451
2
L
Ymir
6,441
379
46
3
0
299,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role