Player Matchup

Hercules
Hercules
Demonesik
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Hachiman
Hachiman
FanarimCZ
Hachiman
Level 18
God Stats
4W - 5L
1,573 SR
Queue Stats
13W - 16L
1,434 Elo+
Solo
Ra
Ra
Flarpusi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,457 Elo+
Party 1
Nemesis
Nemesis
GotD3stroy3d
Nemesis
Level 6
God Stats
0W - 1L
1,322 SR
Queue Stats
1W - 4L
1,002 Elo+
Solo
Baron Samedi
Baron Samedi
alexmalyarokk
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Team Averages
Level 11
1,479 SR
1,379 Elo+

VS

Team Averages
Level 15
1,599 SR
1,494 Elo+
Ares
Ares
ARGIPPOWER
Ares
Level 23
God Stats
3W - 2L
1,736 SR
Queue Stats
104W - 84L
1,527 Elo+
Solo
Hel
Hel
Elvisbrooklyn
Hel
Level 22
God Stats
21W - 26L
1,932 SR
Queue Stats
163W - 165L
1,548 Elo+
Solo
Neith
Neith
FarshidScream
Neith
Level 4
God Stats
1W - 0L
1,281 SR
Queue Stats
2W - 1L
1,489 Elo+
Solo
Thor
Thor
HahaNewACC
Thor
Level 8
God Stats
78W - 54L
1,496 SR
Queue Stats
176W - 160L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Watermel0nm4n
Danzaburou
Level 20
God Stats
5W - 5L
1,548 SR
Queue Stats
85W - 73L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Demonesik
Hercules
16
0 / 6 / 8
10,012
910
6,650
22,948
20,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
FanarimCZ
Hachiman
16
3 / 11 / 4
10,655
969
15,135
21,935
7,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 10 / 5
10,027
912
13,794
16,713
6,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
GotD3stroy3d
Nemesis
17
3 / 6 / 5
10,869
988
8,135
19,689
7,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
alexmalyarokk
Baron Samedi
17
4 / 11 / 5
11,256
1,023
11,424
22,323
9,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 34
12,236
1,112
16,314
15,076
22,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
9 / 4 / 20
12,492
1,136
22,447
10,637
5,300
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 5 / 27
12,327
1,121
17,556
16,555
8,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
18 / 0 / 19
14,434
1,312
27,412
9,231
5,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
Watermel0nm4n
Danzaburou
19
7 / 0 / 20
13,386
1,217
15,257
8,265
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
164
11
Kills
44
44
Deaths
11
27
Assists
120
Player
Kills
Deaths
Assists
KDA
W
5
2
34
11
L
Hercules
Demonesik
Hercules
0
6
8
0.67
W
9
4
20
4.75
L
Hachiman
FanarimCZ
Hachiman
3
11
4
0.45
W
5
5
27
3.7
L
1
10
5
0.35
L
Nemesis
GotD3stroy3d
Nemesis
3
6
5
0.92
W
18
0
19
27.5
W
Danzaburou
Watermel0nm4n
Danzaburou
7
0
20
17
L
Baron Samedi
alexmalyarokk
Baron Samedi
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,138
Damage
98,986
103,608
Taken
59,764
51,623
Mitigated
44,952
15,693
Healing
21,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,314
928
0
0
15,076
22,135
0
6,866
8,210
20,646
0
L
Hercules
Demonesik
Hercules
6,650
2,007
0
4,066
22,948
20,506
0
9,689
13,259
0
15,192
W
22,447
2,021
10,752
5,033
10,637
5,300
0
5,502
5,135
34,541
0
L
Hachiman
FanarimCZ
Hachiman
15,135
9,492
80
2,625
21,935
7,439
0
7,489
14,446
0
29,152
W
17,556
9,171
0
2,242
16,555
8,407
0
7,546
9,009
0
38,798
L
13,794
696
2,524
1,206
16,713
6,314
0
7,662
9,051
29,360
0
L
Nemesis
GotD3stroy3d
Nemesis
8,135
1,106
0
1,333
19,689
7,963
0
7,645
12,044
0
20,289
W
27,412
5,143
0
821
9,231
5,259
0
2,930
6,301
0
44,130
W
Danzaburou
Watermel0nm4n
Danzaburou
15,257
6,224
0
2,230
8,265
3,851
0
2,374
5,891
0
44,981
L
Baron Samedi
alexmalyarokk
Baron Samedi
11,424
260
2,049
1,810
22,323
9,401
0
6,276
16,047
30,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
64,875
138
Minions Killed
193
2
Camps Cleared
10
1,013,782
Distance Traveled
1,003,285
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,236
1,112
6
1
0
216,361
0
L
Hercules
10,012
910
12
1
0
195,955
0
W
Hel
12,492
1,136
24
2
2
202,171
0
L
Hachiman
10,655
969
16
1
2
187,012
0
W
Neith
12,327
1,121
57
5
0
187,563
1
L
Ra
10,027
912
45
4
0
196,271
0
L
Nemesis
10,869
988
23
2
0
244,197
0
W
Thor
14,434
1,312
33
3
2
188,412
3
W
Danzaburou
13,386
1,217
73
7
6
208,778
0
L
Baron Samedi
11,256
1,023
42
4
0
190,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role