Player Matchup

Ra
Ra
ChaosOrca
Ra
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
Neferas0
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 3
Nemesis
Nemesis
bibeli28
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
372W - 374L
1,347 Elo+
Party 4
Ares
Ares
jgeloy18
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
valtianpivot
Chaac
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,711 Elo+
Party 3
Team Averages
Level 15
1,500 SR
1,554 Elo+

VS

Team Averages
Level 24
1,533 SR
1,299 Elo+
Baron Samedi
Baron Samedi
Corvidea
Baron Samedi
Level 7
God Stats
0W - 1L
1,771 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
FenixSilver
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,294 Elo+
Party 2
Fenrir
Fenrir
IBMilky
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,234 Elo+
Party 1
Artemis
Artemis
Sanek892342
Artemis
Level 17
God Stats
5W - 4L
1,395 SR
Queue Stats
134W - 122L
1,234 Elo+
Party 2
Bellona
Bellona
phazjEZA
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 2
10,735
631
9,868
8,411
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Neferas0
Artemis
12
3 / 5 / 7
7,814
460
8,472
7,336
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
bibeli28
Nemesis
14
3 / 0 / 5
8,489
499
2,856
5,585
2,355
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
13
5 / 2 / 7
9,139
538
7,074
11,359
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
12 / 0 / 10
10,016
589
17,926
16,373
16,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Corvidea
Baron Samedi
12
2 / 6 / 3
7,752
456
7,815
9,288
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
9
0 / 7 / 1
6,481
381
5,906
15,047
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
IBMilky
Fenrir
12
1 / 7 / 2
7,666
451
4,011
16,084
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Sanek892342
Artemis
11
2 / 8 / 1
7,440
438
7,121
11,248
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
phazjEZA
Bellona
12
3 / 5 / 0
7,343
432
4,027
10,885
7,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
32
Kills
8
8
Deaths
33
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
Baron Samedi
Corvidea
Baron Samedi
2
6
3
0.58
L
Fafnir
0
7
1
0.07
L
Fenrir
IBMilky
Fenrir
1
7
2
0.29
W
Artemis
Neferas0
Artemis
3
5
7
1.3
L
Artemis
Sanek892342
Artemis
2
8
1
0.31
W
Nemesis
bibeli28
Nemesis
3
0
5
5.5
W
Ares
5
2
7
4.25
L
Bellona
phazjEZA
Bellona
3
5
0
0.6
W
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,196
Damage
28,880
49,064
Taken
62,552
37,265
Mitigated
33,742
14,175
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,868
1,460
1,172
4,941
8,411
3,771
518
1,784
6,479
85,690
0
L
Baron Samedi
Corvidea
Baron Samedi
7,815
1,020
707
1,220
9,288
3,867
0
4,885
4,373
34,721
0
L
Fafnir
5,906
2,078
395
3,274
15,047
11,526
236
2,274
12,173
12,504
0
L
Fenrir
IBMilky
Fenrir
4,011
722
0
5,288
16,084
5,753
234
4,729
11,265
0
49,162
W
Artemis
Neferas0
Artemis
8,472
3,547
0
15
7,336
3,826
1,694
1,847
5,388
0
33,997
L
Artemis
Sanek892342
Artemis
7,121
3,341
0
30
11,248
5,081
767
1,181
9,797
0
28,836
W
Nemesis
bibeli28
Nemesis
2,856
1,153
0
874
5,585
2,355
216
468
5,117
0
39,326
W
Ares
7,074
851
0
1,871
11,359
10,451
863
2,805
8,288
22,946
0
L
Bellona
phazjEZA
Bellona
4,027
1,105
0
980
10,885
7,515
0
3,873
6,982
0
27,481
W
17,926
3,927
0
5,302
16,373
16,862
0
6,223
10,071
0
49,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
36,682
402
Minions Killed
271
0
Camps Cleared
0
1,583,413
Distance Traveled
1,521,243
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,735
631
162
10
0
322,987
4
L
Baron Samedi
7,752
456
62
4
0
304,372
0
L
Fafnir
6,481
381
12
1
0
312,538
4
L
Fenrir
7,666
451
84
5
0
307,974
0
W
Artemis
7,814
460
59
3
0
308,757
0
L
Artemis
7,440
438
54
3
0
272,364
0
W
Nemesis
8,489
499
78
5
0
344,215
6
W
Ares
9,139
538
24
1
0
276,841
5
L
Bellona
7,343
432
59
3
0
323,995
0
W
Chaac
10,016
589
79
5
0
330,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role