Player Matchup

Fenrir
Fenrir
Grabh1
Fenrir
Level 16
God Stats
0W - 5L
1,212 SR
Queue Stats
46W - 60L
1,370 Elo+
Party 1
Zhong Kui
Zhong Kui
Koide9doc7268
Zhong Kui
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 45L
1,429 Elo+
Solo
Sol
Sol
abdulelahf1
Sol
Level 18
God Stats
22W - 23L
1,287 SR
Queue Stats
94W - 128L
1,354 Elo+
Party 1
Anubis
Anubis
jessi123_
Anubis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,214 Elo+
Solo
Agni
Agni
sanj8888882
Agni
Level 3
God Stats
0W - 2L
1,165 SR
Queue Stats
0W - 2L
1,148 Elo+
Solo
Team Averages
Level 8
1,333 SR
1,303 Elo+

VS

Team Averages
Level 23
1,642 SR
1,448 Elo+
Amaterasu
Amaterasu
AceSatyre9434
Amaterasu
Level 29
God Stats
13W - 10L
1,492 SR
Queue Stats
151W - 159L
1,445 Elo+
Party 2
Scylla
Scylla
BisKu LXIX
Scylla
Level 28
God Stats
12W - 11L
1,476 SR
Queue Stats
231W - 244L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
antonio_fed
Tsukuyomi
Level 14
God Stats
3W - 0L
1,790 SR
Queue Stats
9W - 12L
1,348 Elo+
Solo
Xing Tian
Xing Tian
kiyoHas-kinks
Xing Tian
Level 18
God Stats
13W - 5L
1,836 SR
Queue Stats
106W - 95L
1,562 Elo+
Solo
Neith
Neith
schillingbrudi
Neith
Level 28
God Stats
22W - 11L
1,618 SR
Queue Stats
111W - 95L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grabh1
Fenrir
20
10 / 7 / 5
13,819
553
14,188
24,527
13,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Koide9doc7268
Zhong Kui
19
6 / 8 / 10
12,821
513
17,215
25,421
15,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 11 / 7
11,217
449
11,579
24,762
7,944
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
jessi123_
Anubis
20
9 / 9 / 5
13,243
530
19,191
19,421
8,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 14 / 3
8,260
330
1,009
9,705
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AceSatyre9434
Amaterasu
19
8 / 4 / 13
13,049
522
13,770
21,180
14,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
BisKu LXIX
Scylla
20
13 / 7 / 13
14,576
583
22,982
16,096
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
antonio_fed
Tsukuyomi
20
8 / 8 / 15
13,547
542
15,108
20,716
8,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
kiyoHas-kinks
Xing Tian
19
9 / 3 / 19
14,065
563
9,583
22,814
25,476
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
11 / 7 / 13
12,692
508
17,411
18,613
6,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
122
27
Kills
49
49
Deaths
29
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AceSatyre9434
Amaterasu
8
4
13
3.63
W
Scylla
BisKu LXIX
Scylla
13
7
13
2.79
L
Fenrir
Grabh1
Fenrir
10
7
5
1.79
L
Zhong Kui
Koide9doc7268
Zhong Kui
6
8
10
1.38
L
2
11
7
0.5
W
Tsukuyomi
antonio_fed
Tsukuyomi
8
8
15
1.94
L
Anubis
jessi123_
Anubis
9
9
5
1.28
W
Xing Tian
kiyoHas-kinks
Xing Tian
9
3
19
6.17
L
0
14
3
0.11
W
11
7
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,182
Damage
78,854
103,836
Taken
99,419
48,336
Mitigated
60,660
29,855
Healing
25,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AceSatyre9434
Amaterasu
13,770
7,884
0
7,649
21,180
14,510
2,151
13,169
7,943
0
52,837
W
Scylla
BisKu LXIX
Scylla
22,982
1,468
210
4,138
16,096
5,223
1,817
9,859
6,157
96,965
0
L
Fenrir
Grabh1
Fenrir
14,188
4,646
0
4,789
24,527
13,998
0
7,694
16,651
0
74,597
L
Zhong Kui
Koide9doc7268
Zhong Kui
17,215
836
390
10,350
25,421
15,646
616
8,171
16,936
84,855
0
L
11,579
4,909
0
6,294
24,762
7,944
1,278
4,394
20,252
75,360
0
W
Tsukuyomi
antonio_fed
Tsukuyomi
15,108
5,556
0
5,390
20,716
8,819
2,042
8,667
12,009
0
84,851
L
Anubis
jessi123_
Anubis
19,191
681
0
7,956
19,421
8,694
0
6,834
12,469
81,014
0
W
Xing Tian
kiyoHas-kinks
Xing Tian
9,583
1,019
0
1,208
22,814
25,476
1,479
6,914
15,464
46,513
0
L
1,009
303
0
76
9,705
2,054
0
4,545
4,963
3,540
0
W
17,411
10,363
0
6,906
18,613
6,632
1,657
10,149
8,464
0
80,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,360
Gold Earned
67,929
469
Minions Killed
512
0
Camps Cleared
0
1,683,755
Distance Traveled
2,266,743
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,049
522
92
4
0
494,058
0
W
Scylla
14,576
583
144
6
0
389,959
2
L
Fenrir
13,819
553
117
5
0
460,011
1
L
Zhong Kui
12,821
513
134
5
0
368,103
2
L
Sol
11,217
449
82
3
0
389,422
1
W
Tsukuyomi
13,547
542
121
5
0
493,372
1
L
Anubis
13,243
530
132
5
0
297,485
1
W
Xing Tian
14,065
563
62
2
0
507,888
4
L
Agni
8,260
330
4
0
0
168,734
5
W
Neith
12,692
508
93
4
0
381,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role