Player Matchup

Merlin
Merlin
Gold III
Mrbig_banana
Merlin
Gold III
Level 101
God Stats
38W - 26L
1,621 SR
Queue Stats
111W - 104L
1,507 MMR
Party 1
Bacchus
Bacchus
Bronze III
Not_T0xiiiK
Bacchus
Bronze III
Level 35
God Stats
7W - 19L
1,457 SR
Queue Stats
8W - 19L
1,416 MMR
Solo
Achilles
Achilles
Gold IV
Piinapopoll
Achilles
Gold IV
Level 123
God Stats
51W - 43L
1,606 SR
Queue Stats
176W - 176L
1,355 MMR
Party 1
Arachne
Arachne
Gold III
TTV-Adrigv07-
Arachne
Gold III
Level 109
God Stats
9W - 4L
1,500 SR
Queue Stats
199W - 207L
1,455 MMR
Solo
Heimdallr
Heimdallr
Silver III
aitoru1324
Heimdallr
Silver III
Level 103
God Stats
5W - 3L
1,756 SR
Queue Stats
62W - 70L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,588 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,544 SR
1,432 MMR
Ares
Ares
Silver II
Dreaver
Ares
Silver II
Level 129
God Stats
3W - 1L
1,591 SR
Queue Stats
14W - 17L
1,418 MMR
Solo
Ra
Ra
Gold I
Ze Pharaoh
Ra
Gold I
Level 92
God Stats
2W - 3L
1,629 SR
Queue Stats
283W - 276L
1,413 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
drem063
Tsukuyomi
Gold IV
Level 128
God Stats
78W - 79L
1,586 SR
Queue Stats
662W - 665L
1,455 MMR
Solo
King Arthur
King Arthur
Bronze III
judokazgz
King Arthur
Bronze III
Level 125
God Stats
0W - 1L
1,345 SR
Queue Stats
3W - 5L
1,417 MMR
Solo
Apollo
Apollo
Gold III
mo_hawai
Apollo
Gold III
Level 158
God Stats
1W - 2L
1,570 SR
Queue Stats
150W - 146L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 3 / 10
12,881
586
14,263
10,035
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Not_T0xiiiK
Bacchus
15
1 / 2 / 12
10,645
484
9,317
10,152
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Piinapopoll
Achilles
19
12 / 4 / 6
13,206
600
19,330
23,054
30,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
19
8 / 1 / 8
12,258
557
12,112
18,247
9,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
aitoru1324
Heimdallr
17
6 / 3 / 6
11,558
525
16,438
15,543
6,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Cu ChulainnTiamatScyllaGilgameshDanzaburou

VS

Bans
AthenaGuan YuChaacAnhurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dreaver
Ares
16
2 / 6 / 6
11,384
517
6,765
19,775
19,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 5 / 4
11,196
509
8,449
13,232
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
drem063
Tsukuyomi
17
6 / 7 / 1
11,399
518
10,610
17,853
7,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
judokazgz
King Arthur
14
1 / 11 / 3
9,331
424
8,268
25,993
13,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
mo_hawai
Apollo
18
2 / 4 / 2
11,525
524
4,004
15,691
6,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
33
Kills
13
13
Deaths
33
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
Dreaver
Ares
2
6
6
0.83
W
Merlin
6
3
10
3.67
W
Bacchus
Not_T0xiiiK
Bacchus
1
2
12
3.5
W
Achilles
Piinapopoll
Achilles
12
4
6
3.75
W
Arachne
8
1
8
12
L
2
5
4
0.8
W
Heimdallr
aitoru1324
Heimdallr
6
3
6
3
L
Tsukuyomi
drem063
Tsukuyomi
6
7
1
0.93
L
King Arthur
judokazgz
King Arthur
1
11
3
0.23
L
Apollo
mo_hawai
Apollo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,460
Damage
38,096
77,031
Taken
92,544
64,070
Mitigated
51,198
24,518
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Dreaver
Ares
6,765
265
0
225
19,775
19,040
0
8,518
11,257
28,340
0
W
Merlin
14,263
469
0
3,308
10,035
4,406
1,637
2,710
7,155
102,698
0
W
Bacchus
Not_T0xiiiK
Bacchus
9,317
1,008
794
1,871
10,152
12,849
559
2,330
7,789
27,252
0
W
Achilles
Piinapopoll
Achilles
19,330
5,140
0
6,875
23,054
30,403
1,554
3,608
19,241
0
76,830
W
Arachne
12,112
8,778
0
8,464
18,247
9,711
2,245
2,372
15,721
0
83,282
L
8,449
1,088
815
4,205
13,232
5,699
0
3,049
10,183
81,880
0
W
Heimdallr
aitoru1324
Heimdallr
16,438
6,607
0
3,206
15,543
6,701
4,024
3,561
11,868
0
87,590
L
Tsukuyomi
drem063
Tsukuyomi
10,610
1,444
0
2,846
17,853
7,285
0
3,501
14,352
0
59,652
L
King Arthur
judokazgz
King Arthur
8,268
1,074
0
3,608
25,993
13,069
0
5,560
20,433
43
45,294
L
Apollo
mo_hawai
Apollo
4,004
2,352
0
5,720
15,691
6,105
729
2,952
12,739
0
86,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,548
Gold Earned
54,835
595
Minions Killed
563
0
Camps Cleared
0
2,178,473
Distance Traveled
2,013,170
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,384
517
34
2
0
386,664
1
W
Merlin
12,881
586
176
8
0
399,106
6
W
Bacchus
10,645
484
35
2
0
470,721
5
W
Achilles
13,206
600
123
6
0
427,948
0
W
Arachne
12,258
557
123
6
0
521,895
4
L
Ra
11,196
509
188
9
0
409,617
4
W
Heimdallr
11,558
525
138
6
0
358,803
3
L
Tsukuyomi
11,399
518
96
4
0
443,021
1
L
King Arthur
9,331
424
94
4
0
373,460
2
L
Apollo
11,525
524
151
7
0
400,408
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role