Player Matchup

Sobek
Sobek
JT_Alpha_2290
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,132 Elo+
Solo
Skadi
Skadi
JUSTBEEHONEST
Skadi
Level 10
God Stats
0W - 2L
1,492 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 1
Cupid
Cupid
Odious_Soul
Cupid
Level 16
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 1
Bellona
Bellona
VintageInfinite7
Bellona
Level 13
God Stats
1W - 2L
1,459 SR
Queue Stats
4W - 5L
1,396 Elo+
Party 1
Ah Puch
Ah Puch
gcrdouble04wheeI
Ah Puch
Level 18
God Stats
1W - 1L
1,704 SR
Queue Stats
93W - 74L
1,406 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,239 Elo+

VS

Team Averages
Level 5
1,586 SR
1,485 Elo+
Izanami
Izanami
Revozq
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
RustyPainter638
Hera
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
SMITENIGHT8830
Bakasura
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SmallKissMoon88
Sun Wukong
Level 5
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 10L
1,446 Elo+
Solo
Ymir
Ymir
wuaoj
Ymir
Level 6
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,984
453
1,475
8,851
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 8 / 0
4,531
412
1,993
7,161
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

5
0 / 4 / 2
4,366
397
1,086
3,849
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
6 / 7 / 0
6,828
621
5,518
8,216
4,294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 3 / 1
6,575
598
5,585
6,827
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Revozq
Izanami
7
1 / 6 / 5
5,330
485
3,049
5,308
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 2 / 5
7,333
667
7,568
6,226
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
13
5 / 2 / 5
7,207
655
5,455
7,184
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
SmallKissMoon88
Sun Wukong
12
7 / 1 / 1
7,182
653
5,231
6,157
3,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
wuaoj
Ymir
11
7 / 1 / 6
6,794
618
3,376
4,845
2,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
11
Kills
25
27
Deaths
12
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
8
0
0
L
0
4
2
0.25
W
Izanami
Revozq
Izanami
1
6
5
0.58
W
5
2
5
3.75
W
Bakasura
5
2
5
3.75
W
Sun Wukong
SmallKissMoon88
Sun Wukong
7
1
1
7.5
L
6
7
0
0.86
L
4
3
1
1.5
W
Ymir
wuaoj
Ymir
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,657
Damage
24,679
34,904
Taken
29,720
15,264
Mitigated
12,413
3,323
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,475
231
0
718
8,851
5,931
69
2,704
5,897
8,702
0
L
1,993
1,230
0
120
7,161
2,122
0
563
6,467
0
10,325
L
1,086
816
0
0
3,849
919
0
1,257
2,507
0
8,877
W
Izanami
Revozq
Izanami
3,049
2,344
0
105
5,308
1,690
53
1,110
4,108
0
21,956
W
7,568
2,078
0
1,602
6,226
2,003
29
1,915
4,093
34,004
0
W
Bakasura
5,455
3,889
0
1,877
7,184
2,515
943
1,005
6,083
0
41,481
W
Sun Wukong
SmallKissMoon88
Sun Wukong
5,231
2,076
0
877
6,157
3,405
385
1,129
4,982
0
31,574
L
5,518
2,028
0
507
8,216
4,294
0
3,228
4,338
0
24,360
L
5,585
670
0
1,978
6,827
1,998
0
2,703
3,724
37,722
0
W
Ymir
wuaoj
Ymir
3,376
1,359
0
490
4,845
2,800
0
1,441
3,394
20,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
33,846
170
Minions Killed
319
0
Camps Cleared
0
1,000,177
Distance Traveled
1,080,158
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,984
453
9
1
0
219,479
0
L
Skadi
4,531
412
15
1
0
185,014
0
L
Cupid
4,366
397
13
1
0
181,340
0
W
Izanami
5,330
485
36
3
0
218,354
0
W
Hera
7,333
667
77
7
0
204,844
0
W
Bakasura
7,207
655
104
9
0
219,267
3
W
Sun Wukong
7,182
653
66
6
0
210,426
0
L
Bellona
6,828
621
37
3
0
221,849
0
L
Ah Puch
6,575
598
96
9
0
192,495
5
W
Ymir
6,794
618
36
3
0
227,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role