Player Matchup

Nemesis
Nemesis
Bwettles
Nemesis
Level 9
God Stats
5W - 0L
1,835 SR
Queue Stats
77W - 21L
1,688 Elo+
Party 1
Ymir
Ymir
MoonDawgQC
Ymir
Level 28
God Stats
5W - 3L
1,740 SR
Queue Stats
55W - 56L
1,668 Elo+
Solo
Hachiman
Hachiman
PropheticFenris
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 83L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Xepaw1332
Gilgamesh
Level 27
God Stats
15W - 10L
1,529 SR
Queue Stats
78W - 68L
1,445 Elo+
Solo
Merlin
Merlin
splays2
Merlin
Level 63
God Stats
21W - 9L
2,020 SR
Queue Stats
243W - 159L
1,640 Elo+
Party 1
Team Averages
Level 31
1,725 SR
1,588 Elo+

VS

Team Averages
Level 24
1,565 SR
1,440 Elo+
Aphrodite
Aphrodite
BlueSmiles12
Aphrodite
Level 25
God Stats
0W - 2L
1,225 SR
Queue Stats
6W - 11L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
ChunkDueces
Sun Wukong
Level 28
God Stats
13W - 9L
1,941 SR
Queue Stats
103W - 113L
1,567 Elo+
Solo
Skadi
Skadi
DjSkeledactyl
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Solo
Yemoja
Yemoja
FrizziRizzi2013
Yemoja
Level 22
God Stats
25W - 19L
1,724 SR
Queue Stats
281W - 263L
1,628 Elo+
Solo
Thor
Thor
龙的传人000
Thor
Level 15
God Stats
1W - 3L
1,433 SR
Queue Stats
21W - 32L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bwettles
Nemesis
17
8 / 2 / 4
10,284
571
11,283
12,718
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 11
10,278
571
7,413
15,087
13,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
17
7 / 1 / 4
10,855
603
8,987
11,301
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Xepaw1332
Gilgamesh
15
5 / 0 / 5
9,288
516
6,233
10,923
6,720
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
splays2
Merlin
15
6 / 3 / 5
9,676
538
11,750
9,316
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlueSmiles12
Aphrodite
13
0 / 5 / 3
7,813
434
9,788
12,491
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ChunkDueces
Sun Wukong
14
2 / 7 / 1
9,037
502
9,968
15,386
9,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 9 / 1
7,598
422
4,914
12,413
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
7,687
427
5,801
9,590
3,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 1
9,167
509
3,217
12,452
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
29
Kills
6
6
Deaths
29
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BlueSmiles12
Aphrodite
0
5
3
0.3
W
Nemesis
Bwettles
Nemesis
8
2
4
5
L
Sun Wukong
ChunkDueces
Sun Wukong
2
7
1
0.36
L
1
9
1
0.17
L
0
4
3
0.38
W
3
0
11
8.5
W
Hachiman
7
1
4
9
W
Gilgamesh
Xepaw1332
Gilgamesh
5
0
5
7.5
W
Merlin
splays2
Merlin
6
3
5
2.83
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,666
Damage
33,688
59,345
Taken
62,332
33,832
Mitigated
26,216
14,271
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BlueSmiles12
Aphrodite
9,788
1,492
391
5,481
12,491
3,854
90
6,930
5,037
50,773
0
W
Nemesis
Bwettles
Nemesis
11,283
4,929
0
1,653
12,718
5,807
0
3,024
9,574
0
76,574
L
Sun Wukong
ChunkDueces
Sun Wukong
9,968
2,254
0
2,514
15,386
9,993
620
1,306
14,022
0
43,825
L
4,914
2,492
0
0
12,413
4,365
25
4,633
7,688
0
30,576
L
5,801
1,609
2,025
375
9,590
3,731
0
3,477
6,105
14,644
0
W
7,413
1,000
0
3,169
15,087
13,443
170
4,756
10,132
43,474
0
W
Hachiman
8,987
4,556
0
4,239
11,301
4,312
2,258
2,489
8,782
0
77,974
W
Gilgamesh
Xepaw1332
Gilgamesh
6,233
1,387
0
3,941
10,923
6,720
355
975
9,948
0
41,098
W
Merlin
splays2
Merlin
11,750
730
0
1,269
9,316
3,550
268
3,794
5,320
49,276
0
L
3,217
131
0
4,166
12,452
4,273
0
2,049
10,317
0
43,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,381
Gold Earned
41,302
493
Minions Killed
341
0
Camps Cleared
0
1,724,667
Distance Traveled
1,504,990
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,813
434
110
6
0
306,288
7
W
Nemesis
10,284
571
125
7
0
393,283
4
L
Sun Wukong
9,037
502
86
5
0
306,199
1
L
Skadi
7,598
422
50
3
0
306,196
0
L
Yemoja
7,687
427
13
1
0
289,386
1
W
Ymir
10,278
571
50
3
0
356,467
6
W
Hachiman
10,855
603
135
8
0
314,980
3
W
Gilgamesh
9,288
516
86
5
0
335,174
0
W
Merlin
9,676
538
97
5
0
324,763
2
L
Thor
9,167
509
82
5
0
296,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role