Player Matchup

Cerberus
Cerberus
AntlersShark
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,184 Elo+
Party 2
Guan Yu
Guan Yu
GraceyMg
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,739 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GumiYue
Tsukuyomi
Level 4
God Stats
2W - 2L
1,572 SR
Queue Stats
3W - 2L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
MagicCDragon
Kukulkan
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
TygueLee
Izanami
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 13L
1,701 Elo+
Solo
Team Averages
Level 5
1,514 SR
1,533 Elo+

VS

Team Averages
Level 10
1,562 SR
1,527 Elo+
Ares
Ares
Mydragons1712
Ares
Level 15
God Stats
7W - 4L
1,525 SR
Queue Stats
47W - 47L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Rondingu
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 70L
1,679 Elo+
Solo
Ymir
Ymir
ayngguangzhainan
Ymir
Level 15
God Stats
25W - 13L
1,500 SR
Queue Stats
166W - 128L
1,401 Elo+
Party 1
Ne Zha
Ne Zha
xHighwayman
Ne Zha
Level 7
God Stats
6W - 1L
1,855 SR
Queue Stats
22W - 16L
1,689 Elo+
Solo
Poseidon
Poseidon
孟虎大帅哥
Poseidon
Level 6
God Stats
3W - 1L
1,430 SR
Queue Stats
33W - 18L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntlersShark
Cerberus
6
1 / 6 / 3
4,833
439
2,281
9,145
5,175
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
GraceyMg
Guan Yu
8
0 / 6 / 1
4,342
395
2,325
7,977
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
GumiYue
Tsukuyomi
9
2 / 6 / 3
6,139
558
4,784
9,288
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MagicCDragon
Kukulkan
8
1 / 7 / 2
5,429
494
2,416
6,852
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TygueLee
Izanami
9
1 / 2 / 2
5,328
484
3,566
6,186
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 8
6,503
591
3,630
5,394
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Rondingu
Danzaburou
11
3 / 1 / 8
6,767
615
8,788
5,697
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 3
6,918
629
6,684
6,236
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
11
9 / 2 / 7
7,299
664
8,419
7,654
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
12
6 / 0 / 5
7,101
646
4,610
3,023
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
5
Kills
27
27
Deaths
5
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AntlersShark
Cerberus
1
6
3
0.42
L
Guan Yu
GraceyMg
Guan Yu
0
6
1
0.08
L
Tsukuyomi
GumiYue
Tsukuyomi
2
6
3
0.58
L
Kukulkan
MagicCDragon
Kukulkan
1
7
2
0.29
W
4
1
8
8
W
Danzaburou
Rondingu
Danzaburou
3
1
8
7
L
Izanami
TygueLee
Izanami
1
2
2
1
W
5
1
3
6.5
W
Ne Zha
9
2
7
6.25
W
Poseidon
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,372
Damage
32,131
39,448
Taken
28,004
15,863
Mitigated
11,057
5,442
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AntlersShark
Cerberus
2,281
488
0
568
9,145
5,175
0
3,630
5,421
5,119
0
L
Guan Yu
GraceyMg
Guan Yu
2,325
760
50
685
7,977
4,946
0
4,730
3,183
0
10,434
L
Tsukuyomi
GumiYue
Tsukuyomi
4,784
1,166
0
1,464
9,288
2,508
0
2,560
6,680
0
20,883
L
Kukulkan
MagicCDragon
Kukulkan
2,416
572
0
380
6,852
1,771
0
1,978
4,672
12,542
0
W
3,630
325
0
1,842
5,394
3,294
227
871
4,523
15,508
0
W
Danzaburou
Rondingu
Danzaburou
8,788
5,006
0
1,291
5,697
1,987
923
933
4,764
0
46,413
L
Izanami
TygueLee
Izanami
3,566
2,596
0
2,295
6,186
1,463
0
1,618
4,568
0
29,428
W
6,684
1,365
0
1,815
6,236
2,427
0
508
5,453
38,441
0
W
Ne Zha
8,419
4,188
0
3,030
7,654
2,555
0
789
6,813
0
35,200
W
Poseidon
4,610
683
0
163
3,023
794
462
1,300
1,489
32,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,071
Gold Earned
34,588
154
Minions Killed
323
0
Camps Cleared
0
956,053
Distance Traveled
985,680
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,833
439
10
1
0
183,308
0
L
Guan Yu
4,342
395
21
2
0
217,965
1
L
Tsukuyomi
6,139
558
48
4
0
181,848
1
L
Kukulkan
5,429
494
23
2
0
175,563
0
W
Ares
6,503
591
16
1
0
185,180
1
W
Danzaburou
6,767
615
83
8
0
188,244
1
L
Izanami
5,328
484
52
5
0
197,369
4
W
Ymir
6,918
629
81
7
0
163,354
0
W
Ne Zha
7,299
664
65
6
0
225,643
4
W
Poseidon
7,101
646
78
7
0
223,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role