Player Matchup

Fenrir
Fenrir
AcerateCafe6561
Fenrir
Level 29
God Stats
32W - 37L
1,451 SR
Queue Stats
158W - 138L
1,476 Elo+
Solo
Ymir
Ymir
Imurfather5074
Ymir
Level 13
God Stats
6W - 3L
1,537 SR
Queue Stats
48W - 47L
1,499 Elo+
Solo
Yemoja
Yemoja
MoAngel13
Yemoja
Level 5
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 1L
1,776 Elo+
Solo
Thanatos
Thanatos
Twitch-k9ne1
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,334 Elo+
Solo
Kukulkan
Kukulkan
j6u6s6t
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,533 SR
1,517 Elo+

VS

Team Averages
Level 22
1,415 SR
1,405 Elo+
Kukulkan
Kukulkan
Chino No3
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,243 Elo+
Solo
Discordia
Discordia
Parkflyer
Discordia
Level 21
God Stats
5W - 8L
1,176 SR
Queue Stats
108W - 129L
1,321 Elo+
Solo
Neith
Neith
R3ck0n1ngDay
Neith
Level 27
God Stats
19W - 12L
1,598 SR
Queue Stats
142W - 133L
1,457 Elo+
Solo
Yemoja
Yemoja
REREdu94326
Yemoja
Level 29
God Stats
12W - 13L
1,286 SR
Queue Stats
118W - 109L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
xThrilla_Killer
Gilgamesh
Level 18
God Stats
7W - 4L
1,514 SR
Queue Stats
37W - 26L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
11,936
1,085
9,706
14,746
11,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 6 / 4
9,419
856
3,750
18,405
16,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
MoAngel13
Yemoja
14
0 / 6 / 2
9,048
823
2,121
15,508
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
Twitch-k9ne1
Thanatos
15
1 / 10 / 3
9,414
856
4,536
17,851
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
j6u6s6t
Kukulkan
15
0 / 10 / 3
9,468
861
7,283
13,928
6,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

7

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chino No3
Kukulkan
15
0 / 1 / 5
9,070
825
1,145
3,811
1,373
Discordia
Parkflyer
Discordia
16
1 / 1 / 12
9,838
894
6,594
3,045
753
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
11 / 2 / 13
12,294
1,118
20,780
9,635
4,225
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
19
3 / 0 / 19
12,406
1,128
8,562
3,607
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
xThrilla_Killer
Gilgamesh
19
18 / 4 / 11
13,057
1,187
34,550
18,706
12,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
8
Kills
33
33
Deaths
8
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
7
1
1
7.5
W
Kukulkan
Chino No3
Kukulkan
0
1
5
2.5
L
0
6
4
0.33
L
Yemoja
MoAngel13
Yemoja
0
6
2
0.17
W
Discordia
Parkflyer
Discordia
1
1
12
7
W
11
2
13
8.75
W
Yemoja
3
0
19
12.5
L
Thanatos
Twitch-k9ne1
Thanatos
1
10
3
0.25
L
Kukulkan
j6u6s6t
Kukulkan
0
10
3
0.15
W
Gilgamesh
xThrilla_Killer
Gilgamesh
18
4
11
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
71,631
80,438
Taken
38,804
48,464
Mitigated
22,478
4,830
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,706
2,312
153
1,315
14,746
11,535
0
1,916
12,830
0
27,478
W
Kukulkan
Chino No3
Kukulkan
1,145
185
0
0
3,811
1,373
0
2,012
1,799
7,086
0
L
3,750
436
0
0
18,405
16,085
0
3,480
14,925
15,543
0
L
Yemoja
MoAngel13
Yemoja
2,121
465
338
379
15,508
7,537
0
5,128
10,380
8,184
0
W
Discordia
Parkflyer
Discordia
6,594
461
0
555
3,045
753
0
845
1,979
17,981
0
W
20,780
13,983
0
1,147
9,635
4,225
0
2,616
7,019
0
38,579
W
Yemoja
8,562
1,724
6,923
1,714
3,607
3,369
0
1,875
1,732
29,609
0
L
Thanatos
Twitch-k9ne1
Thanatos
4,536
891
270
2,375
17,851
7,269
0
4,238
13,613
0
9,290
L
Kukulkan
j6u6s6t
Kukulkan
7,283
1,184
0
0
13,928
6,038
0
1,539
12,389
21,246
0
W
Gilgamesh
xThrilla_Killer
Gilgamesh
34,550
16,674
279
6,076
18,706
12,758
0
5,806
12,900
0
54,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
56,665
104
Minions Killed
181
5
Camps Cleared
3
779,232
Distance Traveled
869,620
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,936
1,085
35
3
2
213,058
1
W
Kukulkan
9,070
825
9
1
0
167,423
0
L
Ymir
9,419
856
23
2
3
141,327
0
L
Yemoja
9,048
823
13
1
0
144,280
2
W
Discordia
9,838
894
35
3
0
162,578
0
W
Neith
12,294
1,118
40
4
2
160,953
0
W
Yemoja
12,406
1,128
43
4
0
187,089
3
L
Thanatos
9,414
856
4
0
0
168,711
2
L
Kukulkan
9,468
861
29
3
0
111,856
1
W
Gilgamesh
13,057
1,187
54
5
1
191,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role