Player Matchup

Cerberus
Cerberus
DjSkeledactyl
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Olorun
Olorun
Exhbright
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Failleursblue
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 3
Horus
Horus
cocolachanelle
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 3
Jing Wei
Jing Wei
presentedat
Jing Wei
Level 27
God Stats
34W - 39L
1,416 SR
Queue Stats
296W - 308L
1,427 Elo+
Solo
Team Averages
Level 14
1,483 SR
1,297 Elo+

VS

Team Averages
Level 8
1,528 SR
1,506 Elo+
Bellona
Bellona
Kugizari
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
RogerMFRabbit
Skadi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 42L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
sugatt
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ubp69
Yemoja
Level 15
God Stats
41W - 30L
1,639 SR
Queue Stats
43W - 35L
1,541 Elo+
Party 1
Cupid
Cupid
xJosman
Cupid
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DjSkeledactyl
Cerberus
5
1 / 2 / 1
3,903
651
1,219
3,674
1,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Exhbright
Olorun
4
0 / 5 / 1
3,144
524
1,395
3,758
847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
2,610
435
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 1 / 0
2,610
435
558
598
239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
presentedat
Jing Wei
6
3 / 4 / 1
3,945
658
1,874
4,889
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kugizari
Bellona
4
1 / 2 / 2
3,443
574
891
2,763
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 2
3,750
625
1,078
1,896
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
sugatt
Jing Wei
6
4 / 1 / 1
4,256
709
2,375
3,558
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
ubp69
Yemoja
5
1 / 1 / 2
3,794
632
486
1,861
482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
xJosman
Cupid
6
4 / 1 / 1
4,087
681
2,336
1,925
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
12
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DjSkeledactyl
Cerberus
1
2
1
0.75
L
Olorun
Exhbright
Olorun
0
5
1
0.1
L
0
0
0
0
W
Bellona
Kugizari
Bellona
1
2
2
1
W
1
0
2
2
L
0
1
0
0
L
Jing Wei
presentedat
Jing Wei
3
4
1
0.88
W
Jing Wei
sugatt
Jing Wei
4
1
1
4.5
W
Yemoja
ubp69
Yemoja
1
1
2
2
W
Cupid
xJosman
Cupid
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,046
Damage
7,166
12,919
Taken
12,003
3,501
Mitigated
4,071
1,520
Healing
2,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DjSkeledactyl
Cerberus
1,219
340
0
646
3,674
1,298
132
255
3,419
8,832
0
L
Olorun
Exhbright
Olorun
1,395
981
0
340
3,758
847
51
0
3,758
6,926
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Kugizari
Bellona
891
444
0
632
2,763
1,596
363
226
2,537
0
2,848
W
1,078
492
0
1,080
1,896
413
662
353
1,543
0
13,539
L
558
401
0
3
598
239
0
0
598
0
558
L
Jing Wei
presentedat
Jing Wei
1,874
1,686
0
531
4,889
1,117
0
231
4,658
0
11,524
W
Jing Wei
sugatt
Jing Wei
2,375
2,208
0
377
3,558
963
485
1,169
2,389
0
10,584
W
Yemoja
ubp69
Yemoja
486
223
407
73
1,861
482
482
271
1,590
8,543
0
W
Cupid
xJosman
Cupid
2,336
1,382
73
202
1,925
617
157
595
1,330
0
9,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,212
Gold Earned
19,330
55
Minions Killed
100
0
Camps Cleared
0
396,887
Distance Traveled
528,094
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,903
651
26
4
0
122,608
0
L
Olorun
3,144
524
10
2
0
124,436
0
L
Thor
2,610
435
0
0
0
15,531
0
W
Bellona
3,443
574
2
0
0
118,072
2
W
Skadi
3,750
625
39
7
0
82,135
0
L
Horus
2,610
435
0
0
0
21,875
1
L
Jing Wei
3,945
658
19
3
0
112,437
1
W
Jing Wei
4,256
709
27
5
0
101,662
0
W
Yemoja
3,794
632
10
2
0
112,293
0
W
Cupid
4,087
681
22
4
0
113,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role