Player Matchup

Yemoja
Yemoja
AmeliaFaust
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,676 Elo+
Solo
Bellona
Bellona
Daisten
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Agni
Agni
Szlajmik
Agni
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
salzsteuer
Ah Muzen Cab
Level 15
God Stats
1W - 1L
1,720 SR
Queue Stats
17W - 19L
1,510 Elo+
Party 2
Khepri
Khepri
wirtualny_wilk
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,428 Elo+
Party 1
Team Averages
Level 6
1,544 SR
1,509 Elo+

VS

Team Averages
Level 11
1,552 SR
1,509 Elo+
Guan Yu
Guan Yu
PaoGeNiuBi
Guan Yu
Level 10
God Stats
1W - 2L
1,504 SR
Queue Stats
10W - 11L
1,575 Elo+
Party 3
Ao Kuang
Ao Kuang
PaoGeZhiZhang
Ao Kuang
Level 7
God Stats
1W - 1L
1,375 SR
Queue Stats
10W - 11L
1,575 Elo+
Party 3
Hercules
Hercules
Rübli33
Hercules
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 30L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yuangeniubi
Tsukuyomi
Level 3
God Stats
5W - 4L
1,715 SR
Queue Stats
6W - 9L
1,715 Elo+
Party 3
Scylla
Scylla
Признание
Scylla
Level 23
God Stats
5W - 3L
1,668 SR
Queue Stats
21W - 19L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
0 / 8 / 17
12,899
1,075
5,096
18,923
19,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Daisten
Bellona
20
10 / 10 / 12
14,837
1,236
29,972
24,657
20,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
18
6 / 14 / 9
13,093
1,091
24,927
21,137
7,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
salzsteuer
Ah Muzen Cab
20
7 / 8 / 14
13,996
1,166
25,594
16,078
5,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 12 / 16
12,121
1,010
7,159
29,019
34,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PaoGeNiuBi
Guan Yu
20
9 / 5 / 28
14,569
1,214
21,883
22,876
32,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
PaoGeZhiZhang
Ao Kuang
20
30 / 6 / 15
17,667
1,472
34,485
30,642
14,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Rübli33
Hercules
18
2 / 0 / 16
11,768
981
8,016
14,839
15,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Yuangeniubi
Tsukuyomi
19
6 / 9 / 16
13,151
1,096
13,871
16,292
7,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 5 / 31
13,955
1,163
25,692
16,252
6,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
158
25
Kills
52
52
Deaths
25
68
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
8
17
1.06
L
Bellona
Daisten
Bellona
10
10
12
1.6
W
Guan Yu
PaoGeNiuBi
Guan Yu
9
5
28
4.6
W
Ao Kuang
PaoGeZhiZhang
Ao Kuang
30
6
15
6.25
W
Hercules
Rübli33
Hercules
2
0
16
10
L
Agni
6
14
9
0.75
W
Tsukuyomi
Yuangeniubi
Tsukuyomi
6
9
16
1.56
L
Ah Muzen Cab
salzsteuer
Ah Muzen Cab
7
8
14
1.75
L
2
12
16
0.83
W
5
5
31
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,748
Damage
103,947
109,814
Taken
100,901
88,146
Mitigated
76,946
10,152
Healing
28,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,096
1,468
2,939
1,875
18,923
19,273
0
13,544
5,379
21,620
0
L
Bellona
Daisten
Bellona
29,972
13,527
0
2,488
24,657
20,781
0
11,945
12,712
304
52,115
W
Guan Yu
PaoGeNiuBi
Guan Yu
21,883
5,537
3,491
5,471
22,876
32,928
0
9,849
13,027
1,205
29,839
W
Ao Kuang
PaoGeZhiZhang
Ao Kuang
34,485
12,206
679
15,547
30,642
14,079
0
12,559
18,083
47,588
0
W
Hercules
Rübli33
Hercules
8,016
3,010
0
3,534
14,839
15,943
0
4,227
10,612
0
20,138
L
Agni
24,927
1,345
0
1,122
21,137
7,781
0
13,996
7,141
40,530
0
W
Tsukuyomi
Yuangeniubi
Tsukuyomi
13,871
3,987
0
215
16,292
7,385
0
4,555
11,737
0
35,543
L
Ah Muzen Cab
salzsteuer
Ah Muzen Cab
25,594
9,786
0
1,728
16,078
5,865
0
7,296
8,782
0
68,723
L
7,159
1,075
0
0
29,019
34,446
0
14,503
14,516
16,200
0
W
25,692
3,752
0
0
16,252
6,611
0
6,256
9,996
52,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,946
Gold Earned
71,110
208
Minions Killed
206
3
Camps Cleared
5
1,103,350
Distance Traveled
1,027,070
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,899
1,075
21
2
0
187,555
2
L
Bellona
14,837
1,236
39
3
0
241,294
0
W
Guan Yu
14,569
1,214
17
1
1
240,743
0
W
Ao Kuang
17,667
1,472
24
2
1
180,127
0
W
Hercules
11,768
981
38
3
2
246,732
1
L
Agni
13,093
1,091
28
2
0
217,375
3
W
Tsukuyomi
13,151
1,096
61
5
1
171,826
1
L
Ah Muzen Cab
13,996
1,166
105
9
2
239,902
0
L
Khepri
12,121
1,010
15
1
1
217,224
0
W
Scylla
13,955
1,163
66
6
0
187,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role