Player Matchup

Thanatos
Thanatos
SiNiiStERs
Thanatos
Level 16
God Stats
33W - 29L
1,824 SR
Queue Stats
145W - 139L
1,322 Elo+
Party 3
Susano
Susano
Spade Brody
Susano
Level 21
God Stats
6W - 1L
1,606 SR
Queue Stats
22W - 18L
1,303 Elo+
Solo
Ullr
Ullr
W0lf Kill3r9491
Ullr
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
25W - 34L
1,281 Elo+
Party 3
Horus
Horus
lalisa69
Horus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,285 Elo+
Party 2
Set
Set
sasquee
Set
Level 7
God Stats
0W - 2L
1,182 SR
Queue Stats
9W - 12L
1,282 Elo+
Party 2
Team Averages
Level 11
1,522 SR
1,295 Elo+

VS

Team Averages
Level 19
1,502 SR
1,377 Elo+
Hera
Hera
BlinkVelveTT
Hera
Level 25
God Stats
8W - 10L
1,633 SR
Queue Stats
244W - 223L
1,430 Elo+
Party 1
Yemoja
Yemoja
DaWolfBoy
Yemoja
Level 20
God Stats
66W - 62L
1,471 SR
Queue Stats
182W - 226L
1,409 Elo+
Party 1
Thoth
Thoth
Moonlitblackfox
Thoth
Level 18
God Stats
4W - 2L
1,640 SR
Queue Stats
156W - 174L
1,328 Elo+
Party 1
Izanami
Izanami
SailorDerp
Izanami
Level 16
God Stats
11W - 10L
1,520 SR
Queue Stats
38W - 35L
1,476 Elo+
Solo
Cerberus
Cerberus
VOLVO_Evander240
Cerberus
Level 16
God Stats
9W - 10L
1,244 SR
Queue Stats
203W - 244L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SiNiiStERs
Thanatos
20
11 / 5 / 4
13,376
582
22,223
22,393
8,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Susano
16
2 / 10 / 8
10,333
449
9,631
19,760
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 12 / 7
10,079
438
6,130
18,286
5,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
lalisa69
Horus
13
2 / 6 / 4
9,186
399
2,405
16,406
14,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
13
1 / 7 / 4
8,271
360
2,748
13,492
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 9
13,356
581
21,077
11,537
4,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
DaWolfBoy
Yemoja
16
5 / 2 / 13
12,203
531
12,012
16,258
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 6 / 6
12,341
537
12,991
12,550
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SailorDerp
Izanami
20
14 / 5 / 3
14,788
643
20,569
22,995
10,646
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 4
11,804
513
4,520
15,542
12,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
19
Kills
39
40
Deaths
19
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
2
9
7.75
W
Yemoja
DaWolfBoy
Yemoja
5
2
13
5.75
W
5
6
6
1.33
W
Izanami
SailorDerp
Izanami
14
5
3
3.1
L
Thanatos
SiNiiStERs
Thanatos
11
5
4
2.6
L
Susano
2
10
8
0.6
W
4
4
4
1.5
L
3
12
7
0.54
L
Horus
lalisa69
Horus
2
6
4
0.67
L
Set
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,137
Damage
71,169
90,337
Taken
78,882
39,855
Mitigated
48,035
20,812
Healing
23,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,077
8,024
1,466
2,771
11,537
4,208
1,755
0
11,537
76,525
0
W
Yemoja
DaWolfBoy
Yemoja
12,012
2,686
3,616
2,147
16,258
17,855
1,655
0
16,258
35,488
0
W
12,991
849
0
328
12,550
2,952
1,119
0
12,550
61,228
0
W
Izanami
SailorDerp
Izanami
20,569
15,855
0
10,861
22,995
10,646
10,656
0
22,995
0
146,782
L
Thanatos
SiNiiStERs
Thanatos
22,223
9,243
0
15,623
22,393
8,817
342
9,592
12,667
0
89,342
L
Susano
9,631
1,371
0
707
19,760
6,649
1,210
9,783
9,737
0
60,088
W
4,520
150
0
2,332
15,542
12,374
312
0
15,542
36,885
0
L
6,130
3,575
0
1,078
18,286
5,692
168
11,003
7,215
0
26,625
L
Horus
lalisa69
Horus
2,405
1,319
552
2,434
16,406
14,296
521
9,580
6,742
0
15,255
L
Set
2,748
973
0
418
13,492
4,401
611
9,998
3,376
0
23,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,245
Gold Earned
64,492
333
Minions Killed
563
0
Camps Cleared
0
1,954,741
Distance Traveled
1,918,063
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,356
581
91
4
0
383,094
0
W
Yemoja
12,203
531
52
2
0
337,423
0
W
Thoth
12,341
537
113
5
0
421,735
5
W
Izanami
14,788
643
206
9
0
366,019
2
L
Thanatos
13,376
582
123
5
0
430,418
5
L
Susano
10,333
449
93
4
0
384,095
0
W
Cerberus
11,804
513
101
4
0
409,792
0
L
Ullr
10,079
438
47
2
0
367,885
0
L
Horus
9,186
399
30
1
0
371,865
0
L
Set
8,271
360
40
2
0
400,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role