Player Matchup

Fenrir
Fenrir
DavChest6553
Fenrir
Level 15
God Stats
3W - 1L
1,872 SR
Queue Stats
13W - 9L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
Januex
Kukulkan
Level 25
God Stats
13W - 7L
1,610 SR
Queue Stats
284W - 254L
1,621 Elo+
Solo
Cernunnos
Cernunnos
Moodra
Cernunnos
Level 8
God Stats
3W - 3L
1,625 SR
Queue Stats
31W - 30L
1,647 Elo+
Party 1
Cabrakan
Cabrakan
REalFatMan
Cabrakan
Level 8
God Stats
5W - 4L
1,799 SR
Queue Stats
33W - 35L
1,656 Elo+
Party 1
Hou Yi
Hou Yi
SkReXxx
Hou Yi
Level 23
God Stats
3W - 1L
1,528 SR
Queue Stats
14W - 11L
1,455 Elo+
Party 2
Team Averages
Level 16
1,687 SR
1,574 Elo+

VS

Team Averages
Level 21
1,448 SR
1,589 Elo+
Hercules
Hercules
ELFOLLANA
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,662 Elo+
Solo
Yemoja
Yemoja
Fischmakrele
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,641 Elo+
Solo
Thor
Thor
TheRealMorsa
Thor
Level 28
God Stats
0W - 2L
1,192 SR
Queue Stats
58W - 52L
1,654 Elo+
Solo
Ullr
Ullr
VANDEBURN
Ullr
Level 29
God Stats
1W - 1L
1,670 SR
Queue Stats
64W - 43L
1,528 Elo+
Solo
Tiamat
Tiamat
kilfran
Tiamat
Level 28
God Stats
4W - 8L
1,375 SR
Queue Stats
131W - 123L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 2 / 4
5,525
553
1,864
5,663
2,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Januex
Kukulkan
11
6 / 0 / 1
6,811
681
6,423
2,910
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Moodra
Cernunnos
10
5 / 0 / 1
6,126
613
3,817
3,522
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
REalFatMan
Cabrakan
9
1 / 0 / 6
5,861
586
3,652
5,086
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
SkReXxx
Hou Yi
9
4 / 0 / 1
5,456
546
3,545
2,999
828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ELFOLLANA
Hercules
6
0 / 3 / 0
4,227
423
1,701
5,170
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
8
0 / 3 / 0
4,914
491
1,314
5,371
2,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 3 / 0
5,540
554
2,378
7,318
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
7
0 / 4 / 0
4,409
441
3,131
5,576
1,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tiamat
kilfran
Tiamat
9
0 / 4 / 0
4,809
481
1,083
5,654
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
17
Kills
2
2
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
2
4
1.5
L
Hercules
ELFOLLANA
Hercules
0
3
0
0
L
Yemoja
0
3
0
0
W
Kukulkan
Januex
Kukulkan
6
0
1
6.5
W
Cernunnos
Moodra
Cernunnos
5
0
1
5.5
W
Cabrakan
REalFatMan
Cabrakan
1
0
6
4
W
Hou Yi
SkReXxx
Hou Yi
4
0
1
4.5
L
2
3
0
0.67
L
Ullr
0
4
0
0
L
Tiamat
kilfran
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,301
Damage
9,607
20,180
Taken
29,089
8,936
Mitigated
11,726
6,050
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,864
634
0
1,224
5,663
2,627
440
0
5,603
0
23,005
L
Hercules
ELFOLLANA
Hercules
1,701
229
0
932
5,170
3,122
0
727
4,357
0
9,685
L
Yemoja
1,314
316
413
455
5,371
2,765
0
1,746
3,597
11,819
0
W
Kukulkan
Januex
Kukulkan
6,423
1,291
0
1,025
2,910
950
0
979
1,797
31,899
0
W
Cernunnos
Moodra
Cernunnos
3,817
2,023
0
2,079
3,522
1,071
0
830
2,692
0
34,421
W
Cabrakan
REalFatMan
Cabrakan
3,652
516
0
1,722
5,086
3,460
0
484
4,602
19,990
0
W
Hou Yi
SkReXxx
Hou Yi
3,545
2,304
0
0
2,999
828
693
0
2,879
0
18,619
L
2,378
485
0
2,605
7,318
2,031
0
993
6,113
0
27,665
L
Ullr
3,131
1,864
0
779
5,576
1,346
0
2,073
3,433
0
21,541
L
Tiamat
kilfran
Tiamat
1,083
114
0
1,102
5,654
2,462
0
4,085
1,276
20,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
23,899
273
Minions Killed
199
0
Camps Cleared
0
959,014
Distance Traveled
830,936
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,525
553
53
5
0
192,929
1
L
Hercules
4,227
423
22
2
0
161,384
2
L
Yemoja
4,914
491
20
2
0
178,788
2
W
Kukulkan
6,811
681
84
8
0
182,963
2
W
Cernunnos
6,126
613
74
7
0
192,397
1
W
Cabrakan
5,861
586
27
3
0
192,696
2
W
Hou Yi
5,456
546
35
4
0
198,029
0
L
Thor
5,540
554
65
7
0
177,160
1
L
Ullr
4,409
441
48
5
0
153,447
0
L
Tiamat
4,809
481
44
4
0
160,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role