Player Matchup

Loki
Loki
Cure
Loki
Level 160
God Stats
11W - 12L
1,407 SR
Queue Stats
945W - 480L
1,747 Elo+
Solo
Zhong Kui
Zhong Kui
DYNMcBATMAN
Zhong Kui
Level 160
God Stats
6W - 7L
1,558 SR
Queue Stats
230W - 160L
1,707 Elo+
Party 2
Persephone
Persephone
Eliminator04
Persephone
Level 141
God Stats
0W - 1L
1,511 SR
Queue Stats
35W - 13L
2,019 Elo+
Party 2
Jormungandr
Jormungandr
MedullaOblongata
Jormungandr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 77L
1,640 Elo+
Party 2
Chiron
Chiron
Wolfehardt
Chiron
Level 105
God Stats
12W - 5L
1,686 SR
Queue Stats
61W - 36L
1,675 Elo+
Party 2
Team Averages
Level 145
1,532 SR
1,758 Elo+

VS

Team Averages
Level 133
1,610 SR
1,668 Elo+
Zhong Kui
Zhong Kui
Decimatrr
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LostBoy12
Sun Wukong
Level 87
God Stats
11W - 7L
1,623 SR
Queue Stats
442W - 363L
1,656 Elo+
Solo
Cupid
Cupid
Nintendude64
Cupid
Level 147
God Stats
3W - 1L
1,745 SR
Queue Stats
40W - 20L
1,802 Elo+
Party 1
Nemesis
Nemesis
SnuggleButs
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
WaterFemale
Yemoja
Level 136
God Stats
4W - 3L
1,682 SR
Queue Stats
23W - 11L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cure
Loki
17
4 / 4 / 2
11,148
507
13,462
21,048
8,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
DYNMcBATMAN
Zhong Kui
16
0 / 8 / 0
9,808
446
13,191
22,894
15,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Eliminator04
Persephone
16
0 / 6 / 4
9,720
442
15,421
16,352
5,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MedullaOblongata
Jormungandr
15
4 / 5 / 4
9,581
436
17,890
27,313
23,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Wolfehardt
Chiron
15
3 / 11 / 3
9,299
423
12,948
20,790
7,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Decimatrr
Zhong Kui
17
2 / 4 / 13
11,525
524
18,541
24,804
19,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LostBoy12
Sun Wukong
20
8 / 1 / 10
13,780
626
24,215
30,027
29,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 3 / 10
14,763
671
24,142
25,509
12,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
SnuggleButs
Nemesis
19
11 / 1 / 3
13,188
599
13,997
18,013
12,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
17
3 / 2 / 18
13,115
596
7,653
20,627
22,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
11
Kills
35
34
Deaths
11
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Loki
Cure
Loki
4
4
2
1.25
L
Zhong Kui
DYNMcBATMAN
Zhong Kui
0
8
0
0
W
Zhong Kui
Decimatrr
Zhong Kui
2
4
13
2.13
L
Persephone
Eliminator04
Persephone
0
6
4
0.33
W
Sun Wukong
LostBoy12
Sun Wukong
8
1
10
13
L
Jormungandr
MedullaOblongata
Jormungandr
4
5
4
1.2
W
11
3
10
5.33
W
Nemesis
SnuggleButs
Nemesis
11
1
3
12.5
W
Yemoja
3
2
18
6
L
Chiron
Wolfehardt
Chiron
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,912
Damage
88,548
108,397
Taken
118,980
59,684
Mitigated
96,615
21,467
Healing
69,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Cure
Loki
13,462
2,689
0
4,374
21,048
8,166
0
4,702
16,346
0
88,182
L
Zhong Kui
DYNMcBATMAN
Zhong Kui
13,191
1,463
0
7,222
22,894
15,479
88
2,399
20,335
80,843
0
W
Zhong Kui
Decimatrr
Zhong Kui
18,541
2,944
0
11,514
24,804
19,389
1,918
12,022
12,260
70,594
0
L
Persephone
Eliminator04
Persephone
15,421
742
0
3,528
16,352
5,561
0
4,977
11,369
68,222
0
W
Sun Wukong
LostBoy12
Sun Wukong
24,215
5,974
0
12,246
30,027
29,999
845
11,304
18,313
0
95,505
L
Jormungandr
MedullaOblongata
Jormungandr
17,890
3,154
0
3,008
27,313
23,342
0
8,254
18,580
58,465
0
W
24,142
17,570
1,601
15,281
25,509
12,213
7,743
8,199
16,923
0
135,819
W
Nemesis
SnuggleButs
Nemesis
13,997
7,828
0
8,227
18,013
12,325
864
6,370
11,391
0
100,712
W
Yemoja
7,653
2,081
11,504
9,287
20,627
22,689
1,211
7,250
13,153
42,013
0
L
Chiron
Wolfehardt
Chiron
12,948
4,618
677
2,658
20,790
7,136
0
5,020
15,529
0
51,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,556
Gold Earned
66,371
570
Minions Killed
616
0
Camps Cleared
0
1,974,215
Distance Traveled
2,108,362
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,148
507
126
6
0
453,901
2
L
Zhong Kui
9,808
446
158
7
0
343,248
2
W
Zhong Kui
11,525
524
113
5
0
392,903
6
L
Persephone
9,720
442
121
6
0
397,184
5
W
Sun Wukong
13,780
626
128
6
0
439,465
3
L
Jormungandr
9,581
436
83
4
0
404,335
3
W
Cupid
14,763
671
187
9
0
404,800
2
W
Nemesis
13,188
599
132
6
0
472,699
1
W
Yemoja
13,115
596
56
3
0
398,495
4
L
Chiron
9,299
423
82
4
0
375,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role