Player Matchup

Sun Wukong
Sun Wukong
BDR033
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Tayrem
Pele
Level 37
God Stats
2W - 5L
1,275 SR
Queue Stats
186W - 225L
1,422 Elo+
Party 1
Sobek
Sobek
jorr7
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
sandstom
Scylla
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
二刀流太刀猿
Hachiman
Level 68
God Stats
16W - 13L
1,564 SR
Queue Stats
519W - 570L
1,437 Elo+
Party 1
Team Averages
Level 54
1,468 SR
1,472 Elo+

VS

Team Averages
Level 36
1,530 SR
1,346 Elo+
Khepri
Khepri
AlphaChadd
Khepri
Level 41
God Stats
3W - 4L
1,648 SR
Queue Stats
249W - 268L
1,399 Elo+
Solo
Arachne
Arachne
Davo5124
Arachne
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 93L
1,367 Elo+
Party 4
Jing Wei
Jing Wei
Retromac
Jing Wei
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,230 Elo+
Party 3
Thoth
Thoth
Selusia
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,488 Elo+
Party 3
Hercules
Hercules
lumen5124
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 149L
1,244 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BDR033
Sun Wukong
16
1 / 0 / 5
10,368
518
6,749
11,017
9,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Tayrem
Pele
18
7 / 5 / 8
11,338
567
17,767
15,070
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
jorr7
Sobek
14
3 / 4 / 14
10,182
509
4,960
20,094
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
sandstom
Scylla
18
11 / 1 / 3
11,431
572
12,911
6,993
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 7
10,271
514
11,648
15,728
6,269
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlphaChadd
Khepri
13
2 / 7 / 5
8,723
436
6,459
19,627
17,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Davo5124
Arachne
16
3 / 6 / 2
9,515
476
7,255
19,767
7,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Retromac
Jing Wei
15
7 / 8 / 2
9,537
477
10,434
14,715
5,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Selusia
Thoth
14
0 / 4 / 4
7,976
399
5,531
6,719
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
lumen5124
Hercules
15
0 / 3 / 1
8,493
425
6,253
12,430
11,345
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
28
Kills
12
14
Deaths
28
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
AlphaChadd
Khepri
2
7
5
0.64
W
Sun Wukong
BDR033
Sun Wukong
1
0
5
3.5
L
Arachne
Davo5124
Arachne
3
6
2
0.67
L
Jing Wei
Retromac
Jing Wei
7
8
2
1
L
Thoth
Selusia
Thoth
0
4
4
0.5
W
Pele
Tayrem
Pele
7
5
8
2.2
W
Sobek
jorr7
Sobek
3
4
14
2.5
L
Hercules
lumen5124
Hercules
0
3
1
0.17
W
Scylla
sandstom
Scylla
11
1
3
12.5
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,035
Damage
35,932
68,902
Taken
73,258
41,254
Mitigated
44,368
21,609
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AlphaChadd
Khepri
6,459
818
0
2,109
19,627
17,854
0
6,820
12,429
28,567
0
W
Sun Wukong
BDR033
Sun Wukong
6,749
996
0
2,302
11,017
9,562
698
88
10,929
0
47,614
L
Arachne
Davo5124
Arachne
7,255
4,859
0
7,122
19,767
7,631
0
2,606
16,971
0
65,012
L
Jing Wei
Retromac
Jing Wei
10,434
7,387
0
61
14,715
5,380
0
4,686
9,861
0
47,213
L
Thoth
Selusia
Thoth
5,531
391
0
0
6,719
2,158
0
2,707
3,928
31,029
0
W
Pele
Tayrem
Pele
17,767
6,100
0
4,271
15,070
5,636
563
2,377
12,633
0
80,922
W
Sobek
jorr7
Sobek
4,960
842
0
6,871
20,094
17,056
187
3,292
16,688
30,610
0
L
Hercules
lumen5124
Hercules
6,253
1,616
0
3,762
12,430
11,345
565
352
11,388
0
36,074
W
Scylla
sandstom
Scylla
12,911
1,443
0
1,747
6,993
2,731
1,465
1,850
5,081
64,454
0
W
11,648
6,684
0
6,418
15,728
6,269
4,275
3,991
11,581
0
60,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,590
Gold Earned
44,244
453
Minions Killed
349
0
Camps Cleared
0
1,852,579
Distance Traveled
1,709,787
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,723
436
43
2
0
317,358
2
W
Sun Wukong
10,368
518
97
5
0
384,071
6
L
Arachne
9,515
476
131
7
0
330,206
3
L
Jing Wei
9,537
477
54
3
0
358,220
4
L
Thoth
7,976
399
69
3
0
350,097
0
W
Pele
11,338
567
116
6
0
396,395
0
W
Sobek
10,182
509
39
2
0
374,159
4
L
Hercules
8,493
425
52
3
0
353,906
0
W
Scylla
11,431
572
107
5
0
378,463
2
W
Hachiman
10,271
514
94
5
0
319,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role