Player Matchup

Agni
Agni
Grimmyface
Agni
Level 18
God Stats
2W - 3L
1,570 SR
Queue Stats
75W - 65L
1,500 Elo+
Solo
Bellona
Bellona
JibaJabb
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,350 Elo+
Solo
Thor
Thor
KiranKon
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
N3Eclipse
Hachiman
Level 43
God Stats
1W - 2L
1,617 SR
Queue Stats
95W - 86L
1,463 Elo+
Party 1
Bacchus
Bacchus
lamer-spamer88
Bacchus
Level 28
God Stats
35W - 48L
1,439 SR
Queue Stats
112W - 134L
1,313 Elo+
Solo
Team Averages
Level 24
1,525 SR
1,425 Elo+

VS

Team Averages
Level 42
1,460 SR
1,379 Elo+
Da Ji
Da Ji
BaraAhegao
Da Ji
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 48L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Dark_Zerkrom
Ah Puch
Level 29
God Stats
25W - 22L
1,545 SR
Queue Stats
94W - 106L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Grand-Romulus
Cthulhu
Level 29
God Stats
10W - 9L
1,492 SR
Queue Stats
50W - 52L
1,402 Elo+
Solo
Artemis
Artemis
Zackayye
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Zexxcool
Chaac
Level 29
God Stats
2W - 6L
1,263 SR
Queue Stats
11W - 21L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 1
7,088
443
5,632
12,382
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JibaJabb
Bellona
9
0 / 6 / 0
6,231
389
3,151
9,920
7,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
5
0 / 4 / 1
5,294
331
377
5,186
1,143
Hachiman
N3Eclipse
Hachiman
12
9 / 10 / 2
8,380
524
9,253
12,596
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 3
5,964
373
4,133
8,792
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
14 / 1 / 3
10,760
673
11,228
13,142
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Dark_Zerkrom
Ah Puch
16
9 / 0 / 3
10,495
656
9,895
6,103
2,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
13
5 / 3 / 5
8,937
559
4,637
12,602
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Zackayye
Artemis
12
4 / 5 / 4
8,050
503
5,402
7,932
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Zexxcool
Chaac
11
2 / 4 / 7
7,864
492
3,931
10,239
6,622
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
12
Kills
34
36
Deaths
13
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
14
1
3
15.5
W
Ah Puch
Dark_Zerkrom
Ah Puch
9
0
3
10.5
W
Cthulhu
5
3
5
2.5
L
3
9
1
0.39
L
Bellona
JibaJabb
Bellona
0
6
0
0
L
Thor
0
4
1
0.13
L
Hachiman
N3Eclipse
Hachiman
9
10
2
1
W
Artemis
Zackayye
Artemis
4
5
4
1.2
W
Chaac
Zexxcool
Chaac
2
4
7
1.38
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,546
Damage
35,093
48,876
Taken
50,018
22,915
Mitigated
26,614
5,122
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
11,228
3,553
0
4,286
13,142
5,743
592
840
12,108
0
65,071
W
Ah Puch
Dark_Zerkrom
Ah Puch
9,895
655
294
4,388
6,103
2,552
3,739
2,124
3,699
64,115
0
W
Cthulhu
4,637
298
172
2,887
12,602
8,517
528
2,936
9,488
35,101
0
L
5,632
486
80
1,518
12,382
4,280
0
6,516
5,866
29,308
0
L
Bellona
JibaJabb
Bellona
3,151
728
0
925
9,920
7,255
358
3,185
6,735
0
23,346
L
Thor
377
359
0
639
5,186
1,143
0
1,289
3,897
0
6,370
L
Hachiman
N3Eclipse
Hachiman
9,253
5,590
0
1,552
12,596
3,882
186
2,139
10,457
0
34,141
W
Artemis
Zackayye
Artemis
5,402
2,641
0
30
7,932
3,180
905
1,615
6,231
0
25,674
W
Chaac
Zexxcool
Chaac
3,931
565
0
1,852
10,239
6,622
692
1,674
8,517
172
21,780
L
4,133
716
0
408
8,792
6,355
93
1,575
7,217
10,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
46,106
170
Minions Killed
373
0
Camps Cleared
0
1,093,144
Distance Traveled
1,461,265
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,760
673
106
7
0
302,611
1
W
Ah Puch
10,495
656
127
8
0
291,961
5
W
Cthulhu
8,937
559
53
3
0
303,130
0
L
Agni
7,088
443
53
3
0
272,429
1
L
Bellona
6,231
389
45
3
0
199,744
0
L
Thor
5,294
331
16
1
0
116,523
1
L
Hachiman
8,380
524
49
3
0
264,203
2
W
Artemis
8,050
503
44
3
0
270,135
3
W
Chaac
7,864
492
43
3
0
293,428
0
L
Bacchus
5,964
373
7
0
0
240,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role