Player Matchup

Bellona
Bellona
BlueSmiles12
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,413 Elo+
Solo
Artemis
Artemis
Bwettles
Artemis
Level 8
God Stats
7W - 1L
1,500 SR
Queue Stats
77W - 21L
1,657 Elo+
Party 2
King Arthur
King Arthur
Recizical
King Arthur
Level 25
God Stats
6W - 10L
1,448 SR
Queue Stats
25W - 19L
1,581 Elo+
Solo
Thor
Thor
RoleyColeyOley
Thor
Level 17
God Stats
2W - 2L
1,274 SR
Queue Stats
109W - 52L
1,736 Elo+
Party 2
Merlin
Merlin
splays2
Merlin
Level 63
God Stats
21W - 9L
1,939 SR
Queue Stats
243W - 159L
1,624 Elo+
Party 2
Team Averages
Level 28
1,532 SR
1,602 Elo+

VS

Team Averages
Level 20
1,716 SR
1,624 Elo+
King Arthur
King Arthur
ALAMOVK13
King Arthur
Level 27
God Stats
21W - 11L
1,666 SR
Queue Stats
101W - 116L
1,498 Elo+
Solo
Tiamat
Tiamat
KHlvl100ELXRPOT
Tiamat
Level 33
God Stats
17W - 11L
1,749 SR
Queue Stats
187W - 158L
1,695 Elo+
Party 1
Izanami
Izanami
RogerMFRabbit
Izanami
Level 17
God Stats
6W - 5L
1,758 SR
Queue Stats
50W - 42L
1,503 Elo+
Party 3
Serqet
Serqet
So894nic
Serqet
Level 7
God Stats
36W - 28L
1,709 SR
Queue Stats
51W - 42L
1,855 Elo+
Party 1
Yemoja
Yemoja
ubp69
Yemoja
Level 15
God Stats
41W - 30L
1,697 SR
Queue Stats
43W - 35L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlueSmiles12
Bellona
15
2 / 2 / 11
8,446
469
6,585
12,970
8,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Bwettles
Artemis
17
3 / 3 / 5
10,077
560
13,428
14,795
5,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Recizical
King Arthur
16
4 / 0 / 3
10,832
602
14,432
14,190
11,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 2 / 7
10,732
596
10,115
14,250
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
splays2
Merlin
19
10 / 1 / 7
11,584
644
12,759
7,507
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALAMOVK13
King Arthur
14
0 / 5 / 0
8,269
459
7,719
22,542
14,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 9 / 1
8,885
494
9,716
13,827
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
14
3 / 7 / 1
8,958
498
9,400
15,325
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
So894nic
Serqet
12
1 / 2 / 1
7,759
431
2,361
12,425
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
ubp69
Yemoja
14
2 / 3 / 2
8,688
483
3,130
11,498
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
26
Kills
8
8
Deaths
26
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALAMOVK13
King Arthur
0
5
0
0
W
Bellona
BlueSmiles12
Bellona
2
2
11
3.75
W
Artemis
Bwettles
Artemis
3
3
5
1.83
L
2
9
1
0.28
W
King Arthur
Recizical
King Arthur
4
0
3
5.5
L
Izanami
3
7
1
0.5
W
7
2
7
5.25
L
Serqet
So894nic
Serqet
1
2
1
0.75
W
Merlin
splays2
Merlin
10
1
7
13.5
L
Yemoja
ubp69
Yemoja
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,319
Damage
32,326
63,712
Taken
75,617
34,488
Mitigated
38,431
19,979
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALAMOVK13
King Arthur
7,719
199
0
5,932
22,542
14,537
0
2,685
19,371
0
47,808
W
Bellona
BlueSmiles12
Bellona
6,585
2,039
0
1,746
12,970
8,728
176
2,339
10,529
0
43,103
W
Artemis
Bwettles
Artemis
13,428
8,009
0
6,182
14,795
5,625
922
1,710
13,085
0
81,577
L
9,716
671
0
1,218
13,827
5,232
0
6,294
7,231
43,115
0
W
King Arthur
Recizical
King Arthur
14,432
1,320
0
5,599
14,190
11,838
83
889
13,253
11,375
43,621
L
Izanami
9,400
5,603
0
2,071
15,325
4,881
756
465
14,852
0
63,219
W
10,115
2,909
0
5,230
14,250
5,681
148
4,075
9,555
0
79,850
L
Serqet
So894nic
Serqet
2,361
553
0
5,664
12,425
3,833
0
2,904
9,345
0
39,251
W
Merlin
splays2
Merlin
12,759
1,075
0
1,222
7,507
2,616
692
3,185
4,006
74,975
0
L
Yemoja
ubp69
Yemoja
3,130
360
1,222
1,094
11,498
9,948
120
2,250
9,174
20,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,671
Gold Earned
42,559
597
Minions Killed
455
0
Camps Cleared
0
1,842,655
Distance Traveled
1,641,277
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,269
459
110
6
0
315,280
7
W
Bellona
8,446
469
67
4
0
429,236
3
W
Artemis
10,077
560
118
7
0
309,637
3
L
Tiamat
8,885
494
102
6
0
304,400
1
W
King Arthur
10,832
602
100
6
0
372,310
8
L
Izanami
8,958
498
131
7
0
269,560
1
W
Thor
10,732
596
142
8
0
347,578
4
L
Serqet
7,759
431
78
4
0
389,865
0
W
Merlin
11,584
644
170
9
0
383,894
1
L
Yemoja
8,688
483
34
2
0
362,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role