Player Matchup

Athena
Athena
Auriel2387
Athena
Level 78
God Stats
38W - 33L
1,626 SR
Queue Stats
467W - 455L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
Demoniaco_79
Zhong Kui
Level 39
God Stats
15W - 16L
1,500 SR
Queue Stats
232W - 287L
1,372 Elo+
Solo
Agni
Agni
Jayypayyy
Agni
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Solo
Apollo
Apollo
Pookmunki
Apollo
Level 74
God Stats
5W - 6L
1,500 SR
Queue Stats
677W - 679L
1,454 Elo+
Solo
Hun Batz
Hun Batz
TEAM_MERCY_FRAN
Hun Batz
Level 42
God Stats
1W - 1L
1,706 SR
Queue Stats
189W - 214L
1,423 Elo+
Solo
Team Averages
Level 62
1,567 SR
1,453 Elo+

VS

Team Averages
Level 58
1,481 SR
1,406 Elo+
Guan Yu
Guan Yu
Albebla_2804
Guan Yu
Level 81
God Stats
3W - 5L
1,445 SR
Queue Stats
237W - 288L
1,434 Elo+
Party 1
Sol
Sol
Henschu95
Sol
Level 47
God Stats
21W - 12L
1,202 SR
Queue Stats
265W - 256L
1,421 Elo+
Party 2
Bakasura
Bakasura
KevinBr3ak3r8
Bakasura
Level 74
God Stats
23W - 8L
1,806 SR
Queue Stats
123W - 143L
1,420 Elo+
Party 1
Arachne
Arachne
RobeE777
Arachne
Level 61
God Stats
3W - 1L
1,408 SR
Queue Stats
6W - 8L
1,293 Elo+
Solo
Athena
Athena
Tobra147
Athena
Level 29
God Stats
32W - 24L
1,545 SR
Queue Stats
154W - 137L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Auriel2387
Athena
9
3 / 5 / 2
6,733
561
5,686
10,796
6,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
Demoniaco_79
Zhong Kui
11
3 / 2 / 2
6,394
533
6,863
6,074
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Agni
10
1 / 7 / 0
6,043
504
8,501
6,973
1,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Pookmunki
Apollo
10
2 / 5 / 1
6,486
541
4,241
9,041
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
9
0 / 5 / 3
5,684
474
2,513
9,220
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Albebla_2804
Guan Yu
11
5 / 1 / 7
6,909
576
5,959
12,007
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 1 / 3
8,119
677
8,255
5,999
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
KevinBr3ak3r8
Bakasura
15
7 / 1 / 2
8,226
686
6,344
9,610
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
RobeE777
Arachne
10
3 / 4 / 4
6,460
538
4,525
7,669
2,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Tobra147
Athena
10
1 / 2 / 8
6,772
564
2,691
10,232
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
24
24
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Albebla_2804
Guan Yu
5
1
7
8.5
L
Athena
Auriel2387
Athena
3
5
2
0.8
L
Zhong Kui
Demoniaco_79
Zhong Kui
3
2
2
2
W
8
1
3
9.5
L
Agni
1
7
0
0.14
W
Bakasura
KevinBr3ak3r8
Bakasura
7
1
2
8
L
Apollo
Pookmunki
Apollo
2
5
1
0.5
W
Arachne
RobeE777
Arachne
3
4
4
1.25
L
Hun Batz
0
5
3
0.3
W
Athena
Tobra147
Athena
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
27,774
42,104
Taken
45,517
16,896
Mitigated
19,388
5,678
Healing
16,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Albebla_2804
Guan Yu
5,959
1,927
348
5,188
12,007
6,207
0
7,148
4,829
0
22,329
L
Athena
Auriel2387
Athena
5,686
1,748
0
1,194
10,796
6,443
0
3,845
6,881
22,113
0
L
Zhong Kui
Demoniaco_79
Zhong Kui
6,863
903
0
1,842
6,074
3,600
280
275
5,422
24,352
0
W
8,255
5,177
0
4,141
5,999
1,441
134
1,795
4,158
49,135
0
L
Agni
8,501
484
0
680
6,973
1,773
278
344
6,629
27,922
0
W
Bakasura
KevinBr3ak3r8
Bakasura
6,344
4,820
0
1,925
9,610
3,919
0
3,124
6,386
0
58,307
L
Apollo
Pookmunki
Apollo
4,241
2,639
0
1,962
9,041
2,686
324
6,323
2,718
0
34,015
W
Arachne
RobeE777
Arachne
4,525
3,270
183
1,399
7,669
2,455
0
4,723
2,682
0
18,839
L
Hun Batz
2,513
446
0
0
9,220
2,394
0
159
8,796
0
35,250
W
Athena
Tobra147
Athena
2,691
874
0
3,381
10,232
5,366
0
3,716
6,412
14,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,340
Gold Earned
36,486
282
Minions Killed
316
0
Camps Cleared
0
1,197,072
Distance Traveled
1,241,524
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,909
576
33
3
0
251,997
2
L
Athena
6,733
561
31
3
0
248,778
3
L
Zhong Kui
6,394
533
68
6
0
236,511
0
W
Sol
8,119
677
94
8
0
221,119
3
L
Agni
6,043
504
49
4
0
224,201
2
W
Bakasura
8,226
686
128
11
0
284,835
0
L
Apollo
6,486
541
63
5
0
225,677
3
W
Arachne
6,460
538
42
4
0
243,914
0
L
Hun Batz
5,684
474
71
6
0
261,905
0
W
Athena
6,772
564
19
2
0
239,659
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role