Player Matchup

King Arthur
King Arthur
Azrajin
King Arthur
Level 128
God Stats
1W - 3L
1,468 SR
Queue Stats
17W - 16L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Decimatrr
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Nintendude64
Cupid
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 20L
1,794 Elo+
Party 2
Nemesis
Nemesis
SnuggleButs
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
WaterFemale
Yemoja
Level 136
God Stats
4W - 3L
1,638 SR
Queue Stats
23W - 11L
1,874 Elo+
Party 2
Team Averages
Level 141
1,521 SR
1,631 Elo+

VS

Team Averages
Level 113
1,536 SR
1,584 Elo+
Jing Wei
Jing Wei
Cure
Jing Wei
Level 160
God Stats
16W - 6L
1,915 SR
Queue Stats
945W - 480L
1,759 Elo+
Solo
Raijin
Raijin
LostBoy12
Raijin
Level 87
God Stats
8W - 6L
1,603 SR
Queue Stats
442W - 363L
1,666 Elo+
Solo
Da Ji
Da Ji
TheDirtyBrain
Da Ji
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 67L
1,481 Elo+
Party 1
Ullr
Ullr
derpdederp
Ullr
Level 95
God Stats
9W - 23L
1,309 SR
Queue Stats
408W - 441L
1,508 Elo+
Party 1
Bacchus
Bacchus
hloboy
Bacchus
Level 65
God Stats
0W - 2L
1,355 SR
Queue Stats
17W - 23L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azrajin
King Arthur
11
0 / 2 / 2
5,955
596
3,714
8,603
4,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Decimatrr
Zhong Kui
12
3 / 0 / 4
6,718
672
5,882
6,972
4,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 1
6,422
642
4,992
4,688
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SnuggleButs
Nemesis
11
7 / 0 / 2
7,086
709
3,201
4,876
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
11
1 / 0 / 7
6,040
604
3,989
5,616
2,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cure
Jing Wei
12
2 / 2 / 0
6,763
676
7,341
6,604
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
LostBoy12
Raijin
10
0 / 4 / 0
5,392
539
2,926
4,548
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 3 / 1
5,097
510
1,496
7,135
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
4,356
436
1,274
5,476
1,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
hloboy
Bacchus
6
0 / 4 / 0
4,288
429
2,804
6,915
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Azrajin
King Arthur
0
2
2
0.5
L
Jing Wei
Cure
Jing Wei
2
2
0
1
W
Zhong Kui
Decimatrr
Zhong Kui
3
0
4
5
L
Raijin
LostBoy12
Raijin
0
4
0
0
W
4
0
1
4.5
W
Nemesis
SnuggleButs
Nemesis
7
0
2
8
L
0
3
1
0.17
W
Yemoja
1
0
7
4.5
L
0
2
0
0
L
Bacchus
hloboy
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
15,841
30,755
Taken
30,678
14,341
Mitigated
11,077
16,301
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Azrajin
King Arthur
3,714
351
0
2,638
8,603
4,199
0
0
8,603
0
32,670
L
Jing Wei
Cure
Jing Wei
7,341
6,129
0
2,797
6,604
2,406
0
371
6,233
0
42,174
W
Zhong Kui
Decimatrr
Zhong Kui
5,882
965
0
4,941
6,972
4,674
769
2,371
4,347
36,102
0
L
Raijin
LostBoy12
Raijin
2,926
646
0
730
4,548
1,535
0
3,081
1,467
26,885
0
W
4,992
3,123
163
2,742
4,688
1,328
0
1,156
3,532
0
40,743
W
Nemesis
SnuggleButs
Nemesis
3,201
1,837
0
2,457
4,876
2,036
0
271
4,599
0
32,708
L
1,496
115
0
2,906
7,135
2,309
0
2,859
4,276
0
25,615
W
Yemoja
3,989
871
1,012
2,348
5,616
2,104
0
1,632
3,944
25,784
0
L
1,274
298
0
1,731
5,476
1,112
0
1,689
3,787
0
17,201
L
Bacchus
hloboy
Bacchus
2,804
201
0
1,366
6,915
3,715
0
1,871
5,044
11,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
25,896
341
Minions Killed
262
0
Camps Cleared
0
992,203
Distance Traveled
918,186
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,955
596
61
6
0
214,172
2
L
Jing Wei
6,763
676
90
9
0
177,429
2
W
Zhong Kui
6,718
672
78
8
0
194,250
2
L
Raijin
5,392
539
67
7
0
165,334
2
W
Cupid
6,422
642
87
9
0
184,009
1
W
Nemesis
7,086
709
74
7
0
220,254
1
L
Da Ji
5,097
510
63
6
0
194,909
0
W
Yemoja
6,040
604
41
4
0
179,518
5
L
Ullr
4,356
436
31
3
0
163,330
2
L
Bacchus
4,288
429
11
1
0
217,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role