Player Matchup

Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DaniDCZ
Athena
Level 86
God Stats
5W - 7L
1,460 SR
Queue Stats
121W - 132L
1,423 Elo+
Solo
Sol
Sol
SirDrill
Sol
Level 65
God Stats
5W - 4L
1,548 SR
Queue Stats
67W - 62L
1,561 Elo+
Solo
Thor
Thor
WERNERTRON-X
Thor
Level 128
God Stats
1W - 0L
1,346 SR
Queue Stats
181W - 181L
1,528 Elo+
Solo
Ullr
Ullr
ayoweeks
Ullr
Level 96
God Stats
3W - 3L
1,789 SR
Queue Stats
129W - 122L
1,560 Elo+
Solo
Team Averages
Level 105
1,529 SR
1,514 Elo+

VS

Team Averages
Level 114
1,604 SR
1,498 Elo+
Nox
Nox
Hunter_Syrax
Nox
Level 63
God Stats
0W - 2L
1,773 SR
Queue Stats
394W - 433L
1,345 Elo+
Solo
Nemesis
Nemesis
Steeve76r
Nemesis
Level 160
God Stats
2W - 7L
1,460 SR
Queue Stats
308W - 313L
1,547 Elo+
Solo
Horus
Horus
Teh_1337_Phantom
Horus
Level 81
God Stats
29W - 23L
1,630 SR
Queue Stats
120W - 148L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lvaerde
Ah Muzen Cab
Level 107
God Stats
19W - 16L
1,648 SR
Queue Stats
365W - 358L
1,530 Elo+
Solo
Sol
Sol
ugsland
Sol
Level 158
God Stats
10W - 13L
1,510 SR
Queue Stats
470W - 474L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
7 / 0 / 1
10,335
646
8,249
12,532
8,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
DaniDCZ
Athena
12
1 / 5 / 13
8,254
516
6,853
15,130
9,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 2 / 6
10,075
630
13,808
10,867
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 5
8,109
507
4,296
10,061
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
15
5 / 3 / 4
9,062
566
6,504
12,510
4,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,745
484
6,269
9,907
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Steeve76r
Nemesis
12
2 / 5 / 2
7,706
482
7,914
12,663
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 6 / 5
8,037
502
4,845
16,707
10,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
lvaerde
Ah Muzen Cab
14
2 / 3 / 2
8,289
518
5,461
8,315
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sol
15
4 / 3 / 4
8,866
554
15,422
12,898
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
22
Kills
11
11
Deaths
22
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
1
7.5
W
Athena
DaniDCZ
Athena
1
5
13
1.5
L
1
5
2
0.4
W
6
2
6
4.5
L
Nemesis
Steeve76r
Nemesis
2
5
2
0.6
L
2
6
5
0.75
W
3
1
5
5.5
W
Ullr
5
3
4
2.33
L
Ah Muzen Cab
lvaerde
Ah Muzen Cab
2
3
2
1
L
Sol
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,710
Damage
39,911
61,100
Taken
60,490
30,216
Mitigated
26,063
17,923
Healing
20,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,249
2,669
0
6,038
12,532
8,062
66
4,210
8,322
0
65,365
W
Athena
DaniDCZ
Athena
6,853
1,177
564
2,776
15,130
9,972
0
7,485
7,645
22,237
0
L
6,269
992
0
1,889
9,907
4,116
0
858
9,049
42,080
0
W
13,808
6,151
0
6,567
10,867
3,622
439
1,387
9,480
79,296
0
L
Nemesis
Steeve76r
Nemesis
7,914
2,002
0
3,130
12,663
4,569
0
4,125
8,538
0
42,679
L
4,845
2,219
581
4,489
16,707
10,035
0
8,049
8,658
0
17,874
W
4,296
1,178
0
720
10,061
4,225
0
1,387
8,674
0
51,581
W
Ullr
6,504
1,621
0
1,258
12,510
4,335
0
7,222
5,288
0
58,491
L
Ah Muzen Cab
lvaerde
Ah Muzen Cab
5,461
1,589
0
3,033
8,315
3,205
0
3,816
4,499
0
53,942
L
Sol
15,422
5,022
0
7,041
12,898
4,138
61
3,813
9,085
67,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,835
Gold Earned
40,643
546
Minions Killed
408
0
Camps Cleared
0
1,555,763
Distance Traveled
1,422,612
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,335
646
140
9
0
337,780
2
W
Athena
8,254
516
40
3
0
318,454
1
L
Nox
7,745
484
90
6
0
265,307
2
W
Sol
10,075
630
172
11
0
299,994
4
L
Nemesis
7,706
482
65
4
0
295,681
9
L
Horus
8,037
502
23
1
0
292,297
9
W
Thor
8,109
507
89
6
0
296,101
5
W
Ullr
9,062
566
105
7
0
303,434
4
L
Ah Muzen Cab
8,289
518
111
7
0
310,631
3
L
Sol
8,866
554
119
7
0
258,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role