Player Matchup

Chiron
Chiron
King Mickey96
Chiron
Level 104
God Stats
21W - 24L
1,479 SR
Queue Stats
508W - 499L
1,397 Elo+
Party 3
Ymir
Ymir
MicemanRapedYou
Ymir
Level 64
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 1L
1,622 Elo+
Party 2
Amaterasu
Amaterasu
NickyTenToes
Amaterasu
Level 48
God Stats
8W - 11L
1,596 SR
Queue Stats
27W - 33L
1,566 Elo+
Party 2
He Bo
He Bo
chianoways
He Bo
Level 29
God Stats
9W - 6L
1,756 SR
Queue Stats
65W - 72L
1,474 Elo+
Party 3
Ra
Ra
destructodong
Ra
Level 111
God Stats
1W - 0L
1,905 SR
Queue Stats
21W - 26L
1,582 Elo+
Party 2
Team Averages
Level 71
1,660 SR
1,528 Elo+

VS

Team Averages
Level 70
1,626 SR
1,502 Elo+
Gilgamesh
Gilgamesh
H1M_AGA1N3
Gilgamesh
Level 129
God Stats
64W - 67L
1,631 SR
Queue Stats
528W - 519L
1,632 Elo+
Party 1
Khepri
Khepri
Hi Im Freshmen
Khepri
Level 46
God Stats
1W - 2L
1,846 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Anhur
Anhur
Lathinxcz
Anhur
Level 98
God Stats
11W - 8L
1,635 SR
Queue Stats
179W - 163L
1,497 Elo+
Party 1
Merlin
Merlin
PacketLoss404
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,474 Elo+
Solo
Kali
Kali
vobaouyen
Kali
Level 31
God Stats
4W - 6L
1,519 SR
Queue Stats
148W - 172L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,390
493
3,359
6,417
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,681
445
2,081
5,853
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
NickyTenToes
Amaterasu
13
1 / 1 / 3
6,904
460
6,254
12,670
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
14
3 / 1 / 3
8,205
547
9,541
6,512
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 0 / 2
9,589
639
6,400
5,437
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H1M_AGA1N3
Gilgamesh
13
2 / 2 / 1
7,451
497
7,326
13,938
6,489
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 0 / 1
6,438
429
2,077
5,613
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Lathinxcz
Anhur
13
3 / 1 / 0
7,881
525
4,665
6,461
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 1
6,949
463
3,191
6,887
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
9
0 / 3 / 1
5,823
388
4,714
8,394
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
H1M_AGA1N3
Gilgamesh
2
2
1
1.25
L
0
0
1
0.5
W
0
1
1
0.5
L
Anhur
Lathinxcz
Anhur
3
1
0
3
W
1
2
1
0.75
W
Amaterasu
NickyTenToes
Amaterasu
1
1
3
2.5
L
0
5
1
0.1
W
He Bo
3
1
3
4.5
W
6
0
2
7
L
Kali
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
21,973
36,889
Taken
41,293
16,710
Mitigated
16,017
19,344
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
H1M_AGA1N3
Gilgamesh
7,326
1,088
0
3,947
13,938
6,489
144
6,325
7,569
0
47,189
L
2,077
89
0
1,423
5,613
2,626
0
2,598
2,975
16,034
0
W
3,359
1,570
350
3,446
6,417
1,605
624
457
5,911
0
57,291
L
Anhur
Lathinxcz
Anhur
4,665
2,712
0
2,116
6,461
1,943
0
1,500
4,951
0
44,063
W
2,081
541
0
1,131
5,853
5,217
532
347
5,506
8,794
0
W
Amaterasu
NickyTenToes
Amaterasu
6,254
2,530
0
7,523
12,670
5,914
1,956
892
11,778
0
31,407
L
3,191
183
0
518
6,887
2,099
0
4,750
1,923
43,895
0
W
He Bo
9,541
229
0
3,418
6,512
1,923
0
796
5,696
58,974
0
W
6,400
496
565
2,911
5,437
2,051
346
2,540
2,681
67,240
0
L
Kali
4,714
2,135
0
2,329
8,394
2,860
0
2,525
5,853
0
24,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
34,542
441
Minions Killed
350
0
Camps Cleared
0
1,458,417
Distance Traveled
1,374,735
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,451
497
81
5
0
294,912
3
L
Khepri
6,438
429
26
2
0
302,163
5
W
Chiron
7,390
493
109
7
0
263,849
8
L
Anhur
7,881
525
96
6
0
234,205
1
W
Ymir
6,681
445
13
1
0
314,794
3
W
Amaterasu
6,904
460
60
4
0
258,127
0
L
Merlin
6,949
463
84
6
0
249,002
3
W
He Bo
8,205
547
110
7
0
312,528
2
W
Ra
9,589
639
149
10
0
309,119
9
L
Kali
5,823
388
63
4
0
294,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role