Player Matchup

Ymir
Ymir
Ashenshugar19777
Ymir
Level 16
God Stats
1W - 1L
1,612 SR
Queue Stats
4W - 3L
1,717 Elo+
Solo
Hercules
Hercules
SDRBanánek
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Olorun
Olorun
Sabate
Olorun
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
6W - 18L
1,347 Elo+
Solo
Heimdallr
Heimdallr
StriginCz
Heimdallr
Level 35
God Stats
10W - 4L
1,835 SR
Queue Stats
32W - 27L
1,860 Elo+
Party 1
Artemis
Artemis
giorgor
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Solo
Team Averages
Level 12
1,590 SR
1,568 Elo+

VS

Team Averages
Level 16
1,579 SR
1,515 Elo+
Anubis
Anubis
Casualluls
Anubis
Level 16
God Stats
11W - 13L
1,471 SR
Queue Stats
15W - 20L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
Creszin
Tsukuyomi
Level 3
God Stats
6W - 0L
1,500 SR
Queue Stats
162W - 93L
1,692 Elo+
Solo
Hou Yi
Hou Yi
DinenGuruthos
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,476 Elo+
Party 2
Geb
Geb
Norn_Uthaes
Geb
Level 23
God Stats
5W - 2L
1,605 SR
Queue Stats
6W - 6L
1,470 Elo+
Party 2
Bellona
Bellona
ReKyLovesU
Bellona
Level 23
God Stats
2W - 3L
1,817 SR
Queue Stats
39W - 25L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,177
348
568
4,688
1,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SDRBanánek
Hercules
9
0 / 4 / 0
4,955
413
1,323
7,602
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Sabate
Olorun
10
3 / 6 / 1
5,781
482
3,657
7,601
2,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
StriginCz
Heimdallr
10
1 / 5 / 0
5,712
476
2,575
8,839
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
giorgor
Artemis
3
0 / 3 / 0
4,015
335
396
2,020
446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Casualluls
Anubis
11
3 / 2 / 2
7,100
592
3,358
5,108
2,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Creszin
Tsukuyomi
13
5 / 0 / 2
7,751
646
3,842
5,148
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
7 / 0 / 0
7,494
625
3,942
5,526
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 8
6,454
538
1,319
8,264
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
ReKyLovesU
Bellona
13
6 / 1 / 3
7,965
664
8,896
7,449
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
21
21
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Anubis
Casualluls
Anubis
3
2
2
2
W
Tsukuyomi
Creszin
Tsukuyomi
5
0
2
6
W
7
0
0
7
W
0
1
8
4
W
Bellona
ReKyLovesU
Bellona
6
1
3
7.5
L
Hercules
SDRBanánek
Hercules
0
4
0
0
L
Olorun
Sabate
Olorun
3
6
1
0.58
L
Heimdallr
StriginCz
Heimdallr
1
5
0
0.2
L
Artemis
giorgor
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,519
Damage
21,357
30,750
Taken
31,495
13,183
Mitigated
15,637
3,633
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
568
196
0
160
4,688
1,992
0
1,440
3,248
7,304
0
W
Anubis
Casualluls
Anubis
3,358
136
0
2,475
5,108
2,600
1,039
1,824
3,284
38,434
0
W
Tsukuyomi
Creszin
Tsukuyomi
3,842
1,142
0
3,335
5,148
1,811
1,197
667
4,481
0
42,530
W
3,942
1,726
0
2,144
5,526
1,776
373
772
4,754
0
35,149
W
1,319
113
376
1,395
8,264
3,674
177
379
7,885
14,430
0
W
Bellona
ReKyLovesU
Bellona
8,896
2,940
0
3,092
7,449
5,776
314
583
6,686
0
42,836
L
Hercules
SDRBanánek
Hercules
1,323
569
0
1,379
7,602
5,783
232
0
7,602
0
8,715
L
Olorun
Sabate
Olorun
3,657
721
0
1,119
7,601
2,136
0
2,238
5,363
15,073
0
L
Heimdallr
StriginCz
Heimdallr
2,575
741
393
552
8,839
2,826
84
556
8,283
0
31,824
L
Artemis
giorgor
Artemis
396
336
0
30
2,020
446
0
443
1,577
0
3,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
36,764
141
Minions Killed
337
0
Camps Cleared
0
772,684
Distance Traveled
1,155,239
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,177
348
18
2
0
111,886
0
W
Anubis
7,100
592
77
6
0
202,639
0
W
Tsukuyomi
7,751
646
92
8
0
238,084
0
W
Hou Yi
7,494
625
61
5
0
217,729
4
W
Geb
6,454
538
15
1
0
263,053
0
W
Bellona
7,965
664
92
8
0
233,734
0
L
Hercules
4,955
413
20
2
0
201,044
1
L
Olorun
5,781
482
25
2
0
206,618
0
L
Heimdallr
5,712
476
70
6
0
185,810
0
L
Artemis
4,015
335
8
1
0
67,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role