Player Matchup

Heimdallr
Heimdallr
FlushToilet
Heimdallr
Level 8
God Stats
1W - 3L
1,731 SR
Queue Stats
12W - 34L
1,153 Elo+
Solo
Odin
Odin
Fury5515
Odin
Level 26
God Stats
1W - 3L
1,518 SR
Queue Stats
161W - 243L
1,403 Elo+
Solo
Ra
Ra
PesadillaBoxeo
Ra
Level 13
God Stats
3W - 4L
1,298 SR
Queue Stats
155W - 216L
1,515 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,357 Elo+

VS

Team Averages
Level 32
1,662 SR
1,425 Elo+
Ra
Ra
Diizzydon
Ra
Level 12
God Stats
10W - 8L
1,860 SR
Queue Stats
404W - 428L
1,372 Elo+
Solo
Hou Yi
Hou Yi
TMonzon20
Hou Yi
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
14W - 31L
1,500 Elo+
Solo
Tiamat
Tiamat
nazgulvader
Tiamat
Level 80
God Stats
9W - 11L
1,626 SR
Queue Stats
53W - 75L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlushToilet
Heimdallr
10
0 / 13 / 1
8,792
517
4,760
21,123
14,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odin
14
3 / 4 / 2
11,190
658
6,892
16,383
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 4
10,193
600
9,275
12,309
4,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 8
14,470
851
20,181
14,229
8,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
TMonzon20
Hou Yi
14
4 / 2 / 12
11,195
659
7,036
9,278
3,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
15
4 / 2 / 14
11,629
684
15,737
12,563
6,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
22
22
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
14
1
8
18
L
Heimdallr
FlushToilet
Heimdallr
0
13
1
0.04
L
Odin
3
4
2
1
L
1
5
4
0.6
W
Hou Yi
TMonzon20
Hou Yi
4
2
12
5
W
Tiamat
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,927
Damage
42,954
49,815
Taken
36,070
24,266
Mitigated
18,446
4,463
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,181
3,805
1,708
8,265
14,229
8,145
526
3,293
10,662
70,877
0
L
Heimdallr
FlushToilet
Heimdallr
4,760
1,792
0
0
21,123
14,621
441
14,399
6,724
0
18,757
L
Odin
6,892
920
816
1,532
16,383
4,743
0
12,388
3,995
0
34,649
L
9,275
467
1,208
907
12,309
4,902
0
9,139
3,170
43,836
0
W
Hou Yi
TMonzon20
Hou Yi
7,036
3,204
0
2,032
9,278
3,487
1,271
3,972
5,306
0
36,318
W
Tiamat
15,737
1,677
541
5,470
12,563
6,814
771
2,782
9,781
47,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
37,294
169
Minions Killed
186
0
Camps Cleared
0
793,933
Distance Traveled
1,005,554
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,470
851
81
5
0
396,603
0
L
Heimdallr
8,792
517
17
1
0
209,685
5
L
Odin
11,190
658
73
4
0
315,272
3
L
Ra
10,193
600
79
5
0
268,976
4
W
Hou Yi
11,195
659
43
3
0
266,241
0
W
Tiamat
11,629
684
62
4
0
342,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role