Player Matchup

Zhong Kui
Zhong Kui
Diamond I
Mitsufy
Zhong Kui
Diamond I
Level 160
God Stats
49W - 38L
1,676 SR
Queue Stats
272W - 223L
2,608 MMR
Solo
Set
Set
Diamond I
Odom
Set
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Diamond III
SIumz
Anubis
Diamond III
Level 88
God Stats
32W - 14L
1,742 SR
Queue Stats
583W - 531L
2,268 MMR
Solo
Bacchus
Bacchus
Diamond II
TheSmiteGodder
Bacchus
Diamond II
Level 147
God Stats
62W - 88L
1,535 SR
Queue Stats
652W - 653L
2,361 MMR
Solo
Raijin
Raijin
Diamond I
pleasejamitin
Raijin
Diamond I
Level 79
God Stats
39W - 19L
1,856 SR
Queue Stats
137W - 106L
2,447 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,662 SR
2,237 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,688 SR
2,419 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
Appealx
Cu Chulainn
Diamond IV
Level 128
God Stats
0W - 2L
1,270 SR
Queue Stats
198W - 203L
2,065 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
HideOnBushhhhhh
Kumbhakarna
Diamond IV
Level 160
God Stats
0W - 1L
1,835 SR
Queue Stats
111W - 94L
2,241 MMR
Solo
Da Ji
Da Ji
Diamond V
MaverTheBrave
Da Ji
Diamond V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 167L
2,072 MMR
Solo
Apollo
Apollo
Grandmaster
PandaCatsSοn
Apollo
Grandmaster
Level 61
God Stats
8W - 1L
2,177 SR
Queue Stats
93W - 26L
3,454 MMR
Solo
Thoth
Thoth
Diamond II
Zurst
Thoth
Diamond II
Level 129
God Stats
26W - 31L
1,659 SR
Queue Stats
366W - 370L
2,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mitsufy
Zhong Kui
20
3 / 1 / 8
15,765
657
18,244
13,934
10,322
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Set
Odom
Set
20
9 / 1 / 5
15,163
632
13,413
15,136
10,797
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
SIumz
Anubis
20
9 / 6 / 6
15,037
627
20,412
18,857
10,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
3 / 1 / 12
14,122
588
8,376
16,114
23,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 2 / 9
13,887
579
11,015
12,703
5,465
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatAthenaAnhurGuan YuTsukuyomi

VS

Bans
GilgameshSobekAresSun WukongYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Appealx
Cu Chulainn
20
1 / 6 / 3
12,230
510
6,417
19,553
20,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
HideOnBushhhhhh
Kumbhakarna
15
0 / 5 / 6
11,019
459
4,636
20,074
21,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 5 / 3
12,237
510
6,364
18,283
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
4 / 4 / 3
14,729
614
18,651
23,929
9,678
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Zurst
Thoth
20
3 / 6 / 2
12,143
506
10,519
12,134
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
26
Kills
11
11
Deaths
26
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Appealx
Cu Chulainn
1
6
3
0.42
L
Kumbhakarna
HideOnBushhhhhh
Kumbhakarna
0
5
6
0.6
L
3
5
3
0.9
W
Zhong Kui
Mitsufy
Zhong Kui
3
1
8
7
W
Set
Odom
Set
9
1
5
11.5
L
4
4
3
1.38
W
Anubis
SIumz
Anubis
9
6
6
2
W
3
1
12
9
L
Thoth
Zurst
Thoth
3
6
2
0.67
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,460
Damage
46,587
76,744
Taken
93,973
61,296
Mitigated
62,749
24,413
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Appealx
Cu Chulainn
6,417
1,093
0
4,013
19,553
20,483
0
11,781
7,772
3,189
84,872
L
Kumbhakarna
HideOnBushhhhhh
Kumbhakarna
4,636
33
0
475
20,074
21,312
0
15,967
4,107
10,569
0
L
6,364
1,369
0
4,938
18,283
7,186
400
7,439
10,844
0
82,142
W
Zhong Kui
Mitsufy
Zhong Kui
18,244
5,355
0
7,260
13,934
10,322
7,877
1,733
12,201
144,664
0
W
Set
Odom
Set
13,413
5,569
0
3,852
15,136
10,797
2,481
3,453
11,683
0
135,980
L
18,651
15,810
0
10,558
23,929
9,678
1,392
15,692
8,237
0
124,572
W
Anubis
SIumz
Anubis
20,412
412
35
9,579
18,857
10,736
1,417
3,640
15,217
90,625
0
W
8,376
787
0
2,136
16,114
23,976
718
3,101
13,013
27,040
0
L
Thoth
Zurst
Thoth
10,519
218
0
904
12,134
4,090
0
7,168
4,966
103,382
0
W
11,015
816
0
1,551
12,703
5,465
1,053
4,995
7,386
113,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,974
Gold Earned
62,358
769
Minions Killed
734
0
Camps Cleared
0
2,239,864
Distance Traveled
2,266,269
42
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,230
510
165
7
0
427,063
5
L
Kumbhakarna
11,019
459
17
1
0
463,859
0
L
Da Ji
12,237
510
140
6
0
484,041
6
W
Zhong Kui
15,765
657
194
8
0
436,408
12
W
Set
15,163
632
185
8
0
485,675
11
L
Apollo
14,729
614
221
9
0
468,427
0
W
Anubis
15,037
627
162
7
0
353,586
0
W
Bacchus
14,122
588
26
1
0
476,535
7
L
Thoth
12,143
506
191
8
0
422,879
8
W
Raijin
13,887
579
202
8
0
487,660
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role