Player Matchup

Kuzenbo
Kuzenbo
Platinum V
 
Kuzenbo
Platinum V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
Apollofall
Izanami
Gold III
Level 95
God Stats
6W - 8L
1,572 SR
Queue Stats
20W - 19L
1,786 MMR
Solo
Discordia
Discordia
Gold II
AskeChad69
Discordia
Gold II
Level 145
God Stats
0W - 1L
1,517 SR
Queue Stats
64W - 51L
1,620 MMR
Party 2
Nemesis
Nemesis
Platinum II
Leigend-
Nemesis
Platinum II
Level 127
God Stats
14W - 8L
1,723 SR
Queue Stats
56W - 52L
1,825 MMR
Party 2
Achilles
Achilles
Platinum IV
kmann_99
Achilles
Platinum IV
Level 149
God Stats
4W - 5L
1,476 SR
Queue Stats
159W - 139L
1,743 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,558 SR
1,695 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 97
1,540 SR
1,689 MMR
Set
Set
Platinum V
Filthy Goofz
Set
Platinum V
Level 123
God Stats
2W - 2L
1,700 SR
Queue Stats
556W - 565L
1,713 MMR
Solo
Hades
Hades
Platinum II
Parlemont
Hades
Platinum II
Level 51
God Stats
10W - 3L
1,500 SR
Queue Stats
561W - 549L
1,728 MMR
Solo
Heimdallr
Heimdallr
Gold II
ZEROThunda
Heimdallr
Gold II
Level 66
God Stats
1W - 0L
1,255 SR
Queue Stats
18W - 9L
1,897 MMR
Solo
Tiamat
Tiamat
Gold I
joshino baby
Tiamat
Gold I
Level 129
God Stats
33W - 20L
1,745 SR
Queue Stats
375W - 397L
1,605 MMR
Party 1
Yemoja
Yemoja
Platinum II
macespatron
Yemoja
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 4 / 6
10,194
443
7,593
22,672
22,468
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Apollofall
Izanami
17
1 / 7 / 0
10,624
462
6,173
14,224
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
AskeChad69
Discordia
18
5 / 3 / 2
11,560
503
13,013
10,249
2,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Leigend-
Nemesis
17
2 / 4 / 7
11,100
483
7,148
20,790
11,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
kmann_99
Achilles
18
2 / 0 / 2
11,541
502
9,739
17,524
14,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ApolloGilgameshAthenaScyllaPele

VS

Bans
King ArthurCerberusCthulhuHerculesCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 3
12,767
555
7,332
16,852
9,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Parlemont
Hades
20
4 / 1 / 2
14,231
619
17,212
18,432
20,171
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ZEROThunda
Heimdallr
20
6 / 2 / 7
14,484
630
14,994
18,299
8,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
19
3 / 3 / 7
12,422
540
13,054
14,344
10,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
18
0 / 0 / 11
12,900
561
9,072
13,248
11,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
11
Kills
18
18
Deaths
11
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
6
1
L
Izanami
Apollofall
Izanami
1
7
0
0.14
L
Discordia
AskeChad69
Discordia
5
3
2
2
W
5
5
3
1.3
L
Nemesis
Leigend-
Nemesis
2
4
7
1.38
W
Hades
Parlemont
Hades
4
1
2
5
W
Heimdallr
ZEROThunda
Heimdallr
6
2
7
4.75
W
Tiamat
3
3
7
2.17
L
Achilles
kmann_99
Achilles
2
0
2
3
W
Yemoja
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,666
Damage
61,664
85,459
Taken
81,175
56,594
Mitigated
60,424
20,822
Healing
42,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,593
3,445
0
3,786
22,672
22,468
0
9,984
12,439
26,688
0
L
Izanami
Apollofall
Izanami
6,173
3,008
0
2,398
14,224
5,379
591
4,974
9,121
0
97,066
L
Discordia
AskeChad69
Discordia
13,013
323
0
893
10,249
2,950
0
6,926
2,961
90,871
0
W
7,332
3,041
0
3,327
16,852
9,121
1,353
4,578
12,274
0
99,992
L
Nemesis
Leigend-
Nemesis
7,148
3,009
0
9,058
20,790
11,275
0
7,357
13,145
320
78,862
W
Hades
Parlemont
Hades
17,212
2,036
123
12,053
18,432
20,171
332
3,013
15,419
98,058
0
W
Heimdallr
ZEROThunda
Heimdallr
14,994
7,899
0
10,018
18,299
8,833
8,559
2,204
16,095
0
135,977
W
Tiamat
13,054
1,038
0
5,117
14,344
10,761
1,268
6,593
7,751
72,097
0
L
Achilles
kmann_99
Achilles
9,739
3,555
0
4,687
17,524
14,522
0
8,987
8,455
0
76,742
W
Yemoja
9,072
1,010
6,221
5,751
13,248
11,538
906
5,533
7,715
39,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,019
Gold Earned
66,804
665
Minions Killed
710
0
Camps Cleared
0
2,333,596
Distance Traveled
2,203,810
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,194
443
22
1
0
503,494
8
L
Izanami
10,624
462
188
8
0
430,304
8
L
Discordia
11,560
503
166
7
0
419,935
4
W
Set
12,767
555
146
6
0
483,529
2
L
Nemesis
11,100
483
135
6
0
501,336
4
W
Hades
14,231
619
207
9
0
403,975
7
W
Heimdallr
14,484
630
174
8
0
418,629
7
W
Tiamat
12,422
540
131
6
0
437,081
3
L
Achilles
11,541
502
154
7
0
478,527
11
W
Yemoja
12,900
561
52
2
0
460,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role