Player Matchup

Thanatos
Thanatos
Mat74TwTweed
Thanatos
Level 26
God Stats
2W - 4L
1,218 SR
Queue Stats
77W - 204L
1,155 Elo+
Solo
Sylvanus
Sylvanus
MrMasterMcQueen
Sylvanus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,672 Elo+
Solo
Guan Yu
Guan Yu
antonio_fed
Guan Yu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,379 Elo+
Solo
Hera
Hera
l_Mr_pSycHo
Hera
Level 18
God Stats
1W - 3L
1,470 SR
Queue Stats
24W - 24L
1,487 Elo+
Solo
Set
Set
vShariingan---
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,336 Elo+
Solo
Team Averages
Level 18
1,438 SR
1,406 Elo+

VS

Team Averages
Level 22
1,471 SR
1,419 Elo+
Sylvanus
Sylvanus
CanlyFTW
Sylvanus
Level 28
God Stats
5W - 4L
1,483 SR
Queue Stats
40W - 28L
1,445 Elo+
Solo
Ymir
Ymir
Grabh1
Ymir
Level 16
God Stats
3W - 3L
1,499 SR
Queue Stats
46W - 60L
1,376 Elo+
Party 1
Bellona
Bellona
Its_Itachi96
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
Sith-Lord245
Ao Kuang
Level 29
God Stats
11W - 15L
1,606 SR
Queue Stats
202W - 211L
1,533 Elo+
Solo
Sol
Sol
abdulelahf1
Sol
Level 18
God Stats
22W - 23L
1,267 SR
Queue Stats
94W - 128L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mat74TwTweed
Thanatos
14
2 / 7 / 4
9,569
416
4,516
19,851
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
15
4 / 1 / 15
10,956
476
12,553
18,058
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
antonio_fed
Guan Yu
17
10 / 4 / 12
11,432
497
21,337
29,697
29,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 5 / 6
13,538
589
27,979
12,878
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 9 / 12
10,057
437
10,709
20,727
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CanlyFTW
Sylvanus
16
3 / 7 / 10
10,131
440
8,834
20,136
9,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Grabh1
Ymir
15
5 / 4 / 5
9,960
433
11,157
19,521
17,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Its_Itachi96
Bellona
14
1 / 9 / 7
9,111
396
8,130
17,400
11,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Sith-Lord245
Ao Kuang
20
11 / 3 / 2
12,983
564
19,716
24,123
9,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 8 / 6
10,880
473
23,027
19,574
5,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
56
31
Kills
26
26
Deaths
31
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CanlyFTW
Sylvanus
3
7
10
1.14
W
Ymir
Grabh1
Ymir
5
4
5
1.88
W
Bellona
Its_Itachi96
Bellona
1
9
7
0.5
L
Thanatos
Mat74TwTweed
Thanatos
2
7
4
0.57
L
Sylvanus
4
1
15
11.5
W
Ao Kuang
Sith-Lord245
Ao Kuang
11
3
2
4
W
6
8
6
1.13
L
Guan Yu
antonio_fed
Guan Yu
10
4
12
4
L
14
5
6
3.4
L
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,094
Damage
70,864
101,211
Taken
100,754
66,408
Mitigated
52,632
50,515
Healing
31,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CanlyFTW
Sylvanus
8,834
1,830
5,990
5,520
20,136
9,338
512
8,993
10,515
28,888
0
W
Ymir
Grabh1
Ymir
11,157
1,651
0
810
19,521
17,475
814
7,421
11,513
44,959
0
W
Bellona
Its_Itachi96
Bellona
8,130
2,293
0
1,282
17,400
11,155
1,156
5,794
11,010
0
37,181
L
Thanatos
Mat74TwTweed
Thanatos
4,516
1,574
0
10,601
19,851
7,288
311
10,420
9,431
0
48,876
L
Sylvanus
12,553
1,968
8,639
9,142
18,058
15,454
1,164
11,810
6,248
31,256
0
W
Ao Kuang
Sith-Lord245
Ao Kuang
19,716
4,206
0
12,937
24,123
9,193
0
9,639
14,115
100,405
0
W
23,027
9,159
0
5,102
19,574
5,471
2,109
7,507
11,695
79,797
0
L
Guan Yu
antonio_fed
Guan Yu
21,337
5,041
4,380
13,305
29,697
29,938
392
18,353
11,344
0
58,049
L
27,979
8,102
0
468
12,878
5,426
1,185
9,148
3,730
91,692
0
L
10,709
3,483
0
3,980
20,727
8,302
920
13,003
7,724
0
43,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,552
Gold Earned
53,065
450
Minions Killed
449
0
Camps Cleared
0
2,143,619
Distance Traveled
1,970,218
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,131
440
37
2
0
360,898
0
W
Ymir
9,960
433
81
4
0
430,429
2
W
Bellona
9,111
396
52
2
0
372,543
1
L
Thanatos
9,569
416
87
4
0
440,340
0
L
Sylvanus
10,956
476
30
1
0
419,177
9
W
Ao Kuang
12,983
564
149
6
0
439,009
0
W
Sol
10,880
473
130
6
0
367,339
0
L
Guan Yu
11,432
497
88
4
0
476,524
1
L
Hera
13,538
589
170
7
0
401,216
3
L
Set
10,057
437
75
3
0
406,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role