Player Matchup

Terra
Terra
EcruzN
Terra
Level 160
God Stats
14W - 10L
1,596 SR
Queue Stats
252W - 262L
1,605 Elo+
Solo
Skadi
Skadi
GameofMoans
Skadi
Level 158
God Stats
59W - 49L
1,668 SR
Queue Stats
331W - 316L
1,618 Elo+
Solo
King Arthur
King Arthur
PoorMisa
King Arthur
Level 129
God Stats
4W - 9L
1,562 SR
Queue Stats
472W - 440L
1,656 Elo+
Solo
Ra
Ra
ScuffedPepega
Ra
Level 61
God Stats
1W - 1L
1,769 SR
Queue Stats
17W - 8L
1,764 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xNoLivesMatter
Ah Muzen Cab
Level 86
God Stats
2W - 2L
2,034 SR
Queue Stats
163W - 150L
1,693 Elo+
Party 1
Team Averages
Level 119
1,726 SR
1,667 Elo+

VS

Team Averages
Level 145
1,648 SR
1,591 Elo+
Nemesis
Nemesis
AdNauseam
Nemesis
Level 123
God Stats
61W - 25L
1,748 SR
Queue Stats
283W - 253L
1,598 Elo+
Solo
Anubis
Anubis
Easleyz
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FootJobQueen
Nike
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Zexouz
Anhur
Level 156
God Stats
10W - 10L
1,628 SR
Queue Stats
389W - 328L
1,633 Elo+
Party 2
Fenrir
Fenrir
hawkblade100
Fenrir
Level 144
God Stats
5W - 6L
1,863 SR
Queue Stats
315W - 289L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
EcruzN
Terra
10
2 / 3 / 1
6,574
470
1,280
7,055
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 0
7,343
525
2,764
6,466
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
PoorMisa
King Arthur
12
0 / 3 / 0
6,859
490
10,427
16,383
11,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 5
7,633
545
6,919
6,277
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xNoLivesMatter
Ah Muzen Cab
13
4 / 3 / 3
7,842
560
6,018
10,555
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AdNauseam
Nemesis
15
5 / 0 / 1
8,526
609
6,425
8,201
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Easleyz
Anubis
13
3 / 3 / 4
8,033
574
7,716
9,461
4,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 1 / 2
8,213
587
9,377
12,463
7,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Zexouz
Anhur
16
3 / 0 / 2
9,427
673
3,397
6,697
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
4 / 3 / 5
8,373
598
6,175
9,928
4,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
16
16
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AdNauseam
Nemesis
5
0
1
5.5
W
Anubis
Easleyz
Anubis
3
3
4
1.67
L
Terra
EcruzN
Terra
2
3
1
0.83
W
1
1
2
2
L
0
3
0
0
L
King Arthur
PoorMisa
King Arthur
0
3
0
0
L
1
4
5
0.88
W
Anhur
Zexouz
Anhur
3
0
2
4
W
Fenrir
4
3
5
2.17
L
Ah Muzen Cab
xNoLivesMatter
Ah Muzen Cab
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
33,090
46,736
Taken
46,750
19,298
Mitigated
23,199
17,365
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AdNauseam
Nemesis
6,425
2,766
0
1,842
8,201
4,198
0
835
7,336
0
60,731
W
Anubis
Easleyz
Anubis
7,716
191
0
4,215
9,461
4,676
0
4,370
5,061
53,981
0
L
Terra
EcruzN
Terra
1,280
218
263
2,011
7,055
1,716
0
3,067
3,988
6,271
0
W
9,377
2,298
0
3,957
12,463
7,689
540
0
11,533
0
58,575
L
2,764
1,202
0
1,682
6,466
1,531
0
0
6,466
0
47,731
L
King Arthur
PoorMisa
King Arthur
10,427
1,170
0
6,511
16,383
11,556
62
673
15,710
0
41,690
L
6,919
682
529
1,692
6,277
1,901
0
2,543
3,734
52,797
0
W
Anhur
Zexouz
Anhur
3,397
1,958
0
3,817
6,697
2,217
61
418
6,279
0
63,625
W
Fenrir
6,175
1,602
0
1,249
9,928
4,419
0
2,576
7,352
273
24,783
L
Ah Muzen Cab
xNoLivesMatter
Ah Muzen Cab
6,018
2,305
0
4,677
10,555
2,594
0
1,433
9,122
0
45,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
42,572
384
Minions Killed
545
0
Camps Cleared
0
1,403,800
Distance Traveled
1,436,655
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,526
609
123
9
0
340,554
5
W
Anubis
8,033
574
127
9
0
241,010
6
L
Terra
6,574
470
8
1
0
278,855
3
W
Nike
8,213
587
129
9
0
267,541
1
L
Skadi
7,343
525
109
8
0
261,991
5
L
King Arthur
6,859
490
79
6
0
276,597
3
L
Ra
7,633
545
108
8
0
293,847
1
W
Anhur
9,427
673
133
10
0
268,262
6
W
Fenrir
8,373
598
33
2
0
319,288
0
L
Ah Muzen Cab
7,842
560
80
6
0
292,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role