Player Matchup

Gilgamesh
Gilgamesh
F1EMA
Gilgamesh
Level 68
God Stats
20W - 32L
1,462 SR
Queue Stats
145W - 294L
1,322 Elo+
Party 2
Baron Samedi
Baron Samedi
GARF1ELD666
Baron Samedi
Level 20
God Stats
0W - 9L
1,142 SR
Queue Stats
36W - 155L
1,264 Elo+
Party 2
Fenrir
Fenrir
Izualicarus
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,627 Elo+
Solo
Athena
Athena
MrMIB
Athena
Level 45
God Stats
2W - 1L
1,653 SR
Queue Stats
11W - 16L
1,351 Elo+
Party 1
Neith
Neith
melanieeee
Neith
Level 28
God Stats
3W - 10L
1,307 SR
Queue Stats
264W - 281L
1,301 Elo+
Party 1
Team Averages
Level 42
1,413 SR
1,373 Elo+

VS

Team Averages
Level 68
1,505 SR
1,620 Elo+
Sun Wukong
Sun Wukong
Gavinnnnnn
Sun Wukong
Level 89
God Stats
4W - 3L
1,635 SR
Queue Stats
201W - 149L
1,540 Elo+
Party 3
Cernunnos
Cernunnos
GiovanniSalsa
Cernunnos
Level 25
God Stats
3W - 2L
1,489 SR
Queue Stats
92W - 35L
1,764 Elo+
Party 3
Ra
Ra
StArKatz97
Ra
Level 42
God Stats
2W - 0L
1,589 SR
Queue Stats
10W - 3L
1,692 Elo+
Party 3
Athena
Athena
Starkatz97
Athena
Level 59
God Stats
2W - 1L
1,314 SR
Queue Stats
6W - 3L
1,603 Elo+
Party 3
Awilix
Awilix
zlSabitoMx
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F1EMA
Gilgamesh
17
4 / 4 / 1
10,502
525
10,041
17,776
11,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
GARF1ELD666
Baron Samedi
10
0 / 15 / 1
6,482
324
6,102
18,687
8,240
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
4
0 / 9 / 2
5,727
286
278
8,806
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
MrMIB
Athena
12
0 / 12 / 6
8,085
404
4,279
24,761
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
14
4 / 12 / 0
9,164
458
6,844
21,210
5,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gavinnnnnn
Sun Wukong
17
8 / 2 / 1
11,785
589
7,376
16,510
9,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
GiovanniSalsa
Cernunnos
18
27 / 2 / 4
13,609
680
36,095
25,142
10,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 1 / 17
12,299
615
14,996
13,863
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Starkatz97
Athena
14
2 / 3 / 23
11,190
560
6,591
19,058
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
zlSabitoMx
Awilix
17
6 / 1 / 13
11,613
581
14,608
13,414
9,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
110
8
Kills
52
52
Deaths
9
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
F1EMA
Gilgamesh
4
4
1
1.13
L
Baron Samedi
GARF1ELD666
Baron Samedi
0
15
1
0.03
W
Sun Wukong
Gavinnnnnn
Sun Wukong
8
2
1
4.25
W
Cernunnos
GiovanniSalsa
Cernunnos
27
2
4
14.5
L
Fenrir
0
9
2
0.11
L
Athena
MrMIB
Athena
0
12
6
0.25
W
9
1
17
17.5
W
Athena
Starkatz97
Athena
2
3
23
4.5
L
Neith
4
12
0
0.33
W
Awilix
zlSabitoMx
Awilix
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,544
Damage
79,666
91,240
Taken
87,987
40,200
Mitigated
54,781
11,700
Healing
42,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
F1EMA
Gilgamesh
10,041
2,601
0
3,488
17,776
11,326
320
3,504
14,272
0
61,475
L
Baron Samedi
GARF1ELD666
Baron Samedi
6,102
1,118
264
1,654
18,687
8,240
81
4,955
13,732
25,694
0
W
Sun Wukong
Gavinnnnnn
Sun Wukong
7,376
1,842
0
4,702
16,510
9,822
1,303
2,738
10,792
0
63,780
W
Cernunnos
GiovanniSalsa
Cernunnos
36,095
25,710
0
17,244
25,142
10,868
6,197
3,100
22,042
0
124,335
L
Fenrir
278
0
0
140
8,806
1,876
0
703
8,103
0
2,735
L
Athena
MrMIB
Athena
4,279
982
663
2,673
24,761
12,911
0
6,605
18,156
11,558
0
W
14,996
1,136
4,291
7,368
13,863
6,610
1,699
3,167
10,578
80,120
0
W
Athena
Starkatz97
Athena
6,591
1,710
0
3,927
19,058
17,511
1,259
2,241
15,932
19,437
0
L
Neith
6,844
1,733
0
2,818
21,210
5,847
0
5,820
15,390
0
31,343
W
Awilix
zlSabitoMx
Awilix
14,608
6,331
0
4,680
13,414
9,970
1,469
1,984
11,430
0
82,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,960
Gold Earned
60,496
212
Minions Killed
573
0
Camps Cleared
0
1,264,180
Distance Traveled
1,925,092
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,502
525
124
6
0
373,632
3
L
Baron Samedi
6,482
324
27
1
0
237,919
2
W
Sun Wukong
11,785
589
129
6
0
408,801
4
W
Cernunnos
13,609
680
147
7
0
344,368
1
L
Fenrir
5,727
286
8
0
0
30,324
0
L
Athena
8,085
404
8
0
0
333,245
3
W
Ra
12,299
615
137
7
0
348,849
1
W
Athena
11,190
560
26
1
0
387,642
3
L
Neith
9,164
458
45
2
0
289,060
1
W
Awilix
11,613
581
134
7
0
435,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role