Player Matchup

Medusa
Medusa
Doomstryker
Medusa
Level 21
God Stats
2W - 7L
1,343 SR
Queue Stats
84W - 101L
1,431 Elo+
Solo
Janus
Janus
Emmmusss
Janus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 91L
1,821 Elo+
Solo
Neith
Neith
Talhar
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,675 Elo+
Solo
Xing Tian
Xing Tian
XXjayodersosXx
Xing Tian
Level 6
God Stats
2W - 2L
1,343 SR
Queue Stats
6W - 7L
1,567 Elo+
Solo
Chaac
Chaac
feastluc
Chaac
Level 29
God Stats
5W - 2L
1,744 SR
Queue Stats
115W - 88L
1,667 Elo+
Solo
Team Averages
Level 13
1,486 SR
1,632 Elo+

VS

Team Averages
Level 16
1,525 SR
1,574 Elo+
Janus
Janus
Albebusito
Janus
Level 28
God Stats
6W - 3L
1,668 SR
Queue Stats
66W - 38L
1,729 Elo+
Solo
Ymir
Ymir
Billardoo
Ymir
Level 17
God Stats
69W - 68L
1,349 SR
Queue Stats
168W - 176L
1,456 Elo+
Solo
Guan Yu
Guan Yu
Judge丶
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,659 Elo+
Solo
Heimdallr
Heimdallr
PandaPandason
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,430 Elo+
Solo
Bakasura
Bakasura
moddrex
Bakasura
Level 28
God Stats
4W - 2L
1,607 SR
Queue Stats
49W - 44L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 4 / 3
9,215
419
5,761
15,027
5,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Emmmusss
Janus
16
2 / 7 / 1
10,468
476
5,527
14,761
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Talhar
Neith
13
6 / 11 / 2
9,772
444
14,544
14,965
4,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
XXjayodersosXx
Xing Tian
13
2 / 9 / 4
9,219
419
7,568
18,995
15,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
feastluc
Chaac
15
5 / 6 / 5
10,293
468
13,658
22,287
14,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
16 / 1 / 4
13,531
615
24,937
11,418
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
5 / 2 / 17
12,580
572
11,089
18,080
20,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Judge丶
Guan Yu
16
2 / 6 / 5
9,629
438
4,995
17,739
19,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
PandaPandason
Heimdallr
17
11 / 6 / 5
10,996
500
13,559
12,226
6,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
moddrex
Bakasura
20
3 / 2 / 11
11,686
531
12,364
19,225
10,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
17
Kills
37
37
Deaths
17
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Janus
16
1
4
18
W
Ymir
5
2
17
6.75
L
Medusa
2
4
3
0.88
L
Janus
Emmmusss
Janus
2
7
1
0.36
W
Guan Yu
Judge丶
Guan Yu
2
6
5
0.75
W
Heimdallr
PandaPandason
Heimdallr
11
6
5
2.25
L
Neith
Talhar
Neith
6
11
2
0.64
L
Xing Tian
XXjayodersosXx
Xing Tian
2
9
4
0.44
L
Chaac
feastluc
Chaac
5
6
5
1.25
W
Bakasura
moddrex
Bakasura
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,058
Damage
66,944
86,035
Taken
78,688
44,309
Mitigated
61,315
13,682
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
24,937
2,306
905
3,471
11,418
4,820
503
4,311
6,849
109,811
0
W
Ymir
11,089
1,943
0
1,540
18,080
20,087
0
2,380
15,700
53,012
0
L
Medusa
5,761
2,499
0
5,409
15,027
5,221
906
3,982
10,298
0
48,308
L
Janus
Emmmusss
Janus
5,527
274
0
1,011
14,761
4,532
0
8,939
5,104
65,114
0
W
Guan Yu
Judge丶
Guan Yu
4,995
475
1,458
3,809
17,739
19,329
1,596
1,352
16,351
0
42,846
W
Heimdallr
PandaPandason
Heimdallr
13,559
7,764
0
1,567
12,226
6,306
478
2,308
9,918
0
49,098
L
Neith
Talhar
Neith
14,544
8,035
219
1,391
14,965
4,377
384
5,089
9,141
0
42,145
L
Xing Tian
XXjayodersosXx
Xing Tian
7,568
712
0
512
18,995
15,746
0
7,939
9,829
19,397
0
L
Chaac
feastluc
Chaac
13,658
2,679
0
5,140
22,287
14,433
660
9,159
12,049
0
56,833
W
Bakasura
moddrex
Bakasura
12,364
7,868
0
8,178
19,225
10,773
1,078
2,372
16,775
0
90,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
58,422
429
Minions Killed
606
0
Camps Cleared
0
2,037,969
Distance Traveled
2,094,585
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,531
615
193
9
0
470,925
8
W
Ymir
12,580
572
69
3
0
402,488
2
L
Medusa
9,215
419
92
4
0
403,783
0
L
Janus
10,468
476
141
6
0
399,277
1
W
Guan Yu
9,629
438
85
4
0
399,520
1
W
Heimdallr
10,996
500
83
4
0
341,514
2
L
Neith
9,772
444
65
3
0
421,378
5
L
Xing Tian
9,219
419
26
1
0
390,229
0
L
Chaac
10,293
468
105
5
0
423,302
2
W
Bakasura
11,686
531
176
8
0
480,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role