Player Matchup

Ymir
Ymir
LPL 3XOTIC
Ymir
Level 81
God Stats
5W - 3L
1,514 SR
Queue Stats
196W - 173L
1,476 Elo+
Party 2
Sol
Sol
Sleepless8968
Sol
Level 67
God Stats
11W - 5L
1,650 SR
Queue Stats
439W - 365L
1,518 Elo+
Party 2
Thanatos
Thanatos
progamer2000549
Thanatos
Level 24
God Stats
12W - 15L
1,519 SR
Queue Stats
249W - 209L
1,427 Elo+
Party 2
Team Averages
Level 57
1,561 SR
1,473 Elo+

VS

Team Averages
Level 94
1,477 SR
1,366 Elo+
Medusa
Medusa
AspergicHero
Medusa
Level 115
God Stats
0W - 3L
1,127 SR
Queue Stats
25W - 38L
1,351 Elo+
Party 1
Bakasura
Bakasura
Polythera
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,226 Elo+
Party 1
Cabrakan
Cabrakan
Triforce4Sanity
Cabrakan
Level 142
God Stats
3W - 2L
1,804 SR
Queue Stats
35W - 46L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 13
9,194
919
5,820
6,154
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
11 / 0 / 12
9,849
985
12,034
5,524
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
11
5 / 3 / 15
8,163
816
7,987
7,032
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 8 / 0
6,542
654
5,946
10,157
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Polythera
Bakasura
8
0 / 8 / 2
6,173
617
1,323
8,087
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
10
1 / 8 / 2
6,625
663
4,818
12,488
7,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
24
Kills
2
3
Deaths
24
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
0
0.13
W
8
0
13
14.5
L
Bakasura
Polythera
Bakasura
0
8
2
0.13
W
11
0
12
17
L
Cabrakan
1
8
2
0.25
W
Thanatos
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,841
Damage
12,087
18,710
Taken
30,732
8,873
Mitigated
13,201
9,719
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,946
1,912
0
0
10,157
3,154
0
6,842
3,135
0
26,039
W
5,820
1,567
518
1,389
6,154
3,616
158
1,696
4,458
18,249
0
L
Bakasura
Polythera
Bakasura
1,323
773
0
538
8,087
2,922
0
4,309
3,600
0
13,501
W
12,034
6,695
553
3,258
5,524
1,651
2,104
480
5,034
45,868
0
L
Cabrakan
4,818
860
0
1,793
12,488
7,125
0
6,844
5,392
19,237
0
W
Thanatos
7,987
2,789
183
3,818
7,032
3,606
232
2,692
4,330
0
15,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
19,340
119
Minions Killed
94
0
Camps Cleared
0
503,947
Distance Traveled
423,099
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,542
654
36
4
0
139,928
1
W
Ymir
9,194
919
24
2
0
181,493
0
L
Bakasura
6,173
617
27
3
0
144,051
0
W
Sol
9,849
985
79
8
0
159,404
2
L
Cabrakan
6,625
663
31
3
0
139,120
2
W
Thanatos
8,163
816
16
2
0
163,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role