Player Matchup

Kukulkan
Kukulkan
Chaotic-Godling
Kukulkan
Level 13
God Stats
1W - 1L
1,461 SR
Queue Stats
32W - 50L
1,481 Elo+
Solo
Odin
Odin
DoinkyBoinky
Odin
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 79L
1,668 Elo+
Party 1
Yemoja
Yemoja
TrippyRe
Yemoja
Level 13
God Stats
1W - 2L
1,696 SR
Queue Stats
77W - 77L
1,687 Elo+
Party 1
Izanami
Izanami
Xx-YUNGBOIIAJ-xX
Izanami
Level 28
God Stats
5W - 9L
1,470 SR
Queue Stats
7W - 16L
1,287 Elo+
Solo
Susano
Susano
xxelguajiyo
Susano
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 93L
1,500 Elo+
Solo
Team Averages
Level 26
1,525 SR
1,525 Elo+

VS

Team Averages
Level 12
1,538 SR
1,577 Elo+
Zhong Kui
Zhong Kui
RyukoSatu
Zhong Kui
Level 28
God Stats
17W - 22L
1,432 SR
Queue Stats
405W - 364L
1,562 Elo+
Solo
Fenrir
Fenrir
SoPopuko
Fenrir
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,632 Elo+
Party 2
Nemesis
Nemesis
WellKillz0ne
Nemesis
Level 16
God Stats
18W - 15L
1,757 SR
Queue Stats
23W - 20L
1,692 Elo+
Solo
Bastet
Bastet
onze-onze-onze
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,632 Elo+
Party 2
Hachiman
Hachiman
plikomz
Hachiman
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 225L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
4 / 3 / 11
7,601
507
9,260
11,002
3,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
17 / 0 / 10
9,801
653
16,051
8,684
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
TrippyRe
Yemoja
10
6 / 2 / 10
7,698
513
4,646
9,479
6,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
8 / 2 / 6
7,868
525
7,743
10,427
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
11
6 / 3 / 7
7,826
522
4,812
10,183
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RyukoSatu
Zhong Kui
13
4 / 5 / 3
8,032
535
16,670
15,030
9,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SoPopuko
Fenrir
9
1 / 14 / 2
6,183
412
4,719
13,825
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
WellKillz0ne
Nemesis
13
1 / 5 / 4
7,578
505
4,420
10,158
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 14 / 3
6,980
465
6,624
11,915
3,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
plikomz
Hachiman
8
1 / 6 / 3
5,788
386
3,842
8,893
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
41
Kills
10
10
Deaths
44
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
3
11
3.17
W
17
0
10
22
L
Zhong Kui
RyukoSatu
Zhong Kui
4
5
3
1.1
L
Fenrir
SoPopuko
Fenrir
1
14
2
0.14
W
Yemoja
TrippyRe
Yemoja
6
2
10
5.5
L
Nemesis
WellKillz0ne
Nemesis
1
5
4
0.6
W
8
2
6
5.5
L
3
14
3
0.32
L
Hachiman
plikomz
Hachiman
1
6
3
0.42
W
Susano
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,512
Damage
36,275
49,775
Taken
59,821
23,604
Mitigated
23,533
11,348
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,260
1,253
50
2,917
11,002
3,766
180
3,508
7,374
28,418
0
W
16,051
5,125
0
3,355
8,684
6,816
0
2,040
6,524
0
52,003
L
Zhong Kui
RyukoSatu
Zhong Kui
16,670
1,907
0
6,136
15,030
9,611
29
4,937
9,883
50,801
0
L
Fenrir
SoPopuko
Fenrir
4,719
2,223
0
1,662
13,825
4,002
175
2,955
10,722
0
25,307
W
Yemoja
TrippyRe
Yemoja
4,646
1,867
1,442
879
9,479
6,226
30
4,659
4,656
13,092
0
L
Nemesis
WellKillz0ne
Nemesis
4,420
2,413
159
3,364
10,158
3,319
472
1,684
8,324
0
47,743
W
7,743
6,673
0
2,705
10,427
3,325
1,709
4,360
5,887
0
45,492
L
6,624
2,933
0
0
11,915
3,031
0
2,434
9,271
0
12,867
L
Hachiman
plikomz
Hachiman
3,842
1,796
0
950
8,893
3,570
120
1,896
6,847
0
11,324
W
Susano
4,812
2,071
0
0
10,183
3,471
0
2,103
8,050
0
35,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,794
Gold Earned
34,561
294
Minions Killed
259
0
Camps Cleared
0
1,431,478
Distance Traveled
1,411,197
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,601
507
47
3
0
245,871
3
W
Odin
9,801
653
77
5
0
315,665
2
L
Zhong Kui
8,032
535
85
6
0
261,826
0
L
Fenrir
6,183
412
37
2
0
307,973
0
W
Yemoja
7,698
513
20
1
0
288,239
0
L
Nemesis
7,578
505
104
7
0
283,940
2
W
Izanami
7,868
525
82
5
0
249,017
0
L
Bastet
6,980
465
14
1
0
308,587
4
L
Hachiman
5,788
386
19
1
0
248,871
1
W
Susano
7,826
522
68
5
0
332,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role