Player Matchup

Nemesis
Nemesis
AceSatyre9434
Nemesis
Level 29
God Stats
15W - 14L
1,492 SR
Queue Stats
151W - 159L
1,412 Elo+
Party 2
Discordia
Discordia
BisKu LXIX
Discordia
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 244L
1,394 Elo+
Party 2
Skadi
Skadi
TaKeoTora
Skadi
Level 24
God Stats
59W - 46L
1,465 SR
Queue Stats
71W - 70L
1,366 Elo+
Party 1
Bacchus
Bacchus
TheGoodWhiteWolf
Bacchus
Level 26
God Stats
2W - 2L
1,280 SR
Queue Stats
79W - 76L
1,373 Elo+
Party 1
Fenrir
Fenrir
V3noMSlonG
Fenrir
Level 26
God Stats
16W - 8L
1,662 SR
Queue Stats
67W - 54L
1,486 Elo+
Solo
Team Averages
Level 27
1,480 SR
1,406 Elo+

VS

Team Averages
Level 12
1,506 SR
1,234 Elo+
Kukulkan
Kukulkan
Bargingo
Kukulkan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 112L
1,335 Elo+
Solo
Ullr
Ullr
BeetleFRuit_HD
Ullr
Level 14
God Stats
2W - 3L
1,696 SR
Queue Stats
25W - 27L
1,385 Elo+
Solo
Da Ji
Da Ji
akuma1835
Da Ji
Level 18
God Stats
4W - 5L
1,622 SR
Queue Stats
197W - 206L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
fokysnik_1
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,011 Elo+
Solo
Ares
Ares
pedigree_buckle9
Ares
Level 4
God Stats
0W - 2L
1,213 SR
Queue Stats
5W - 6L
869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
2 / 0 / 4
5,772
525
3,709
5,225
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
BisKu LXIX
Discordia
10
1 / 1 / 4
5,780
525
4,380
4,833
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
TaKeoTora
Skadi
10
4 / 2 / 2
6,180
562
1,035
4,145
1,373
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 4
6,734
612
1,743
6,278
5,336
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
V3noMSlonG
Fenrir
12
6 / 2 / 3
7,049
641
8,108
5,524
2,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bargingo
Kukulkan
9
0 / 3 / 2
5,134
467
2,847
3,401
987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
3 / 3 / 2
6,049
550
3,563
8,074
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
akuma1835
Da Ji
10
1 / 2 / 4
6,054
550
3,162
6,459
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
fokysnik_1
Baron Samedi
8
1 / 5 / 1
4,949
450
2,735
6,704
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
4,627
421
351
6,089
4,291
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
5
6
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
0
4
4
L
Kukulkan
Bargingo
Kukulkan
0
3
2
0.33
L
3
3
2
1.33
W
Discordia
BisKu LXIX
Discordia
1
1
4
3
W
Skadi
TaKeoTora
Skadi
4
2
2
2.5
W
3
1
4
5
W
Fenrir
V3noMSlonG
Fenrir
6
2
3
3.75
L
Da Ji
akuma1835
Da Ji
1
2
4
1.5
L
Baron Samedi
fokysnik_1
Baron Samedi
1
5
1
0.3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
12,658
26,005
Taken
30,727
12,157
Mitigated
13,308
9,192
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,709
1,971
0
1,652
5,225
1,554
766
562
4,545
0
20,582
L
Kukulkan
Bargingo
Kukulkan
2,847
329
210
210
3,401
987
908
826
2,337
21,516
0
L
3,563
1,739
0
1,302
8,074
2,635
465
196
7,834
0
21,008
W
Discordia
BisKu LXIX
Discordia
4,380
149
0
1,369
4,833
1,539
1,000
1,897
2,754
26,061
0
W
Skadi
TaKeoTora
Skadi
1,035
531
481
956
4,145
1,373
3,288
1,465
2,642
0
23,534
W
1,743
244
495
1,208
6,278
5,336
1,554
1,032
5,144
18,297
0
W
Fenrir
V3noMSlonG
Fenrir
8,108
1,172
0
3,031
5,524
2,355
0
475
4,987
0
33,410
L
Da Ji
akuma1835
Da Ji
3,162
775
0
1,900
6,459
3,116
0
605
5,776
0
24,095
L
Baron Samedi
fokysnik_1
Baron Samedi
2,735
40
91
1,020
6,704
2,279
78
3,464
2,887
15,294
0
L
351
53
0
37
6,089
4,291
138
319
5,770
14,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
26,813
268
Minions Killed
191
0
Camps Cleared
0
1,084,994
Distance Traveled
1,001,260
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,772
525
51
5
0
245,672
1
L
Kukulkan
5,134
467
50
5
0
190,587
0
L
Ullr
6,049
550
36
3
0
210,403
3
W
Discordia
5,780
525
51
5
0
206,786
1
W
Skadi
6,180
562
55
5
0
181,140
0
W
Bacchus
6,734
612
45
4
0
223,244
0
W
Fenrir
7,049
641
66
6
0
228,152
2
L
Da Ji
6,054
550
56
5
0
240,971
0
L
Baron Samedi
4,949
450
20
2
0
205,354
0
L
Ares
4,627
421
29
3
0
153,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role