Player Matchup

Hercules
Hercules
FNFlover
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,021 Elo+
Solo
Bastet
Bastet
Kattazthemattaz
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 226L
1,332 Elo+
Solo
Anubis
Anubis
TheAbsolutionist
Anubis
Level 15
God Stats
28W - 25L
1,459 SR
Queue Stats
77W - 97L
1,318 Elo+
Solo
Ra
Ra
kClient
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,423 Elo+
Solo
Artemis
Artemis
龙牙狙击
Artemis
Level 12
God Stats
1W - 1L
1,696 SR
Queue Stats
27W - 25L
1,381 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,295 Elo+

VS

Team Averages
Level 23
1,517 SR
1,458 Elo+
Osiris
Osiris
ALAMOVK13
Osiris
Level 27
God Stats
10W - 9L
1,443 SR
Queue Stats
101W - 116L
1,482 Elo+
Solo
Pele
Pele
IvarrTheB0neless
Pele
Level 27
God Stats
33W - 24L
1,392 SR
Queue Stats
124W - 140L
1,383 Elo+
Solo
Artemis
Artemis
Leezuz
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,469 Elo+
Party 1
Nemesis
Nemesis
Randomguyman26
Nemesis
Level 11
God Stats
3W - 1L
1,724 SR
Queue Stats
63W - 46L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
ReMiiX199
Cthulhu
Level 40
God Stats
14W - 8L
1,527 SR
Queue Stats
28W - 21L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FNFlover
Hercules
8
0 / 9 / 0
5,799
341
1,660
10,606
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 5
7,774
457
1,820
11,857
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
9 / 5 / 7
9,597
565
16,944
13,818
6,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 6 / 1
9,304
547
9,843
13,491
4,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
龙牙狙击
Artemis
13
3 / 6 / 3
7,906
465
6,746
10,558
3,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ALAMOVK13
Osiris
15
9 / 3 / 5
9,351
550
11,799
14,032
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 3
9,417
554
4,816
10,683
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Leezuz
Artemis
15
7 / 8 / 7
9,725
572
10,998
12,067
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
9 / 5 / 7
10,006
589
12,048
14,980
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ReMiiX199
Cthulhu
14
3 / 3 / 6
8,776
516
5,321
13,600
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
20
Kills
30
31
Deaths
22
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Osiris
ALAMOVK13
Osiris
9
3
5
3.83
L
Hercules
FNFlover
Hercules
0
9
0
0
W
2
3
3
1.17
L
1
5
5
0.7
W
Artemis
Leezuz
Artemis
7
8
7
1.31
W
9
5
7
2.5
W
Cthulhu
ReMiiX199
Cthulhu
3
3
6
2
L
9
5
7
2.5
L
7
6
1
1.25
L
Artemis
龙牙狙击
Artemis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,013
Damage
44,982
60,330
Taken
65,362
25,278
Mitigated
31,533
17,126
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ALAMOVK13
Osiris
11,799
5,767
0
5,584
14,032
9,178
214
3,126
10,601
0
47,080
L
Hercules
FNFlover
Hercules
1,660
685
0
1,526
10,606
7,367
0
0
10,606
0
11,066
W
4,816
1,394
0
4,014
10,683
3,349
68
4,264
6,355
0
60,801
L
1,820
738
0
2,496
11,857
3,678
0
164
11,693
0
22,794
W
Artemis
Leezuz
Artemis
10,998
5,722
0
106
12,067
3,799
819
7,128
4,781
0
47,316
W
12,048
6,068
0
4,587
14,980
6,973
128
5,343
9,455
0
64,556
W
Cthulhu
ReMiiX199
Cthulhu
5,321
1,042
306
1,307
13,600
8,234
108
6,416
7,058
32,021
0
L
16,944
1,844
210
7,501
13,818
6,171
826
1,314
12,504
39,346
0
L
9,843
1,750
418
4,157
13,491
4,931
841
1,424
12,067
50,160
0
L
Artemis
龙牙狙击
Artemis
6,746
2,221
0
818
10,558
3,131
1,630
2,419
8,139
0
38,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,380
Gold Earned
47,275
322
Minions Killed
425
0
Camps Cleared
0
1,388,672
Distance Traveled
1,552,782
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,351
550
80
5
0
290,727
5
L
Hercules
5,799
341
20
1
0
258,287
3
W
Pele
9,417
554
113
7
0
318,464
0
L
Bastet
7,774
457
55
3
0
306,843
1
W
Artemis
9,725
572
80
5
0
276,422
1
W
Nemesis
10,006
589
102
6
0
324,074
0
W
Cthulhu
8,776
516
50
3
0
343,095
0
L
Anubis
9,597
565
71
4
0
252,501
2
L
Ra
9,304
547
102
6
0
301,230
2
L
Artemis
7,906
465
74
4
0
269,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role