Player Matchup

Ares
Ares
AlphaSparta
Ares
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 42L
1,185 Elo+
Party 3
Artemis
Artemis
CuddleBear
Artemis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,185 Elo+
Party 3
Janus
Janus
Kinkin2007
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,497 Elo+
Solo
Neith
Neith
MrsAlphaSparta
Neith
Level 3
God Stats
55W - 52L
1,261 SR
Queue Stats
230W - 250L
1,185 Elo+
Party 3
Da Ji
Da Ji
柔情马子
Da Ji
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 28L
1,533 Elo+
Solo
Team Averages
Level 27
1,452 SR
1,317 Elo+

VS

Team Averages
Level 45
1,524 SR
1,376 Elo+
King Arthur
King Arthur
Hans_Munchenpuss
King Arthur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,314 Elo+
Party 1
Yemoja
Yemoja
HoltFurion
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,386 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HydratedBlanket
Tsukuyomi
Level 40
God Stats
2W - 0L
1,728 SR
Queue Stats
114W - 102L
1,524 Elo+
Party 2
Medusa
Medusa
MKingOhearts
Medusa
Level 16
God Stats
23W - 16L
1,539 SR
Queue Stats
38W - 42L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
tryptamineK1ng
Kukulkan
Level 11
God Stats
4W - 4L
1,353 SR
Queue Stats
5W - 8L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 12
11,343
1,031
7,585
21,885
24,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
CuddleBear
Artemis
17
5 / 10 / 6
12,409
1,128
19,596
21,110
9,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
18
4 / 6 / 7
11,914
1,083
12,772
15,259
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 10 / 7
10,720
975
7,778
17,157
7,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 13 / 2
11,781
1,071
14,997
19,331
8,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hans_Munchenpuss
King Arthur
20
11 / 3 / 23
13,689
1,244
21,154
21,849
22,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
HoltFurion
Yemoja
19
3 / 1 / 18
12,467
1,133
5,355
10,103
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
HydratedBlanket
Tsukuyomi
20
22 / 4 / 14
15,478
1,407
32,711
13,159
6,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
19
10 / 6 / 16
12,835
1,167
19,655
13,106
5,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
18
2 / 2 / 12
11,218
1,020
8,613
9,809
4,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
131
16
Kills
48
48
Deaths
16
34
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
9
12
0.67
L
Artemis
CuddleBear
Artemis
5
10
6
0.8
W
King Arthur
Hans_Munchenpuss
King Arthur
11
3
23
7.5
W
Yemoja
HoltFurion
Yemoja
3
1
18
12
W
Tsukuyomi
HydratedBlanket
Tsukuyomi
22
4
14
7.25
L
Janus
4
6
7
1.25
W
Medusa
10
6
16
3
L
1
10
7
0.45
W
Kukulkan
2
2
12
4
L
6
13
2
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,728
Damage
87,488
94,742
Taken
68,026
54,932
Mitigated
52,214
4,143
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,585
1,052
0
0
21,885
24,467
0
5,539
16,346
22,093
0
L
Artemis
CuddleBear
Artemis
19,596
11,982
0
3,077
21,110
9,239
0
4,246
16,864
0
52,739
W
King Arthur
Hans_Munchenpuss
King Arthur
21,154
1,387
0
4,311
21,849
22,902
0
8,168
13,681
0
29,051
W
Yemoja
HoltFurion
Yemoja
5,355
407
1,045
1,766
10,103
12,306
0
4,034
6,069
14,561
0
W
Tsukuyomi
HydratedBlanket
Tsukuyomi
32,711
13,723
0
2,366
13,159
6,570
0
2,849
10,310
0
54,339
L
Janus
12,772
280
0
0
15,259
5,412
0
1,559
13,700
26,802
0
W
Medusa
19,655
9,043
231
1,199
13,106
5,822
0
3,566
9,540
0
39,085
L
7,778
4,765
0
957
17,157
7,184
0
1,207
15,950
0
29,681
W
Kukulkan
8,613
615
0
219
9,809
4,614
0
1,740
8,069
38,429
0
L
14,997
3,958
0
109
19,331
8,630
0
1,417
17,914
0
24,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,167
Gold Earned
65,687
183
Minions Killed
201
6
Camps Cleared
8
991,167
Distance Traveled
1,025,514
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,343
1,031
10
1
1
212,522
2
L
Artemis
12,409
1,128
79
7
0
185,581
0
W
King Arthur
13,689
1,244
14
1
0
207,398
3
W
Yemoja
12,467
1,133
14
1
2
216,418
1
W
Tsukuyomi
15,478
1,407
51
5
4
209,653
1
L
Janus
11,914
1,083
37
3
0
219,746
0
W
Medusa
12,835
1,167
44
4
2
179,028
0
L
Neith
10,720
975
40
4
1
188,710
5
W
Kukulkan
11,218
1,020
78
7
0
213,017
1
L
Da Ji
11,781
1,071
17
2
4
184,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role