Player Matchup

Loki
Loki
CantKeepUp
Loki
Level 12
God Stats
11W - 10L
1,561 SR
Queue Stats
16W - 15L
1,521 Elo+
Party 1
Ymir
Ymir
SMURF7162
Ymir
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 73L
1,500 Elo+
Solo
Pele
Pele
ShykTermiT
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
SkillerTK
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
lZXYI
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,509 Elo+
Party 1
Team Averages
Level 25
1,512 SR
1,448 Elo+

VS

Team Averages
Level 27
1,464 SR
1,386 Elo+
Janus
Janus
ButmenTehDerp
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,392 Elo+
Solo
Hou Yi
Hou Yi
Placeboarts
Hou Yi
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 16L
1,483 Elo+
Solo
Hades
Hades
VIIIDAAAR
Hades
Level 26
God Stats
1W - 2L
1,276 SR
Queue Stats
18W - 16L
1,444 Elo+
Solo
Awilix
Awilix
hhamoud4
Awilix
Level 28
God Stats
7W - 14L
1,543 SR
Queue Stats
123W - 128L
1,487 Elo+
Solo
Ganesha
Ganesha
shkolnik2281337
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 5
9,915
583
12,801
13,652
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
11
2 / 6 / 4
7,394
435
2,611
13,362
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 6 / 4
7,810
459
6,957
13,988
4,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
SkillerTK
Baron Samedi
13
1 / 9 / 1
7,817
460
4,617
12,268
4,906
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
lZXYI
Gilgamesh
12
1 / 7 / 6
7,532
443
5,853
14,202
6,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
8,683
511
10,951
6,177
1,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
10 / 3 / 3
9,780
575
9,971
10,402
3,666
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
VIIIDAAAR
Hades
15
10 / 5 / 9
10,152
597
15,320
15,418
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
hhamoud4
Awilix
17
11 / 2 / 4
10,561
621
10,784
10,592
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 4 / 19
9,433
555
7,620
12,526
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
15
Kills
34
34
Deaths
16
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
9
6
5
1.92
W
Hou Yi
10
3
3
3.83
L
Ymir
2
6
4
0.67
L
2
6
4
0.67
L
Baron Samedi
SkillerTK
Baron Samedi
1
9
1
0.17
W
Hades
VIIIDAAAR
Hades
10
5
9
2.9
W
Awilix
hhamoud4
Awilix
11
2
4
6.5
L
Gilgamesh
lZXYI
Gilgamesh
1
7
6
0.57
W
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
54,646
67,472
Taken
55,115
27,664
Mitigated
24,500
7,616
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,951
970
0
766
6,177
1,703
362
386
5,791
42,536
0
L
12,801
4,015
0
2,184
13,652
4,226
0
6,878
6,774
0
51,764
W
Hou Yi
9,971
5,330
0
2,342
10,402
3,666
1,832
979
9,423
0
44,703
L
Ymir
2,611
477
0
884
13,362
7,059
0
7,126
6,236
15,302
0
L
6,957
1,575
0
2,141
13,988
4,550
0
5,921
8,067
0
32,717
L
Baron Samedi
SkillerTK
Baron Samedi
4,617
835
0
1,695
12,268
4,906
1,021
5,478
6,790
40,624
0
W
Hades
VIIIDAAAR
Hades
15,320
2,388
629
6,003
15,418
7,289
534
2,710
12,708
45,668
0
W
Awilix
hhamoud4
Awilix
10,784
4,655
0
957
10,592
4,231
156
1,028
9,564
0
71,539
L
Gilgamesh
lZXYI
Gilgamesh
5,853
1,299
0
712
14,202
6,923
418
8,488
5,714
0
30,645
W
7,620
988
0
1,526
12,526
7,611
982
2,125
10,401
22,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,468
Gold Earned
48,609
304
Minions Killed
343
0
Camps Cleared
0
1,437,581
Distance Traveled
1,647,963
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,683
511
44
3
0
340,873
8
L
Loki
9,915
583
92
5
0
310,170
1
W
Hou Yi
9,780
575
104
6
0
320,325
4
L
Ymir
7,394
435
28
2
0
245,707
3
L
Pele
7,810
459
56
3
0
308,205
1
L
Baron Samedi
7,817
460
77
5
0
256,238
2
W
Hades
10,152
597
75
4
0
279,276
0
W
Awilix
10,561
621
108
6
0
386,169
1
L
Gilgamesh
7,532
443
51
3
0
317,261
0
W
Ganesha
9,433
555
12
1
0
321,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role