Player Matchup

Thoth
Thoth
ScuffedPepega
Thoth
Level 61
God Stats
1W - 2L
1,276 SR
Queue Stats
17W - 8L
1,741 Elo+
Party 1
Cernunnos
Cernunnos
Zexouz
Cernunnos
Level 156
God Stats
37W - 35L
1,619 SR
Queue Stats
389W - 328L
1,621 Elo+
Party 3
Fenrir
Fenrir
brocoolne
Fenrir
Level 117
God Stats
33W - 23L
1,670 SR
Queue Stats
708W - 726L
1,545 Elo+
Solo
King Arthur
King Arthur
hawkblade100
King Arthur
Level 144
God Stats
13W - 13L
1,589 SR
Queue Stats
315W - 289L
1,716 Elo+
Party 3
Bacchus
Bacchus
xNoLivesMatter
Bacchus
Level 86
God Stats
1W - 1L
1,189 SR
Queue Stats
163W - 150L
1,683 Elo+
Party 1
Team Averages
Level 113
1,469 SR
1,661 Elo+

VS

Team Averages
Level 151
1,570 SR
1,640 Elo+
Ravana
Ravana
EcruzN
Ravana
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 262L
1,614 Elo+
Solo
Geb
Geb
Finessing
Geb
Level 157
God Stats
30W - 14L
1,654 SR
Queue Stats
77W - 73L
1,643 Elo+
Party 2
Tiamat
Tiamat
Netixx
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,644 Elo+
Solo
Ullr
Ullr
StarYumie
Ullr
Level 160
God Stats
0W - 1L
1,424 SR
Queue Stats
80W - 70L
1,672 Elo+
Party 2
Tyr
Tyr
iCarnages
Tyr
Level 150
God Stats
11W - 5L
1,773 SR
Queue Stats
230W - 163L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 5
10,149
634
13,202
7,711
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Zexouz
Cernunnos
16
3 / 1 / 4
9,162
573
4,438
7,732
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
brocoolne
Fenrir
13
2 / 1 / 8
7,878
492
4,938
10,198
4,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
hawkblade100
King Arthur
17
4 / 1 / 1
9,681
605
13,800
18,257
13,893
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 1 / 8
8,877
555
7,801
8,323
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EcruzN
Ravana
12
3 / 2 / 2
7,912
495
6,654
7,936
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 0
5,952
372
2,752
11,606
4,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Netixx
Tiamat
11
1 / 10 / 1
7,622
476
4,166
12,401
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
15
1 / 3 / 2
9,182
574
5,127
8,946
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 1
8,642
540
12,010
16,534
14,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
24
Kills
5
5
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
EcruzN
Ravana
3
2
2
2
L
0
7
0
0
L
Tiamat
Netixx
Tiamat
1
10
1
0.15
W
9
1
5
11.5
L
Ullr
1
3
2
0.67
W
Cernunnos
Zexouz
Cernunnos
3
1
4
5
W
Fenrir
brocoolne
Fenrir
2
1
8
6
W
King Arthur
hawkblade100
King Arthur
4
1
1
4.5
L
0
2
1
0.25
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,179
Damage
30,709
52,221
Taken
57,423
27,800
Mitigated
30,862
17,508
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
EcruzN
Ravana
6,654
1,939
0
896
7,936
2,273
0
4,055
3,747
0
44,897
L
2,752
318
426
663
11,606
4,194
0
5,033
6,457
16,348
0
L
Tiamat
Netixx
Tiamat
4,166
548
0
1,650
12,401
6,355
4
7,482
4,705
34,746
0
W
13,202
256
0
546
7,711
2,512
0
1,955
5,582
71,416
0
L
Ullr
5,127
2,826
0
2,636
8,946
3,123
750
1,824
7,028
0
60,053
W
Cernunnos
Zexouz
Cernunnos
4,438
2,608
0
3,874
7,732
2,805
1,276
798
6,858
0
69,425
W
Fenrir
brocoolne
Fenrir
4,938
1,020
319
2,764
10,198
4,485
0
1,902
8,246
0
24,178
W
King Arthur
hawkblade100
King Arthur
13,800
2,274
0
7,061
18,257
13,893
0
215
18,023
0
76,104
L
12,010
2,643
0
7,504
16,534
14,917
0
2,005
14,483
0
65,509
W
7,801
913
0
2,944
8,323
4,105
0
1,652
6,594
41,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,747
Gold Earned
39,310
537
Minions Killed
471
0
Camps Cleared
0
1,696,829
Distance Traveled
1,503,753
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,912
495
76
5
0
335,297
2
L
Geb
5,952
372
26
2
0
315,349
10
L
Tiamat
7,622
476
83
5
0
277,047
4
W
Thoth
10,149
634
136
9
0
323,961
2
L
Ullr
9,182
574
141
9
0
253,040
6
W
Cernunnos
9,162
573
122
8
0
303,717
6
W
Fenrir
7,878
492
49
3
0
360,114
2
W
King Arthur
9,681
605
151
9
0
350,512
0
L
Tyr
8,642
540
145
9
0
323,020
0
W
Bacchus
8,877
555
79
5
0
358,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role