Player Matchup

Yemoja
Yemoja
Daltman9578
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 101L
1,241 Elo+
Solo
Hercules
Hercules
IZy Andrexx
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Solo
Izanami
Izanami
RagtagJester969
Izanami
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 67L
1,552 Elo+
Solo
Mercury
Mercury
arima_smurf
Mercury
Level 29
God Stats
8W - 14L
1,500 SR
Queue Stats
570W - 694L
1,299 Elo+
Solo
Vulcan
Vulcan
takanowa
Vulcan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,368 Elo+

VS

Team Averages
Level 13
1,552 SR
1,605 Elo+
Chronos
Chronos
CabIsAWife
Chronos
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 24L
1,872 Elo+
Party 1
Kukulkan
Kukulkan
Os8Raven
Kukulkan
Level 19
God Stats
5W - 0L
1,762 SR
Queue Stats
527W - 539L
1,321 Elo+
Solo
Pele
Pele
Teariific
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
TyrIsAWife
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 47L
1,830 Elo+
Party 1
Guan Yu
Guan Yu
fojiberry_000
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 4 / 4
9,485
452
6,949
19,298
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
IZy Andrexx
Hercules
12
4 / 8 / 2
8,254
393
4,817
13,187
9,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
8 / 10 / 2
10,287
490
15,046
17,991
6,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
arima_smurf
Mercury
13
2 / 8 / 4
8,138
388
3,165
13,561
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
takanowa
Vulcan
12
6 / 6 / 5
8,915
425
7,455
8,370
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CabIsAWife
Chronos
20
6 / 0 / 8
14,020
668
12,699
17,592
7,740
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Os8Raven
Kukulkan
17
6 / 2 / 9
11,274
537
12,148
12,885
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
13
4 / 14 / 7
9,856
469
7,342
17,540
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
TyrIsAWife
Erlang Shen
19
20 / 1 / 5
13,282
632
23,715
18,650
16,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
11
0 / 14 / 3
8,225
392
182
13,163
4,731

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
23
Kills
36
36
Deaths
31
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chronos
CabIsAWife
Chronos
6
0
8
10
L
Yemoja
3
4
4
1.25
L
Hercules
IZy Andrexx
Hercules
4
8
2
0.63
W
Kukulkan
Os8Raven
Kukulkan
6
2
9
5.25
L
8
10
2
0.9
W
Pele
4
14
7
0.54
W
Erlang Shen
TyrIsAWife
Erlang Shen
20
1
5
22.5
L
Mercury
arima_smurf
Mercury
2
8
4
0.5
W
Guan Yu
0
14
3
0.11
L
Vulcan
takanowa
Vulcan
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
56,086
72,407
Taken
79,830
32,996
Mitigated
39,626
12,456
Healing
23,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CabIsAWife
Chronos
12,699
3,853
0
7,879
17,592
7,740
6,886
2,630
14,962
116,670
0
L
Yemoja
6,949
2,648
615
5,016
19,298
10,836
237
5,518
13,552
44,352
0
L
Hercules
IZy Andrexx
Hercules
4,817
1,802
0
1,021
13,187
9,113
0
3,751
9,196
0
26,939
W
Kukulkan
Os8Raven
Kukulkan
12,148
1,220
0
5,143
12,885
4,760
558
3,463
9,422
55,923
0
L
15,046
10,375
0
3,362
17,991
6,358
1,497
7,647
9,990
0
69,145
W
Pele
7,342
2,570
0
2,561
17,540
5,807
0
4,035
13,475
0
30,002
W
Erlang Shen
TyrIsAWife
Erlang Shen
23,715
14,202
241
6,754
18,650
16,588
225
5,552
13,031
0
97,243
L
Mercury
arima_smurf
Mercury
3,165
1,514
0
1,522
13,561
4,377
366
4,068
9,267
0
39,433
W
Guan Yu
182
102
52
695
13,163
4,731
0
2,721
10,442
0
6,597
L
Vulcan
takanowa
Vulcan
7,455
3,947
0
920
8,370
2,312
150
2,629
5,555
29,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,079
Gold Earned
56,657
342
Minions Killed
464
0
Camps Cleared
0
1,468,956
Distance Traveled
1,955,938
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,020
668
201
10
0
415,387
1
L
Yemoja
9,485
452
60
3
0
318,949
3
L
Hercules
8,254
393
43
2
0
303,278
3
W
Kukulkan
11,274
537
115
5
0
357,365
2
L
Izanami
10,287
490
133
6
0
261,693
3
W
Pele
9,856
469
30
1
0
386,962
11
W
Erlang Shen
13,282
632
105
5
0
462,171
2
L
Mercury
8,138
388
60
3
0
332,854
0
W
Guan Yu
8,225
392
13
1
0
334,053
6
L
Vulcan
8,915
425
46
2
0
252,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role