Player Matchup

Ares
Ares
CRT_Le-roro
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,638 Elo+
Solo
Cthulhu
Cthulhu
SuperiorSoul_22
Cthulhu
Level 29
God Stats
6W - 10L
1,400 SR
Queue Stats
124W - 115L
1,535 Elo+
Solo
Bakasura
Bakasura
garbled-tent
Bakasura
Level 29
God Stats
19W - 16L
1,496 SR
Queue Stats
111W - 127L
1,412 Elo+
Solo
Guan Yu
Guan Yu
gold_Facundox
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,527 Elo+
Solo
Izanami
Izanami
kamikazekaktus
Izanami
Level 26
God Stats
28W - 19L
1,621 SR
Queue Stats
63W - 63L
1,468 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,516 Elo+

VS

Team Averages
Level 16
1,488 SR
1,447 Elo+
Cerberus
Cerberus
ChayasWollenNase
Cerberus
Level 18
God Stats
65W - 73L
1,571 SR
Queue Stats
80W - 100L
1,483 Elo+
Solo
Hou Yi
Hou Yi
Herodotus-T88
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,222 Elo+
Solo
Danzaburou
Danzaburou
PITOHUI-33
Danzaburou
Level 25
God Stats
2W - 1L
1,338 SR
Queue Stats
90W - 101L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
Section129
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,720 Elo+
Solo
Janus
Janus
Sella80
Janus
Level 28
God Stats
11W - 13L
1,529 SR
Queue Stats
77W - 79L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 1
5,927
395
3,865
14,938
6,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 4 / 1
7,261
484
5,992
11,361
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
garbled-tent
Bakasura
15
6 / 0 / 2
9,102
607
7,835
8,705
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
10
0 / 2 / 0
6,185
412
587
8,016
3,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 7 / 2
6,708
447
4,153
8,182
1,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 8
6,899
460
4,784
9,514
4,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 5 / 0
7,166
478
3,119
8,228
2,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Danzaburou
PITOHUI-33
Danzaburou
12
4 / 2 / 2
7,807
520
5,677
10,998
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Section129
Ao Kuang
15
11 / 0 / 4
9,281
619
11,361
14,403
5,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
Sella80
Janus
15
8 / 1 / 5
9,346
623
10,740
7,492
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
11
Kills
24
24
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
1
4
8
1.25
W
0
5
0
0
W
Danzaburou
PITOHUI-33
Danzaburou
4
2
2
2.5
W
Ao Kuang
Section129
Ao Kuang
11
0
4
13
W
Janus
Sella80
Janus
8
1
5
10.5
L
4
4
1
1.13
L
Bakasura
garbled-tent
Bakasura
6
0
2
7
L
Guan Yu
0
2
0
0
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,432
Damage
35,681
51,202
Taken
50,635
19,740
Mitigated
17,232
5,938
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,865
889
60
240
14,938
6,136
0
12,298
2,219
18,720
0
W
4,784
132
228
1,396
9,514
4,126
284
2,208
7,306
24,890
0
W
3,119
1,023
30
1,343
8,228
2,304
653
381
7,316
0
29,890
W
Danzaburou
PITOHUI-33
Danzaburou
5,677
2,014
0
4,436
10,998
3,221
692
3,184
7,534
0
41,786
W
Ao Kuang
Section129
Ao Kuang
11,361
3,803
0
7,203
14,403
5,334
0
2,104
12,299
69,978
0
W
Janus
Sella80
Janus
10,740
2,129
0
2,426
7,492
2,247
452
2,407
4,605
61,045
0
L
5,992
302
281
2,044
11,361
5,200
0
5,343
5,941
30,775
0
L
Bakasura
garbled-tent
Bakasura
7,835
4,744
0
2,190
8,705
3,349
1,191
1,373
7,282
585
49,434
L
Guan Yu
587
120
60
94
8,016
3,290
250
2,914
5,038
0
19,944
L
4,153
2,558
381
588
8,182
1,765
638
4,263
3,837
0
30,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,183
Gold Earned
40,499
308
Minions Killed
369
0
Camps Cleared
0
1,400,828
Distance Traveled
1,290,665
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,927
395
16
1
0
275,606
4
W
Cerberus
6,899
460
55
4
0
241,291
2
W
Hou Yi
7,166
478
47
3
0
190,783
0
W
Danzaburou
7,807
520
63
4
0
266,977
0
W
Ao Kuang
9,281
619
99
7
0
322,563
8
W
Janus
9,346
623
105
7
0
269,051
0
L
Cthulhu
7,261
484
43
3
0
284,870
3
L
Bakasura
9,102
607
129
9
0
315,384
3
L
Guan Yu
6,185
412
41
3
0
271,881
1
L
Izanami
6,708
447
79
5
0
253,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role