Player Matchup

Pele
Pele
AdiranPro15
Pele
Level 47
God Stats
3W - 19L
1,166 SR
Queue Stats
474W - 581L
1,478 Elo+
Solo
Sol
Sol
Aська
Sol
Level 142
God Stats
27W - 18L
1,615 SR
Queue Stats
179W - 160L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GudNeim
Gilgamesh
Level 124
God Stats
5W - 3L
1,532 SR
Queue Stats
70W - 69L
1,495 Elo+
Solo
Team Averages
Level 104
1,438 SR
1,491 Elo+

VS

Team Averages
Level 37
1,534 SR
1,419 Elo+
Fenrir
Fenrir
Nayrmochi
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 11L
1,241 Elo+
Solo
Nox
Nox
WILIVONG
Nox
Level 8
God Stats
1W - 4L
1,569 SR
Queue Stats
1W - 4L
1,487 Elo+
Solo
Medusa
Medusa
cheerio95
Medusa
Level 99
God Stats
28W - 18L
1,533 SR
Queue Stats
593W - 576L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 12
12,747
637
5,782
17,810
5,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 5 / 10
15,037
752
16,368
14,031
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GudNeim
Gilgamesh
19
12 / 8 / 6
15,673
784
18,829
22,230
21,913
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nayrmochi
Fenrir
11
1 / 11 / 12
11,149
557
4,324
12,341
4,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 3 / 15
14,534
727
11,476
14,866
6,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
cheerio95
Medusa
20
17 / 6 / 6
16,144
807
28,489
23,940
15,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
57
20
Kills
24
24
Deaths
20
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
11
12
0.73
W
6
5
10
2.2
W
Gilgamesh
GudNeim
Gilgamesh
12
8
6
1.88
L
Fenrir
Nayrmochi
Fenrir
1
11
12
0.64
L
6
3
15
4.5
L
Medusa
cheerio95
Medusa
17
6
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,979
Damage
44,289
54,071
Taken
51,147
31,417
Mitigated
26,638
10,252
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,782
746
0
608
17,810
5,354
279
2,911
14,899
0
27,213
W
16,368
3,714
0
6,888
14,031
4,150
1,565
3,343
10,688
80,629
0
W
Gilgamesh
GudNeim
Gilgamesh
18,829
4,455
0
2,756
22,230
21,913
737
5,312
16,918
114
70,400
L
Fenrir
Nayrmochi
Fenrir
4,324
1,007
0
207
12,341
4,617
0
3,818
8,293
0
11,572
L
11,476
1,626
1,214
1,371
14,866
6,881
455
3,940
10,570
61,538
0
L
Medusa
cheerio95
Medusa
28,489
15,673
0
6,730
23,940
15,140
2,169
7,985
15,559
0
117,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
41,827
221
Minions Killed
222
0
Camps Cleared
0
1,014,054
Distance Traveled
871,667
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,747
637
37
2
0
331,183
5
W
Sol
15,037
752
102
5
0
341,270
4
W
Gilgamesh
15,673
784
82
4
0
341,601
2
L
Fenrir
11,149
557
9
0
0
221,000
0
L
Nox
14,534
727
99
5
0
329,222
8
L
Medusa
16,144
807
114
6
0
321,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role