Player Matchup

Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
MagiicPineapple
Rama
Level 149
God Stats
4W - 2L
1,975 SR
Queue Stats
158W - 109L
1,716 Elo+
Party 1
Susano
Susano
MisterCoconut-
Susano
Level 69
God Stats
2W - 1L
1,804 SR
Queue Stats
82W - 59L
1,596 Elo+
Solo
Ymir
Ymir
Underfrick
Ymir
Level 144
God Stats
0W - 1L
1,528 SR
Queue Stats
61W - 50L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
lucktheos
Gilgamesh
Level 128
God Stats
8W - 6L
1,858 SR
Queue Stats
169W - 125L
1,686 Elo+
Solo
Team Averages
Level 119
1,733 SR
1,619 Elo+

VS

Team Averages
Level 108
1,704 SR
1,618 Elo+
Athena
Athena
EL-RICKSTER
Athena
Level 129
God Stats
56W - 47L
1,682 SR
Queue Stats
237W - 224L
1,658 Elo+
Solo
Heimdallr
Heimdallr
Nutmxg
Heimdallr
Level 88
God Stats
5W - 1L
1,759 SR
Queue Stats
47W - 22L
1,737 Elo+
Solo
Chaac
Chaac
Sledgemain089
Chaac
Level 117
God Stats
14W - 7L
1,777 SR
Queue Stats
279W - 285L
1,500 Elo+
Party 2
Hera
Hera
SorrowFox132
Hera
Level 104
God Stats
6W - 3L
1,710 SR
Queue Stats
79W - 83L
1,585 Elo+
Party 2
Fenrir
Fenrir
東婻99
Fenrir
Level 104
God Stats
28W - 19L
1,591 SR
Queue Stats
415W - 370L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 2 / 1
5,987
461
2,852
8,082
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
6,327
487
4,430
6,575
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 0
6,641
511
6,088
10,003
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 1
6,831
525
3,588
10,038
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
lucktheos
Gilgamesh
10
1 / 0 / 0
5,552
427
2,734
5,786
2,717
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 2 / 5
5,946
457
5,744
9,481
4,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Nutmxg
Heimdallr
13
4 / 0 / 0
7,301
562
6,118
6,371
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 2
7,393
569
5,241
8,623
3,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 2 / 3
7,806
600
7,279
4,155
1,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
東婻99
Fenrir
14
4 / 1 / 1
7,628
587
4,323
8,086
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
11
11
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
1
0.75
W
Athena
1
2
5
1.75
L
0
2
1
0.25
L
2
3
0
0.67
W
Heimdallr
Nutmxg
Heimdallr
4
0
0
4
W
0
2
2
0.5
W
2
2
3
1.75
L
3
4
1
0.88
L
Gilgamesh
lucktheos
Gilgamesh
1
0
0
1
W
Fenrir
東婻99
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
28,705
40,484
Taken
36,716
16,036
Mitigated
15,030
12,556
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,852
525
0
1,816
8,082
3,897
0
3,217
4,865
16,383
0
W
Athena
5,744
1,946
321
2,826
9,481
4,861
50
1,677
7,804
20,934
0
L
4,430
3,774
0
2,936
6,575
2,029
0
2,123
4,452
0
44,361
L
6,088
1,838
0
3,864
10,003
3,098
0
2,234
7,769
0
40,661
W
Heimdallr
Nutmxg
Heimdallr
6,118
3,924
0
4,457
6,371
2,095
0
838
5,533
0
44,831
W
5,241
1,259
0
3,026
8,623
3,901
702
850
7,707
0
46,533
W
7,279
2,505
0
829
4,155
1,339
2,259
1,851
2,197
57,269
0
L
3,588
989
0
2,577
10,038
4,295
0
5,449
4,589
33,034
0
L
Gilgamesh
lucktheos
Gilgamesh
2,734
1,027
0
1,363
5,786
2,717
0
0
5,786
0
20,132
W
Fenrir
東婻99
Fenrir
4,323
1,276
0
4,523
8,086
2,834
0
951
7,035
0
47,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
36,074
316
Minions Killed
424
0
Camps Cleared
0
1,165,531
Distance Traveled
1,230,465
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,987
461
16
1
0
264,132
2
W
Athena
5,946
457
18
1
0
252,854
1
L
Rama
6,327
487
92
7
0
226,985
6
L
Susano
6,641
511
82
6
0
268,289
6
W
Heimdallr
7,301
562
103
8
0
229,217
5
W
Chaac
7,393
569
97
7
0
221,029
0
W
Hera
7,806
600
114
9
0
234,298
5
L
Ymir
6,831
525
75
6
0
233,979
4
L
Gilgamesh
5,552
427
51
4
0
172,146
2
W
Fenrir
7,628
587
92
7
0
293,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role