Player Matchup

Neith
Neith
Duugenheim
Neith
Level 11
God Stats
44W - 34L
1,537 SR
Queue Stats
49W - 44L
1,404 Elo+
Party 1
Vulcan
Vulcan
F丶lamingo
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KoalaGangGen3ral
Mercury
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 26L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
MisterSatire
Gilgamesh
Level 107
God Stats
68W - 38L
1,703 SR
Queue Stats
1,147W - 1,068L
1,550 Elo+
Party 1
Vamana
Vamana
NotSoSubtle
Vamana
Level 28
God Stats
5W - 4L
1,555 SR
Queue Stats
66W - 72L
1,490 Elo+
Solo
Team Averages
Level 40
1,559 SR
1,478 Elo+

VS

Team Averages
Level 26
1,591 SR
1,540 Elo+
Hou Yi
Hou Yi
Smurfboyz78
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,367 Elo+
Solo
Scylla
Scylla
Tomarer
Scylla
Level 22
God Stats
3W - 3L
1,684 SR
Queue Stats
35W - 27L
1,580 Elo+
Party 2
Yemoja
Yemoja
angela6969
Yemoja
Level 14
God Stats
5W - 4L
1,846 SR
Queue Stats
26W - 20L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
crishcrash
Tsukuyomi
Level 8
God Stats
2W - 2L
1,625 SR
Queue Stats
11W - 11L
1,620 Elo+
Party 2
Amaterasu
Amaterasu
sovve
Amaterasu
Level 80
God Stats
3W - 3L
1,299 SR
Queue Stats
34W - 26L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 1 / 5
9,377
447
5,576
5,937
2,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
19
5 / 2 / 2
12,289
585
7,244
9,734
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 5 / 5
12,117
577
11,409
18,400
7,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
MisterSatire
Gilgamesh
18
8 / 3 / 3
13,309
634
17,004
23,921
24,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
18
2 / 0 / 3
10,900
519
7,413
12,047
10,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
1
0 / 0 / 0
5,640
269
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
Tomarer
Scylla
15
3 / 6 / 1
9,082
432
10,688
12,882
4,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
angela6969
Yemoja
14
0 / 4 / 4
8,787
418
3,102
14,014
13,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
crishcrash
Tsukuyomi
18
4 / 7 / 0
10,513
501
12,761
14,181
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
sovve
Amaterasu
20
4 / 3 / 2
11,838
564
14,383
18,101
18,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
11
11
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
0
1
5
2.5
W
Vulcan
5
2
2
3
W
5
5
5
1.5
W
Gilgamesh
MisterSatire
Gilgamesh
8
3
3
3.17
W
Vamana
2
0
3
3.5
L
Hou Yi
0
0
0
0
L
Scylla
Tomarer
Scylla
3
6
1
0.58
L
Yemoja
angela6969
Yemoja
0
4
4
0.5
L
Tsukuyomi
crishcrash
Tsukuyomi
4
7
0
0.57
L
Amaterasu
sovve
Amaterasu
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,646
Damage
40,934
70,039
Taken
59,178
49,077
Mitigated
45,025
16,142
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,576
1,789
0
1,512
5,937
2,313
3,578
1,886
4,051
0
48,350
W
Vulcan
7,244
3,823
0
1,967
9,734
4,412
494
379
9,355
104,084
0
W
11,409
8,499
0
1,598
18,400
7,102
208
2,220
16,180
0
103,597
W
Gilgamesh
MisterSatire
Gilgamesh
17,004
3,616
0
3,762
23,921
24,780
264
8,822
15,099
6,693
66,689
W
Vamana
7,413
3,727
0
7,303
12,047
10,470
1,556
1,029
11,018
0
64,899
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Tomarer
Scylla
10,688
3,125
0
1,748
12,882
4,589
728
1,302
11,580
62,051
0
L
Yemoja
angela6969
Yemoja
3,102
601
1,685
2,328
14,014
13,125
144
2,027
11,987
20,507
0
L
Tsukuyomi
crishcrash
Tsukuyomi
12,761
2,155
0
372
14,181
8,568
849
5,155
9,026
0
52,529
L
Amaterasu
sovve
Amaterasu
14,383
5,834
0
9,339
18,101
18,743
917
1,008
17,093
546
72,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,992
Gold Earned
45,860
640
Minions Killed
355
0
Camps Cleared
0
2,000,365
Distance Traveled
1,553,637
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,377
447
101
5
0
353,652
0
W
Vulcan
12,289
585
174
8
0
373,091
4
W
Mercury
12,117
577
166
8
0
422,109
5
W
Gilgamesh
13,309
634
87
4
0
431,802
2
W
Vamana
10,900
519
112
5
0
419,711
4
L
Hou Yi
5,640
269
0
0
0
482
0
L
Scylla
9,082
432
115
5
0
360,390
4
L
Yemoja
8,787
418
27
1
0
350,087
0
L
Tsukuyomi
10,513
501
71
3
0
409,681
1
L
Amaterasu
11,838
564
142
7
0
432,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role