Player Matchup

Thor
Thor
Drogomir7925
Thor
Level 29
God Stats
0W - 1L
1,289 SR
Queue Stats
103W - 105L
1,432 Elo+
Solo
Odin
Odin
KeijinX_x
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Medusa
Medusa
Lightning2k7
Medusa
Level 8
God Stats
3W - 6L
1,343 SR
Queue Stats
8W - 9L
1,441 Elo+
Solo
Athena
Athena
theGinsant
Athena
Level 28
God Stats
3W - 10L
1,277 SR
Queue Stats
10W - 16L
1,357 Elo+
Solo
Anubis
Anubis
xxlorenzoxx32
Anubis
Level 26
God Stats
15W - 20L
1,499 SR
Queue Stats
79W - 87L
1,307 Elo+
Solo
Team Averages
Level 19
1,382 SR
1,407 Elo+

VS

Team Averages
Level 20
1,505 SR
1,318 Elo+
Sol
Sol
Incazz_Nero
Sol
Level 23
God Stats
27W - 22L
1,708 SR
Queue Stats
257W - 306L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
SANTI-THE-PRO-19
Gilgamesh
Level 18
God Stats
2W - 4L
1,316 SR
Queue Stats
26W - 38L
1,111 Elo+
Party 1
Odin
Odin
frankoliveros
Odin
Level 18
God Stats
3W - 1L
1,438 SR
Queue Stats
8W - 17L
1,076 Elo+
Party 1
Khepri
Khepri
ignatiosjohn2004
Khepri
Level 16
God Stats
1W - 1L
1,520 SR
Queue Stats
8W - 8L
1,487 Elo+
Solo
Osiris
Osiris
x23original
Osiris
Level 27
God Stats
9W - 11L
1,544 SR
Queue Stats
62W - 83L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 4
8,452
402
6,209
18,732
7,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
13
0 / 6 / 1
8,612
410
1,228
12,129
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
16
8 / 8 / 5
11,797
562
11,922
15,857
6,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
theGinsant
Athena
14
3 / 6 / 9
9,431
449
6,172
17,554
16,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
5 / 6 / 6
10,634
506
10,790
15,478
7,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 10
12,188
580
17,944
13,625
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
9
3 / 4 / 4
8,285
395
4,424
9,198
2,604
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
3 / 4 / 1
7,996
381
2,745
7,004
2,559
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 4 / 20
11,387
542
7,966
11,604
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
19
20 / 3 / 4
12,479
594
19,413
16,047
11,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
17
Kills
35
37
Deaths
18
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
7
3
10
4
L
Odin
0
6
1
0.08
L
Medusa
8
8
5
1.31
W
Gilgamesh
3
4
4
1.25
W
3
4
1
0.88
W
2
4
20
3
L
Athena
theGinsant
Athena
3
6
9
1.25
W
Osiris
20
3
4
7.33
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,321
Damage
52,492
79,750
Taken
57,478
48,723
Mitigated
30,905
15,507
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,209
980
183
2,241
18,732
7,459
402
5,409
13,323
0
46,355
W
17,944
5,436
0
7,244
13,625
4,738
7,157
5,014
8,491
94,241
0
L
Odin
1,228
247
0
270
12,129
9,683
1,457
4,413
7,716
0
25,393
L
Medusa
11,922
6,637
0
3,707
15,857
6,883
2,183
4,017
11,840
0
64,615
W
Gilgamesh
4,424
1,300
0
3,565
9,198
2,604
0
1,378
7,730
0
18,939
W
2,745
1,011
0
1,559
7,004
2,559
0
1,936
5,068
0
10,260
W
7,966
1,297
0
777
11,604
9,519
1,215
5,386
6,218
23,683
0
L
Athena
theGinsant
Athena
6,172
1,630
0
2,286
17,554
16,770
276
5,385
12,169
27,477
0
W
Osiris
19,413
8,211
0
1,090
16,047
11,485
2,137
3,248
12,766
0
66,645
L
10,790
291
0
6,820
15,478
7,928
1,846
6,686
8,792
68,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
52,335
402
Minions Killed
337
0
Camps Cleared
0
1,552,209
Distance Traveled
1,541,439
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,452
402
74
4
0
298,805
3
W
Sol
12,188
580
162
8
0
319,640
0
L
Odin
8,612
410
56
3
0
261,210
0
L
Medusa
11,797
562
109
5
0
330,106
1
W
Gilgamesh
8,285
395
31
1
0
213,217
0
W
Odin
7,996
381
20
1
0
187,293
1
W
Khepri
11,387
542
34
2
0
430,195
0
L
Athena
9,431
449
50
2
0
346,237
9
W
Osiris
12,479
594
90
4
0
391,094
0
L
Anubis
10,634
506
113
5
0
315,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role