Player Matchup

Skadi
Skadi
HopeDarkned
Skadi
Level 103
God Stats
0W - 1L
1,435 SR
Queue Stats
23W - 30L
1,481 Elo+
Party 3
Cerberus
Cerberus
KitsuneMan3317
Cerberus
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
67W - 61L
1,474 Elo+
Party 2
Bakasura
Bakasura
NexoMaster3
Bakasura
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 193L
1,514 Elo+
Party 2
Poseidon
Poseidon
Striker14569
Poseidon
Level 101
God Stats
16W - 12L
1,730 SR
Queue Stats
205W - 209L
1,524 Elo+
Party 2
Bellona
Bellona
zDuckie
Bellona
Level 27
God Stats
1W - 1L
1,760 SR
Queue Stats
12W - 18L
1,314 Elo+
Party 3
Team Averages
Level 66
1,585 SR
1,461 Elo+

VS

Team Averages
Level 117
1,563 SR
1,636 Elo+
Neith
Neith
Chuy Experience
Neith
Level 148
God Stats
14W - 8L
1,673 SR
Queue Stats
556W - 378L
1,667 Elo+
Party 1
Hel
Hel
Firehaben
Hel
Level 29
God Stats
41W - 18L
1,758 SR
Queue Stats
242W - 113L
1,721 Elo+
Party 1
Tiamat
Tiamat
Oblivious Man01
Tiamat
Level 127
God Stats
10W - 6L
1,260 SR
Queue Stats
369W - 269L
1,660 Elo+
Party 1
Bellona
Bellona
djdemonmika
Bellona
Level 143
God Stats
3W - 3L
1,491 SR
Queue Stats
76W - 73L
1,465 Elo+
Solo
Mercury
Mercury
iwacka
Mercury
Level 140
God Stats
15W - 8L
1,632 SR
Queue Stats
694W - 504L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,025
463
3,817
7,972
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
10
0 / 7 / 1
6,277
483
1,103
12,572
4,694
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
NexoMaster3
Bakasura
10
1 / 5 / 1
6,385
491
5,315
12,174
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Striker14569
Poseidon
14
1 / 2 / 1
8,106
624
5,767
6,285
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
zDuckie
Bellona
11
1 / 5 / 1
6,721
517
5,639
9,724
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 0
9,832
756
15,027
8,696
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
2 / 1 / 5
7,645
588
4,197
5,303
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 0 / 2
7,035
541
4,259
6,197
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
djdemonmika
Bellona
13
7 / 2 / 0
8,097
623
6,521
10,013
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
iwacka
Mercury
13
3 / 1 / 4
7,834
603
4,101
8,749
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
25
25
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
1
0
12
W
2
1
5
4.5
L
1
6
0
0.17
L
Cerberus
0
7
1
0.07
L
Bakasura
NexoMaster3
Bakasura
1
5
1
0.3
W
1
0
2
2
L
Poseidon
Striker14569
Poseidon
1
2
1
0.75
W
Bellona
djdemonmika
Bellona
7
2
0
3.5
W
Mercury
iwacka
Mercury
3
1
4
5
L
Bellona
zDuckie
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,641
Damage
34,105
48,727
Taken
38,958
19,869
Mitigated
19,922
10,477
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,027
8,210
0
2,765
8,696
3,287
2,590
2,395
6,251
0
73,312
W
4,197
1,078
1,399
3,958
5,303
2,352
906
1,703
3,469
23,161
0
L
3,817
2,049
0
1,194
7,972
1,955
0
915
7,017
0
29,107
L
Cerberus
1,103
218
0
1,249
12,572
4,694
0
500
12,072
20,227
0
L
Bakasura
NexoMaster3
Bakasura
5,315
4,220
0
3,658
12,174
4,072
0
4,891
7,113
0
29,624
W
4,259
541
0
2,308
6,197
3,914
102
1,705
4,179
43,010
0
L
Poseidon
Striker14569
Poseidon
5,767
453
0
1,944
6,285
1,910
0
1,824
4,345
56,969
0
W
Bellona
djdemonmika
Bellona
6,521
2,583
0
2,210
10,013
7,025
930
0
9,993
0
36,232
W
Mercury
iwacka
Mercury
4,101
1,965
0
2,967
8,749
3,344
60
744
7,923
0
43,000
L
Bellona
zDuckie
Bellona
5,639
1,594
0
2,432
9,724
7,238
511
0
9,724
0
28,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
40,443
357
Minions Killed
428
0
Camps Cleared
0
1,192,923
Distance Traveled
1,247,083
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,832
756
127
10
0
212,860
1
W
Hel
7,645
588
54
4
0
248,398
3
L
Skadi
6,025
463
45
3
0
228,560
0
L
Cerberus
6,277
483
64
5
0
231,455
0
L
Bakasura
6,385
491
74
6
0
276,790
0
W
Tiamat
7,035
541
84
6
0
276,646
2
L
Poseidon
8,106
624
127
10
0
239,185
2
W
Bellona
8,097
623
76
6
0
228,203
0
W
Mercury
7,834
603
87
7
0
280,976
1
L
Bellona
6,721
517
47
4
0
216,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role