Player Matchup

Gilgamesh
Gilgamesh
CplCinnabon
Gilgamesh
Level 23
God Stats
46W - 37L
1,602 SR
Queue Stats
206W - 232L
1,463 Elo+
Party 1
Artemis
Artemis
Eughuau
Artemis
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 25L
1,785 Elo+
Party 1
Zeus
Zeus
FrizziRizzi2013
Zeus
Level 21
God Stats
2W - 2L
1,317 SR
Queue Stats
281W - 263L
1,664 Elo+
Solo
Fenrir
Fenrir
RicardoS144
Fenrir
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
22W - 24L
1,766 Elo+
Solo
Hel
Hel
Rumpel4thkin
Hel
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 21L
1,785 Elo+
Party 1
Team Averages
Level 12
1,484 SR
1,693 Elo+

VS

Team Averages
Level 5
1,519 SR
1,657 Elo+
Horus
Horus
Carson6969
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 2
Ares
Ares
Chricetian
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 2
Nike
Nike
McArtie
Nike
Level 8
God Stats
3W - 5L
1,597 SR
Queue Stats
13W - 13L
1,599 Elo+
Solo
Anhur
Anhur
xHighwayman
Anhur
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 16L
1,710 Elo+
Solo
Bastet
Bastet
z8222
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CplCinnabon
Gilgamesh
11
2 / 3 / 0
6,514
501
5,623
11,302
4,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Eughuau
Artemis
12
4 / 2 / 1
7,371
567
5,437
7,971
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 0 / 5
7,997
615
12,354
5,193
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
6 / 1 / 3
7,011
539
3,800
9,768
3,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 2 / 7
6,155
473
4,832
6,715
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
0 / 8 / 0
4,984
383
2,871
10,314
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 3 / 1
5,489
422
3,326
9,442
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
McArtie
Nike
13
2 / 1 / 2
7,200
554
8,476
9,301
5,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 4 / 0
6,981
537
8,369
9,355
2,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
z8222
Bastet
8
2 / 6 / 1
5,654
435
2,470
8,512
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
21
Kills
8
8
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
0
8
0
0
L
1
3
1
0.5
W
Gilgamesh
CplCinnabon
Gilgamesh
2
3
0
0.67
W
Artemis
Eughuau
Artemis
4
2
1
2.25
W
8
0
5
10.5
L
Nike
McArtie
Nike
2
1
2
3
W
Fenrir
6
1
3
7.5
W
1
2
7
2.25
L
3
4
0
0.75
L
Bastet
z8222
Bastet
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,046
Damage
25,512
40,949
Taken
46,924
13,568
Mitigated
22,461
15,445
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,871
2,147
124
785
10,314
6,190
0
5,872
4,442
0
8,768
L
3,326
192
0
416
9,442
6,307
0
6,511
2,931
9,102
0
W
Gilgamesh
CplCinnabon
Gilgamesh
5,623
2,102
0
2,315
11,302
4,869
0
1,981
9,321
0
35,370
W
Artemis
Eughuau
Artemis
5,437
3,123
0
2,819
7,971
2,247
0
368
7,603
0
38,127
W
12,354
2,699
0
1,419
5,193
1,485
15
1,101
4,092
47,127
0
L
Nike
McArtie
Nike
8,476
783
0
1,405
9,301
5,017
0
1,408
7,893
5,523
35,945
W
Fenrir
3,800
1,263
0
2,338
9,768
3,201
376
441
9,327
0
33,677
W
4,832
682
2,630
3,924
6,715
1,766
33
971
5,744
24,367
0
L
8,369
3,178
0
3,443
9,355
2,686
0
2,185
7,170
0
43,481
L
Bastet
z8222
Bastet
2,470
470
0
1,082
8,512
2,261
0
1,210
7,302
0
18,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,048
Gold Earned
30,308
334
Minions Killed
203
0
Camps Cleared
0
1,180,074
Distance Traveled
1,214,199
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,984
383
11
1
0
247,752
1
L
Ares
5,489
422
18
1
0
283,179
2
W
Gilgamesh
6,514
501
68
5
0
238,791
0
W
Artemis
7,371
567
73
6
0
223,330
1
W
Zeus
7,997
615
98
8
0
211,480
1
L
Nike
7,200
554
70
5
0
251,304
4
W
Fenrir
7,011
539
58
4
0
241,053
0
W
Hel
6,155
473
37
3
0
265,420
3
L
Anhur
6,981
537
74
6
0
212,262
5
L
Bastet
5,654
435
30
2
0
219,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role