Player Matchup

Thanatos
Thanatos
AngelHealer92
Thanatos
Level 47
God Stats
2W - 2L
1,248 SR
Queue Stats
85W - 94L
1,283 Elo+
Party 1
He Bo
He Bo
ArashiMegami
He Bo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,041 Elo+
Party 1
Danzaburou
Danzaburou
Aungel
Danzaburou
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
JefreyTheSnail
Ganesha
Level 45
God Stats
5W - 3L
1,599 SR
Queue Stats
102W - 79L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
SneakingTree27
Kuzenbo
Level 23
God Stats
1W - 0L
1,615 SR
Queue Stats
13W - 12L
1,041 Elo+
Party 1
Team Averages
Level 46
1,492 SR
1,275 Elo+

VS

Team Averages
Level 122
1,377 SR
1,456 Elo+
Ah Puch
Ah Puch
AngryWoman
Ah Puch
Level 129
God Stats
1W - 1L
1,723 SR
Queue Stats
57W - 70L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
BCG Mystic
Tsukuyomi
Level 158
God Stats
1W - 1L
1,222 SR
Queue Stats
20W - 15L
1,497 Elo+
Party 2
Ne Zha
Ne Zha
Dumthor
Ne Zha
Level 85
God Stats
0W - 3L
1,320 SR
Queue Stats
20W - 28L
1,393 Elo+
Solo
Jing Wei
Jing Wei
Theory Tuick
Jing Wei
Level 129
God Stats
0W - 6L
1,122 SR
Queue Stats
596W - 634L
1,442 Elo+
Solo
Nemesis
Nemesis
WRXGooTScooT
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngelHealer92
Thanatos
20
11 / 6 / 10
13,764
724
18,883
23,300
10,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 9 / 12
12,730
670
13,213
19,528
8,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Aungel
Danzaburou
20
10 / 4 / 11
14,682
773
20,919
20,814
10,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
1 / 6 / 26
14,167
746
14,090
36,059
29,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 6 / 24
14,006
737
15,977
33,971
60,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AngryWoman
Ah Puch
20
11 / 2 / 20
14,209
748
40,218
12,252
5,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
BCG Mystic
Tsukuyomi
20
8 / 7 / 15
13,811
727
24,615
20,695
8,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Dumthor
Ne Zha
19
4 / 9 / 17
12,071
635
21,913
20,162
8,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Theory Tuick
Jing Wei
20
3 / 5 / 20
12,646
666
16,499
19,005
8,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
WRXGooTScooT
Nemesis
20
5 / 8 / 15
12,771
672
17,569
23,909
10,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
118
30
Kills
31
31
Deaths
31
83
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AngelHealer92
Thanatos
11
6
10
2.67
L
Ah Puch
AngryWoman
Ah Puch
11
2
20
10.5
W
5
9
12
1.22
W
Danzaburou
Aungel
Danzaburou
10
4
11
3.88
L
Tsukuyomi
BCG Mystic
Tsukuyomi
8
7
15
2.21
L
Ne Zha
Dumthor
Ne Zha
4
9
17
1.39
W
1
6
26
2.33
W
3
6
24
2.5
L
Jing Wei
Theory Tuick
Jing Wei
3
5
20
2.6
L
Nemesis
WRXGooTScooT
Nemesis
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,082
Damage
120,814
133,672
Taken
96,023
119,274
Mitigated
41,994
54,043
Healing
35,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AngelHealer92
Thanatos
18,883
3,522
4,451
11,576
23,300
10,994
1,469
6,820
16,480
0
27,316
L
Ah Puch
AngryWoman
Ah Puch
40,218
1,829
3,796
4,001
12,252
5,282
556
4,161
8,091
71,955
0
W
13,213
2,547
2,438
2,410
19,528
8,817
0
5,755
13,773
29,156
0
W
Danzaburou
Aungel
Danzaburou
20,919
13,549
4,453
4,575
20,814
10,019
3,339
5,615
15,199
0
57,865
L
Tsukuyomi
BCG Mystic
Tsukuyomi
24,615
3,792
3,223
3,975
20,695
8,704
572
9,778
10,917
0
51,193
L
Ne Zha
Dumthor
Ne Zha
21,913
4,429
1,745
3,320
20,162
8,595
597
7,129
13,033
0
36,819
W
14,090
943
3,313
11,737
36,059
29,374
652
10,807
25,252
35,202
0
W
15,977
5,288
3,119
5,971
33,971
60,070
204
11,384
22,587
27,353
0
L
Jing Wei
Theory Tuick
Jing Wei
16,499
13,022
2,116
4,770
19,005
8,492
2,150
9,471
9,534
0
35,639
L
Nemesis
WRXGooTScooT
Nemesis
17,569
5,928
1,098
7,035
23,909
10,921
909
12,741
11,168
177
25,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,349
Gold Earned
65,508
229
Minions Killed
228
0
Camps Cleared
0
1,540,673
Distance Traveled
1,604,572
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,764
724
24
1
0
339,963
1
L
Ah Puch
14,209
748
82
4
0
322,925
0
W
He Bo
12,730
670
60
3
0
285,702
0
W
Danzaburou
14,682
773
98
5
0
302,168
0
L
Tsukuyomi
13,811
727
48
3
0
349,330
1
L
Ne Zha
12,071
635
17
1
0
289,690
0
W
Ganesha
14,167
746
19
1
0
308,209
1
W
Kuzenbo
14,006
737
28
1
0
304,631
0
L
Jing Wei
12,646
666
56
3
0
324,285
0
L
Nemesis
12,771
672
25
1
0
318,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role