Player Matchup

Medusa
Medusa
Fitri112
Medusa
Level 105
God Stats
5W - 3L
1,888 SR
Queue Stats
13W - 13L
1,593 Elo+
Party 1
Scylla
Scylla
Kylofff
Scylla
Level 84
God Stats
7W - 8L
1,709 SR
Queue Stats
14W - 15L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
Magtri
Cthulhu
Level 58
God Stats
2W - 0L
1,783 SR
Queue Stats
14W - 14L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
ToenailMuncher94
Gilgamesh
Level 121
God Stats
2W - 0L
1,700 SR
Queue Stats
14W - 15L
1,525 Elo+
Party 1
Team Averages
Level 92
1,770 SR
1,553 Elo+

VS

Team Averages
Level 92
1,578 SR
1,309 Elo+
Gilgamesh
Gilgamesh
Its SynicaI
Gilgamesh
Level 103
God Stats
16W - 12L
1,525 SR
Queue Stats
20W - 26L
1,276 Elo+
Party 2
Ymir
Ymir
LILJUSTINDAWG
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,285 Elo+
Party 2
Anubis
Anubis
RedDotJuice
Anubis
Level 111
God Stats
1W - 3L
1,547 SR
Queue Stats
22W - 18L
1,378 Elo+
Party 2
Anhur
Anhur
zenthyz
Anhur
Level 113
God Stats
5W - 2L
1,742 SR
Queue Stats
21W - 27L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fitri112
Medusa
20
11 / 5 / 9
13,701
856
18,425
13,151
5,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Kylofff
Scylla
20
8 / 1 / 14
13,531
846
25,751
12,239
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Magtri
Cthulhu
18
4 / 5 / 14
12,467
779
7,525
18,536
14,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
19
4 / 2 / 19
13,480
843
11,846
25,268
23,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Its SynicaI
Gilgamesh
18
5 / 6 / 2
11,474
717
12,491
21,321
13,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 7 / 7
11,553
722
7,192
19,490
7,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
17
2 / 9 / 3
11,411
713
10,309
15,461
8,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
zenthyz
Anhur
18
4 / 5 / 7
12,098
756
15,486
16,186
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
27
Kills
13
13
Deaths
27
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Fitri112
Medusa
11
5
9
3.1
L
Gilgamesh
Its SynicaI
Gilgamesh
5
6
2
1
W
Scylla
Kylofff
Scylla
8
1
14
15
L
2
7
7
0.79
W
Cthulhu
Magtri
Cthulhu
4
5
14
2.2
L
Anubis
2
9
3
0.39
W
Gilgamesh
4
2
19
6.75
L
Anhur
zenthyz
Anhur
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,547
Damage
45,478
69,194
Taken
72,458
47,631
Mitigated
35,278
12,601
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Fitri112
Medusa
18,425
10,044
0
1,816
13,151
5,309
2,746
3,610
9,541
0
60,550
L
Gilgamesh
Its SynicaI
Gilgamesh
12,491
2,658
0
1,930
21,321
13,685
400
7,585
13,358
0
34,346
W
Scylla
Kylofff
Scylla
25,751
1,786
0
2,244
12,239
4,565
2,732
2,050
10,189
65,511
0
L
7,192
908
0
1,240
19,490
7,760
426
11,343
8,037
31,223
0
W
Cthulhu
Magtri
Cthulhu
7,525
174
761
182
18,536
14,581
256
4,852
13,684
17,577
0
L
Anubis
10,309
1,113
0
2,958
15,461
8,193
539
5,257
10,001
45,159
0
W
Gilgamesh
11,846
2,119
0
7,598
25,268
23,176
480
7,291
17,977
1,020
28,426
L
Anhur
zenthyz
Anhur
15,486
8,635
0
3,590
16,186
5,640
1,961
9,499
6,580
0
44,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,179
Gold Earned
46,536
223
Minions Killed
238
10
Camps Cleared
14
1,274,085
Distance Traveled
1,018,084
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,701
856
77
5
3
294,146
0
L
Gilgamesh
11,474
717
49
3
5
302,286
1
W
Scylla
13,531
846
84
5
5
318,957
1
L
Ymir
11,553
722
51
3
2
250,519
0
W
Cthulhu
12,467
779
29
2
2
317,608
1
L
Anubis
11,411
713
79
5
3
208,933
2
W
Gilgamesh
13,480
843
33
2
0
343,374
0
L
Anhur
12,098
756
59
4
4
256,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role