Player Matchup

Tsukuyomi
Tsukuyomi
HeroicAdrian
Tsukuyomi
Level 39
God Stats
13W - 10L
1,591 SR
Queue Stats
50W - 32L
1,630 Elo+
Party 3
Ymir
Ymir
KaH DPickle
Ymir
Level 8
God Stats
3W - 2L
1,732 SR
Queue Stats
16W - 13L
1,612 Elo+
Party 2
Pele
Pele
MikeHawk95
Pele
Level 146
God Stats
5W - 6L
1,271 SR
Queue Stats
87W - 74L
1,672 Elo+
Party 3
Merlin
Merlin
Tahj424
Merlin
Level 136
God Stats
22W - 13L
1,613 SR
Queue Stats
310W - 287L
1,535 Elo+
Party 2
Chang'e
Chang'e
TuskuneKitsu
Chang'e
Level 155
God Stats
19W - 15L
1,617 SR
Queue Stats
437W - 455L
1,479 Elo+
Party 2
Team Averages
Level 97
1,565 SR
1,586 Elo+

VS

Team Averages
Level 76
1,752 SR
1,791 Elo+
Bastet
Bastet
Thanatos0309
Bastet
Level 108
God Stats
4W - 1L
1,694 SR
Queue Stats
604W - 263L
1,794 Elo+
Party 1
Danzaburou
Danzaburou
anothereden
Danzaburou
Level 19
God Stats
3W - 0L
1,752 SR
Queue Stats
197W - 14L
1,888 Elo+
Party 1
Raijin
Raijin
linernotes
Raijin
Level 108
God Stats
10W - 1L
1,752 SR
Queue Stats
875W - 345L
1,850 Elo+
Party 1
Sun Wukong
Sun Wukong
rovelR
Sun Wukong
Level 106
God Stats
64W - 27L
1,781 SR
Queue Stats
981W - 364L
1,804 Elo+
Party 1
Ymir
Ymir
ドンマツ
Ymir
Level 39
God Stats
18W - 6L
1,779 SR
Queue Stats
215W - 157L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeroicAdrian
Tsukuyomi
15
2 / 9 / 8
9,700
970
11,643
16,325
7,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 10 / 8
9,364
936
5,144
23,521
23,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 5 / 2
12,490
1,249
14,224
17,639
6,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Tahj424
Merlin
15
0 / 7 / 6
8,852
885
7,438
13,649
5,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
TuskuneKitsu
Chang'e
17
2 / 5 / 8
10,786
1,079
10,105
19,049
6,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

101

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
9 / 4 / 19
11,247
1,125
14,077
9,981
4,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
anothereden
Danzaburou
18
12 / 2 / 16
12,624
1,262
23,331
8,639
3,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
linernotes
Raijin
17
7 / 3 / 20
11,189
1,119
18,598
10,934
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
rovelR
Sun Wukong
18
3 / 2 / 27
10,712
1,071
16,456
12,837
8,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

17
5 / 2 / 19
10,304
1,030
12,099
10,737
11,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
137
13
Kills
36
36
Deaths
13
32
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
HeroicAdrian
Tsukuyomi
2
9
8
0.67
L
0
10
8
0.4
L
9
5
2
2
L
Merlin
Tahj424
Merlin
0
7
6
0.43
W
Bastet
9
4
19
4.63
L
Chang'e
TuskuneKitsu
Chang'e
2
5
8
1.2
W
Danzaburou
anothereden
Danzaburou
12
2
16
10
W
Raijin
linernotes
Raijin
7
3
20
5.67
W
Sun Wukong
rovelR
Sun Wukong
3
2
27
8.25
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,554
Damage
84,561
90,183
Taken
53,128
50,313
Mitigated
32,728
13,895
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
HeroicAdrian
Tsukuyomi
11,643
3,463
0
216
16,325
7,283
0
5,140
11,185
0
24,851
L
5,144
769
0
0
23,521
23,501
0
9,840
13,681
15,154
0
L
14,224
2,780
0
3,883
17,639
6,855
0
3,428
14,211
0
50,140
L
Merlin
Tahj424
Merlin
7,438
471
156
1,133
13,649
5,858
0
3,602
10,047
23,078
0
W
Bastet
14,077
2,798
0
0
9,981
4,363
0
3,269
6,661
0
15,017
L
Chang'e
TuskuneKitsu
Chang'e
10,105
714
3,665
4,842
19,049
6,816
0
8,687
10,362
32,996
0
W
Danzaburou
anothereden
Danzaburou
23,331
9,991
0
1,962
8,639
3,621
0
2,530
6,065
0
57,009
W
Raijin
linernotes
Raijin
18,598
1,664
0
0
10,934
4,291
0
5,771
5,019
50,599
0
W
Sun Wukong
rovelR
Sun Wukong
16,456
2,220
0
723
12,837
8,916
0
5,366
7,273
0
27,982
W
12,099
1,677
0
0
10,737
11,537
0
5,198
5,423
18,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,192
Gold Earned
56,076
214
Minions Killed
190
6
Camps Cleared
6
876,238
Distance Traveled
1,008,221
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,700
970
11
1
0
174,076
0
L
Ymir
9,364
936
24
2
0
169,033
0
L
Pele
12,490
1,249
69
7
1
208,630
1
L
Merlin
8,852
885
40
4
0
141,843
0
W
Bastet
11,247
1,125
2
0
0
220,934
1
L
Chang'e
10,786
1,079
70
7
5
182,656
0
W
Danzaburou
12,624
1,262
93
9
1
177,164
0
W
Raijin
11,189
1,119
61
6
0
177,431
0
W
Sun Wukong
10,712
1,071
29
3
5
241,393
1
W
Ymir
10,304
1,030
5
1
0
191,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role