Player Matchup

Guan Yu
Guan Yu
Brendunus
Guan Yu
Level 28
God Stats
63W - 50L
1,514 SR
Queue Stats
69W - 70L
1,420 Elo+
Party 1
Arachne
Arachne
EpicJamesD
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,269 Elo+
Solo
Fafnir
Fafnir
GhostXxPatoX
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,421 Elo+
Party 1
Mercury
Mercury
Ghost_zialau_
Mercury
Level 26
God Stats
19W - 8L
1,663 SR
Queue Stats
42W - 45L
1,360 Elo+
Party 1
Medusa
Medusa
Pariszia
Medusa
Level 29
God Stats
19W - 9L
1,654 SR
Queue Stats
79W - 74L
1,436 Elo+
Party 1
Team Averages
Level 24
1,566 SR
1,381 Elo+

VS

Team Averages
Level 25
1,612 SR
1,417 Elo+
Ares
Ares
GiantMoney2249
Ares
Level 25
God Stats
23W - 19L
1,777 SR
Queue Stats
41W - 36L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
JustdatSenju
Gilgamesh
Level 25
God Stats
3W - 3L
1,742 SR
Queue Stats
37W - 42L
1,491 Elo+
Solo
Nike
Nike
MonsterAction
Nike
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 40L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Os8Raven
Kukulkan
Level 19
God Stats
5W - 0L
1,500 SR
Queue Stats
527W - 539L
1,306 Elo+
Solo
Neith
Neith
Sella80
Neith
Level 28
God Stats
5W - 4L
1,542 SR
Queue Stats
77W - 79L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brendunus
Guan Yu
16
4 / 6 / 0
10,286
429
13,590
29,228
34,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
EpicJamesD
Arachne
14
2 / 17 / 1
9,314
388
10,356
23,302
8,327
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
12
0 / 8 / 1
9,179
382
5,786
27,946
32,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
14
0 / 8 / 0
8,701
363
5,876
17,896
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Pariszia
Medusa
14
0 / 6 / 1
9,054
377
9,312
14,127
4,978
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 22
13,394
558
10,297
19,718
23,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
JustdatSenju
Gilgamesh
20
16 / 1 / 5
14,835
618
20,358
14,629
11,468
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 12
14,124
589
16,734
24,188
22,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Os8Raven
Kukulkan
20
9 / 1 / 3
13,733
572
15,170
15,556
8,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Sella80
Neith
20
13 / 0 / 12
13,280
553
28,838
12,464
7,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
98
6
Kills
44
45
Deaths
6
3
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Brendunus
Guan Yu
4
6
0
0.67
L
Arachne
EpicJamesD
Arachne
2
17
1
0.15
L
Fafnir
0
8
1
0.06
L
Mercury
0
8
0
0
W
1
1
22
12
W
Gilgamesh
JustdatSenju
Gilgamesh
16
1
5
18.5
W
5
3
12
3.67
W
Kukulkan
Os8Raven
Kukulkan
9
1
3
10.5
L
Medusa
Pariszia
Medusa
0
6
1
0.08
W
Neith
Sella80
Neith
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,920
Damage
91,397
112,499
Taken
86,555
87,404
Mitigated
74,105
20,287
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Brendunus
Guan Yu
13,590
3,330
1,074
10,166
29,228
34,575
282
5,165
23,073
0
54,674
L
Arachne
EpicJamesD
Arachne
10,356
7,043
0
2,503
23,302
8,327
1,281
8,422
14,530
0
42,281
L
Fafnir
5,786
1,934
0
2,968
27,946
32,986
144
6,541
20,966
30,614
0
L
Mercury
5,876
2,424
183
864
17,896
6,538
0
3,761
13,853
0
56,922
W
10,297
1,161
0
2
19,718
23,221
2,179
3,070
16,558
30,634
0
W
Gilgamesh
JustdatSenju
Gilgamesh
20,358
9,717
0
1,055
14,629
11,468
146
662
13,817
0
130,466
W
16,734
4,263
373
10,007
24,188
22,805
2,634
1,037
22,431
9,363
80,578
W
Kukulkan
Os8Raven
Kukulkan
15,170
2,586
0
6,329
15,556
8,956
4,820
77
15,419
92,118
0
L
Medusa
Pariszia
Medusa
9,312
4,082
147
2,382
14,127
4,978
688
3,099
10,909
0
62,758
W
Neith
Sella80
Neith
28,838
18,362
0
3,509
12,464
7,655
5,981
940
11,524
0
117,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
69,366
406
Minions Killed
707
0
Camps Cleared
0
2,076,582
Distance Traveled
2,174,294
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,286
429
111
5
0
441,818
0
L
Arachne
9,314
388
81
3
0
364,427
5
L
Fafnir
9,179
382
26
1
0
376,379
0
L
Mercury
8,701
363
84
4
0
518,124
1
W
Ares
13,394
558
42
2
0
438,041
0
W
Gilgamesh
14,835
618
177
7
0
492,436
0
W
Nike
14,124
589
160
7
0
451,499
5
W
Kukulkan
13,733
572
157
7
0
382,780
1
L
Medusa
9,054
377
104
4
0
375,834
0
W
Neith
13,280
553
171
7
0
409,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role