Player Matchup

Izanami
Izanami
SirM1ke
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 96L
1,500 Elo+
Solo
Nox
Nox
StuneiAgoraMata
Nox
Level 138
God Stats
42W - 22L
1,634 SR
Queue Stats
271W - 150L
1,616 Elo+
Party 2
Chang'e
Chang'e
TranceUltima
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
jobiscleiton484
Ymir
Level 22
God Stats
20W - 7L
1,820 SR
Queue Stats
137W - 102L
1,493 Elo+
Party 2
Fenrir
Fenrir
yReiDelaS
Fenrir
Level 160
God Stats
16W - 8L
1,681 SR
Queue Stats
1,188W - 566L
1,642 Elo+
Party 2
Team Averages
Level 104
1,627 SR
1,550 Elo+

VS

Team Averages
Level 73
1,520 SR
1,424 Elo+
Cthulhu
Cthulhu
DeftOne96
Cthulhu
Level 68
God Stats
24W - 19L
1,620 SR
Queue Stats
64W - 83L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
FORCINITIUS
Hou Yi
Level 147
God Stats
2W - 3L
1,485 SR
Queue Stats
114W - 111L
1,510 Elo+
Party 1
Hera
Hera
Manya1891
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 85L
1,387 Elo+
Party 3
Izanami
Izanami
PandaVilleguin
Izanami
Level 68
God Stats
2W - 2L
1,374 SR
Queue Stats
72W - 83L
1,491 Elo+
Party 1
Nike
Nike
Sonaste
Nike
Level 18
God Stats
0W - 2L
1,621 SR
Queue Stats
27W - 34L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SirM1ke
Izanami
19
6 / 1 / 23
12,389
1,126
16,669
6,645
2,534
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 26
13,118
1,193
18,762
12,903
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
TranceUltima
Chang'e
19
13 / 2 / 21
13,703
1,246
24,318
12,834
5,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 21
11,454
1,041
6,645
13,029
12,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
yReiDelaS
Fenrir
19
18 / 6 / 18
13,790
1,254
24,772
15,479
11,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

205

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeftOne96
Cthulhu
17
1 / 5 / 8
11,511
1,046
9,632
16,944
11,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
17
3 / 10 / 7
11,146
1,013
11,616
22,423
8,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
17
3 / 10 / 9
11,263
1,024
13,287
18,184
7,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 10 / 7
11,231
1,021
10,431
17,467
6,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Sonaste
Nike
16
3 / 13 / 6
10,557
960
9,054
20,958
14,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
51
48
Kills
14
14
Deaths
48
109
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeftOne96
Cthulhu
1
5
8
1
L
Hou Yi
3
10
7
0.65
L
Hera
3
10
9
0.75
L
4
10
7
0.75
W
Izanami
SirM1ke
Izanami
6
1
23
17.5
L
Nike
Sonaste
Nike
3
13
6
0.46
W
8
3
26
7
W
Chang'e
TranceUltima
Chang'e
13
2
21
11.75
W
3
2
21
6.75
W
Fenrir
yReiDelaS
Fenrir
18
6
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,166
Damage
54,020
60,890
Taken
95,976
36,959
Mitigated
49,269
11,208
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeftOne96
Cthulhu
9,632
257
74
0
16,944
11,622
0
4,892
11,997
36,458
0
L
Hou Yi
11,616
5,543
0
877
22,423
8,831
0
11,262
10,878
0
35,009
L
Hera
13,287
3,381
232
389
18,184
7,306
0
11,446
6,550
24,882
0
L
10,431
7,371
0
741
17,467
6,732
0
7,952
9,351
0
41,793
W
Izanami
SirM1ke
Izanami
16,669
10,850
0
113
6,645
2,534
0
1,760
4,781
0
35,731
L
Nike
Sonaste
Nike
9,054
1,915
0
635
20,958
14,778
0
13,750
7,038
0
14,411
W
18,762
1,335
0
1,085
12,903
5,552
0
5,039
7,732
32,565
0
W
Chang'e
TranceUltima
Chang'e
24,318
1,498
2,843
4,594
12,834
5,014
0
4,825
7,846
50,060
0
W
6,645
886
0
290
13,029
12,162
0
4,581
8,334
24,828
0
W
Fenrir
yReiDelaS
Fenrir
24,772
7,807
0
2,283
15,479
11,697
0
5,933
9,278
1,706
34,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,454
Gold Earned
55,708
192
Minions Killed
190
8
Camps Cleared
5
955,040
Distance Traveled
963,876
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,511
1,046
55
5
1
213,101
0
L
Hou Yi
11,146
1,013
49
4
1
193,961
0
L
Hera
11,263
1,024
33
3
1
197,707
0
L
Izanami
11,231
1,021
37
3
2
192,240
0
W
Izanami
12,389
1,126
51
5
1
196,461
1
L
Nike
10,557
960
16
1
0
166,867
0
W
Nox
13,118
1,193
26
2
0
168,742
0
W
Chang'e
13,703
1,246
62
6
1
209,470
0
W
Ymir
11,454
1,041
36
3
1
212,711
0
W
Fenrir
13,790
1,254
17
2
5
167,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role